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Nikula, Uolevi; Sajaniemi, Jorma; Tedre, Matti; Wray, Stuart – Journal of Information Technology Education, 2007
Students often find that learning to program is hard. Introductory programming courses have high drop-out rates and students do not learn to program well. This paper presents experiences from three educational institutions where introductory programming courses were improved by adopting Python as the first programming language and roles of…
Descriptors: Programming Languages, Programming, Abstract Reasoning, Introductory Courses
Brusilovsky, P.; And Others – 1994
Three different approaches to teaching introductory programming are reviewed: the incremental approach, the sub-language approach, and the mini-language approach. The paper analyzes all three approaches, providing a brief history of each and describing an example of a programming environment supporting this approach. In the incremental approach,…
Descriptors: Computer Science Education, Foreign Countries, Introductory Courses, Programming
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Forcheri, Paola; Molfino, Maria Teresa – Computers & Education, 1994
Discusses computational tools for learning programming and describes a system that was developed to help university students acquire the capability to model computational problems independently of a specific programming language. User-system interaction is explained; and system architecture is described, including specification acquisition, a…
Descriptors: Computer Assisted Instruction, Computer Science Education, Courseware, Higher Education
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Diwan, Amer; Waite, William M.; Jackson, Michele H.; Dickerson, Jacob – Journal on Educational Resources in Computing, 2004
The educational literature recognizes that people go through a number of stages in their intellectual development. During the first stage, called "received knowledge" or "dualism", people expect knowledge to be handed to them by authority figures (thus "received") and think in terms of black and white (thus "dualism"). Our experience indicates…
Descriptors: Programming Languages, Learning Strategies, Programming, Intellectual Development
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Zaldivar, Vicente Arturo Romero; Arandia, Jon Ander Elorriaga; Brito, Mateo Lezcano – Journal of Educational Multimedia and Hypermedia, 2005
In this article, the main characteristics of the educational browser YADBrowser are described. One of the main objectives of this project is to define new languages and object models which facilitate the creation of educational applications for the Internet. The fundamental characteristics of the object model of the browser are also described.…
Descriptors: Internet, Programming, Programming Languages, Computer Software
Wang, Fu Lee, Ed.; Fong, Joseph, Ed.; Kwan, Reggie, Ed. – Information Science Reference, 2010
Hybrid learning is now the single-greatest trend in education today due to the numerous educational advantages when both traditional classroom learning and e-learning are implemented collectively. This handbook collects emerging research and pedagogies related to the convergence of teaching and learning methods. This significant "Handbook of…
Descriptors: Electronic Learning, Knowledge Management, Higher Education, Programming Languages
Zhang, Yanwei; Breithaupt, Krista; Tessema, Aster; Chuah, David – Online Submission, 2006
Two IRT-based procedures to estimate test reliability for a certification exam that used both adaptive (via a MST model) and non-adaptive design were considered in this study. Both procedures rely on calibrated item parameters to estimate error variance. In terms of score variance, one procedure (Method 1) uses the empirical ability distribution…
Descriptors: Individual Testing, Test Reliability, Programming, Error of Measurement
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Sher, David B. – Mathematics and Computer Education, 2000
Focuses on how to write clear programs with C++ that are easier to debug and modify. Student programs designed according to these outlined principles will tend to develop more quickly, have less bugs, and be much easier to debug. (ASK)
Descriptors: Computer Uses in Education, Higher Education, Mathematics Instruction, Programming
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Gilbert, Juan; Wilson, Dale-Marie; Gupta, Priyanka – International Journal on E-Learning, 2005
Studies have shown that when learning occurs in an environment that uses animated pedagogical agents and personalized instruction, the learner learns the material more deeply and can recall it easier when compared to learning without an agent. Thus, an effective learning system creates personalized contexts for each learner. The "one size fits…
Descriptors: Teaching Methods, Individualized Instruction, Computer Assisted Instruction, Web Based Instruction
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Laforcade, Pierre – Journal of Learning Design, 2007
Present Educational Modelling Languages are used to formally specify abstract learning scenarios in a machine-interpretable format. Current tooling does not provide teachers/designers with some graphical facilities to help them in reusing existent scenarios. They need human-readable representations. This paper discusses the UML4LD experimental…
Descriptors: Instructional Design, Models, Courseware, Computer System Design
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Stuer, Gunther; Broeckhove, Jan; Arickx, Frans – Internet Research, 2003
Presents the design and implementation of a reliable multipeer protocol (RMPP), which is written in Java and is suitable for applications in the area of distributed virtual environments (DVEs). Discusses motivation, protocol classification, design goals and the error recovery algorithm and lists implementation issues. Presents two possible…
Descriptors: Computer Networks, Computer Simulation, Computer System Design, Design Requirements
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Machanick, Philip – Computers & Education, 1998
Based on a computer-science course, this article outlines an alternative ordering of programming concepts that aims to develop a reuse habit before other styles of programming are developed. Although the discussion is based on transition from Modula-2 to C++, the issues raised apply to transition from any procedural to any object-oriented…
Descriptors: Algorithms, Change, Computer Science Education, Course Descriptions
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Parker, Kevin R.; Chao, Joseph T.; Ottaway, Thomas A.; Chang, Jane – Journal of Information Technology Education, 2006
The selection of a programming language for introductory courses has long been an informal process involving faculty evaluation, discussion, and consensus. As the number of faculty, students, and language options grows, this process becomes increasingly unwieldy. As it stands, the process currently lacks structure and replicability. Establishing a…
Descriptors: Programming Languages, Introductory Courses, Selection, Criteria
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Gunion, Katherine; Milford, Todd; Stege, Ulrike – Journal of Problem Solving, 2009
Recursion is a programming paradigm as well as a problem solving strategy thought to be very challenging to grasp for university students. This article outlines a pilot study, which expands the age range of students exposed to the concept of recursion in computer science through instruction in a series of interesting and engaging activities. In…
Descriptors: Foreign Countries, Programming, Programming Languages, Middle School Students
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Brasher, Andrew; McAndrew, Patrick – Journal of Interactive Media in Education, 2009
This paper describes how digital talking books (DTBs) with embedded functionality for learners can be generated from content structured according to the OU OpenLearn schema. It includes examples showing how a software transformation developed from open source components can be used to remix OpenLearn content, and discusses issues concerning the…
Descriptors: Open Universities, Educational Resources, Costs, Web Sites
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