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Caitlin Mills, Editor; Giora Alexandron, Editor; Davide Taibi, Editor; Giosuè Lo Bosco, Editor; Luc Paquette, Editor – International Educational Data Mining Society, 2025
The University of Palermo is proud to host the 18th International Conference on Educational Data Mining (EDM) in Palermo, Italy, from July 20 to July 23, 2025. EDM is the annual flagship conference of the International Educational Data Mining Society. This year's theme is "New Goals, New Measurements, New Incentives to Learn." The theme…
Descriptors: Artificial Intelligence, Data Analysis, Computer Science Education, Technology Uses in Education
Christine Ladwig; Dana Schwieger – Information Systems Education Journal, 2024
Hollywood screenwriters worry about Artificial Intelligence (AI) replacements taking over their jobs. Famous museums litigate to protect their art from AI infringement. A major retailer scraps a machine-learning based recruitment program that was biased against women. These are just a few examples of how AI is affecting the world of work,…
Descriptors: Computer Science Education, Curriculum Development, Information Systems, Information Science Education
Zhadyra Akhatayeva; Kakim Sagindykov; Bazarbek Mukushev; Nurgul Kurmangaliyeva; Ardak Karipzhanova – Education and Information Technologies, 2024
The goal of the study is to create Visual Basic and MATHCAD apps to create programs that show the core force using physical forces as an example. The research subjects are high school teachers and students; the inherent context is high school STEM courses. Programs for computer visualization have been developed, and theoretical investigations have…
Descriptors: High School Teachers, High School Students, STEM Education, Computer Uses in Education
Ramazan Yilmaz – Interactive Learning Environments, 2024
This research, students' technology acceptance, KSB, community of inquiry (CoI), and social interaction space situations were examined in collaborative learning where Zoom was used as a CSCL tool in computer programming courses, and the structural relationships between these variables were revealed. The research was carried out on 162 university…
Descriptors: Cooperative Learning, Technology Uses in Education, Technological Literacy, Student Attitudes
Bradley Hayes – ProQuest LLC, 2024
This dissertation in practice explores the intersection of computer science education, specifically computational thinking and programming, with mathematics achievement among 15- year-old students in selected English-speaking countries. The research addresses a gap in understanding whether skills developed through computer science can positively…
Descriptors: Programming, Computer Science Education, Mathematics Achievement, Secondary School Students
Ying Chen; Stephanie M. Werner – Illinois Workforce and Education Research Collaborative, Discovery Partners Institute, 2024
The purpose of "The State of Computer Science in Illinois High Schools Series" is to analyze the landscape, structures, and pathways to and through computer science (CS) education in Illinois and to create a baseline by which to measure the expansion of CS education in the coming years. The series will include five reports, each…
Descriptors: Computer Science Education, High School Students, Enrollment Trends, Grade 9
Williamson, Ben; Bergviken Rensfeldt, Annika; Player-Koro, Catarina; Selwyn, Neil – Journal of Education Policy, 2019
Education policy increasingly takes place across borders and sectors, involving a variety of both human and nonhuman actors. This comparative policy paper traces the 'policy mobilities,' 'fast policy' processes and distributed 'policy assemblages' that have led to the introduction of new computer programming practices into schools and curricula in…
Descriptors: Educational Policy, Computer Science Education, Programming, Foreign Countries
Gabbay, Hagit; Cohen, Anat – International Educational Data Mining Society, 2023
In MOOCs for programming, Automated Testing and Feedback (ATF) systems are frequently integrated, providing learners with immediate feedback on code assignments. The analysis of the large amounts of trace data collected by these systems may provide insights into learners' patterns of utilizing the automated feedback, which is crucial for the…
Descriptors: MOOCs, Feedback (Response), Teaching Methods, Learning Strategies
Lopez-Fernandez, Daniel; Gordillo, Aldo; Perez, Jennifer; Tovar, Edmundo – IEEE Transactions on Education, 2023
Contribution: This article analyzes the learning and motivational impact of teacher-authored educational video games on computer science education and compares its effectiveness in both face-to-face and online (remote) formats. This work presents comparative data and findings obtained from 217 students who played the game in a face-to-face format…
Descriptors: Computer Science Education, Game Based Learning, Online Courses, In Person Learning
Dawar, Deepak – Journal of Information Systems Education, 2023
For most beginners, learning computer programming is a complex undertaking. Demotivation and learned helplessness have been widely reported. In addition to the subject's complexity, low in-class involvement has been linked to poor student performance. This work introduces a novel instructional technique called Student-Driven Probe Instruction…
Descriptors: Computer Science Education, Programming, Introductory Courses, Teaching Methods
Diego E. F. Pereira; Rodrigo D. Seabra – Informatics in Education, 2023
The teaching and learning of programming has proven to be a challenge for students of computer courses, since it presents challenges and requires complex skills for the good development of students. The traditional teaching model is not able to motivate students and arouse their interest in the topic. The tool proposed herein, the REA-LP, aims to…
Descriptors: Open Educational Resources, Algorithms, Programming, Computer Science Education
Kale, Ugur; Yuan, Jiangmei; Roy, Abhik – Computer Science Education, 2023
Background and Context: Various coding initiatives and materials exist such as those on Code.org site to promote students' computational thinking (CT). However, little is known as to: (a) whether such materials, in fact, promote CT and (b) how CT skills are related to each other. Objective: As a preliminary step to identify CT skills addressed in…
Descriptors: Thinking Skills, Computer Science Education, Programming, Problem Solving
Janice Mak; Yue Xin; Lin Yan; Kristina Kramarczuk; Francheska Figueroa; Brian Nelson; Ebony Terrell Shockley; Jeremy Bernier; Diane Jass Ketelhut – Journal of Technology and Teacher Education, 2025
Current efforts to prepare teachers for integrating computational thinking (CT) into disciplinary areas often do not ensure equitable CT experiences for students. This study examined teachers' CT integration by applying the Accessible Computational Thinking (ACT) Framework designed to align elementary science teachers' professional learning and…
Descriptors: Thinking Skills, Computer Science Education, Teaching Methods, Culturally Relevant Education
Filiz Kuskaya Mumcu; Branko Andic; Mirjana Maricic; Mathias Tejera; Zsolt Lavicza – Journal of Educational Technology and Online Learning, 2025
Many education policy strategy documents at the European Union level, as well as national strategies of various countries, recommend including computational thinking as a fundamental skill in curricula. The professional development of teachers should be supported to disseminate computational thinking in K12 education. Teachers' value beliefs about…
Descriptors: Teacher Attitudes, Value Judgment, Beliefs, Computation
Qing Yu; Kun Yu; Baomin Li – Journal of Educational Computing Research, 2025
Computer programming is regarded as an important skill for the future. However, many K-12 students face challenges and difficulties in learning traditional text-based programming. Block-based visual programming (BVP) can reduce the difficulty of learning programming and is seen as a potential programming education tool. Nevertheless, the effects…
Descriptors: Programming, Computer Science Education, Visual Aids, Outcomes of Education

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