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Zaldivar, Vicente Arturo Romero; Arandia, Jon Ander Elorriaga; Brito, Mateo Lezcano – Journal of Educational Multimedia and Hypermedia, 2005
In this article, the main characteristics of the educational browser YADBrowser are described. One of the main objectives of this project is to define new languages and object models which facilitate the creation of educational applications for the Internet. The fundamental characteristics of the object model of the browser are also described.…
Descriptors: Internet, Programming, Programming Languages, Computer Software
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King, Michael A. – Journal of Information Technology Education, 2009
Business intelligence derived from data warehousing and data mining has become one of the most strategic management tools today, providing organizations with long-term competitive advantages. Business school curriculums and popular database textbooks cover data warehousing, but the examples and problem sets typically are small and unrealistic. The…
Descriptors: Strategic Planning, Problem Sets, Corporations, Statistics
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Rajala, Teemu; Laakso, Mikko-Jussi; Kaila, Erkki; Salakoski, Tapio – Journal of Information Technology Education, 2008
Program visualization is one of the various methods developed over the years to aid novices with their difficulties in learning to program. It consists of different graphical--often animated--and textual objects, visualizing the execution of programs. The aim of program visualization is to enhance students' understanding of different areas of…
Descriptors: College Instruction, College Students, Control Groups, Visualization
Clark, David – Australian Mathematics Teacher, 2006
This article describes the Australian Informatics Competition (AIC), a non-programming competition aimed at identifying students with potential in programming and algorithmic design. It is the first step in identifying students to represent Australia at the International Olympiad in Informatics. The main aim of the AIC is to increase awareness of…
Descriptors: Mathematics, Competition, Foreign Countries, Problem Solving
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Sher, David B. – Mathematics and Computer Education, 2000
Focuses on how to write clear programs with C++ that are easier to debug and modify. Student programs designed according to these outlined principles will tend to develop more quickly, have less bugs, and be much easier to debug. (ASK)
Descriptors: Computer Uses in Education, Higher Education, Mathematics Instruction, Programming
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Gilbert, Juan; Wilson, Dale-Marie; Gupta, Priyanka – International Journal on E-Learning, 2005
Studies have shown that when learning occurs in an environment that uses animated pedagogical agents and personalized instruction, the learner learns the material more deeply and can recall it easier when compared to learning without an agent. Thus, an effective learning system creates personalized contexts for each learner. The "one size fits…
Descriptors: Teaching Methods, Individualized Instruction, Computer Assisted Instruction, Web Based Instruction
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Paquette, Gilbert; Leonard, Michel; Lundgren-Cayrol, Karin; Mihaila, Stefan; Gareau, Denis – Educational Technology & Society, 2006
This chapter states and explains that a Learning Design is the result of a knowledge engineering process where knowledge and competencies, learning design and delivery models are constructed in an integrated framework. We present a general graphical language and a knowledge editor that has been adapted to support the construction of learning…
Descriptors: Learning Strategies, Computer Software, Programming, Instructional Design
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Stuer, Gunther; Broeckhove, Jan; Arickx, Frans – Internet Research, 2003
Presents the design and implementation of a reliable multipeer protocol (RMPP), which is written in Java and is suitable for applications in the area of distributed virtual environments (DVEs). Discusses motivation, protocol classification, design goals and the error recovery algorithm and lists implementation issues. Presents two possible…
Descriptors: Computer Networks, Computer Simulation, Computer System Design, Design Requirements
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Machanick, Philip – Computers & Education, 1998
Based on a computer-science course, this article outlines an alternative ordering of programming concepts that aims to develop a reuse habit before other styles of programming are developed. Although the discussion is based on transition from Modula-2 to C++, the issues raised apply to transition from any procedural to any object-oriented…
Descriptors: Algorithms, Change, Computer Science Education, Course Descriptions
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Huang, Chenn-Jung; Chen, Chun-Hua; Luo, Yun-Cheng; Chen, Hong-Xin; Chuang, Yi-Ta – Educational Technology & Society, 2008
Recently, a lot of open source e-learning platforms have been offered for free in the Internet. We thus incorporate the intelligent diagnosis and assessment tool into an open software e-learning platform developed for programming language courses, wherein the proposed learning diagnosis assessment tools based on text mining and machine learning…
Descriptors: Foreign Countries, Feedback (Response), Programming Languages, Experiments
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Al-Imamy, Samer; Alizadeh, Javanshir; Nour, Mohamed A. – Journal of Information Technology Education, 2006
One of the major issues related to teaching an introductory programming course is the excessive amount of time spent on the language's syntax, which leaves little time for developing skills in program design and solution creativity. The wide variation in the students' backgrounds, coupled with the traditional classroom (one size-fits-all) teaching…
Descriptors: Programming Languages, Introductory Courses, Syntax, Program Design
Hyltin, John P.; And Others – 1993
This report describes DVI (Digital Video Interactive) technology, current authoring languages and tools, and the reasons for developing new tools and applications. The work described was performed by Betac Corporation as part of a Phase II Small Business Innovation Research project. Section I provides background information on DVI. DVI technology…
Descriptors: Authoring Aids (Programming), Computer Software Development, Military Training, Multimedia Instruction
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Shukur, Zarina; Burke, Edmund; Foxley, Eric – Journal of Computing in Higher Education, 1999
Describes an automatic grading system for a formal methods computer science course that is able to evaluate a formal specification written in the Z language. Quality is measured by considering first, specification correctness (syntax, semantics, and satisfaction of customer requirements), and second, specification maintainability (comparison of…
Descriptors: Computer Science, Computer Software Development, Evaluation Methods, Grading
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Rowe, Glenn; Thorburn, Gareth – British Journal of Educational Technology, 2000
Describes a tutorial tool which allows the execution of a C program to be graphically displayed. VINCE (Visual Instruction for Novices in a C Environment) is written in Java, allowing it to be used on the Web. Students can enter their own C code, or select from a menu of pre-written tutorials, each illustrating a particular aspect of programming.…
Descriptors: Authoring Aids (Programming), Computer Graphics, Computer Software, Introductory Courses
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Breithaupt, Krista; Ariel, Adelaide; Veldkamp, Bernard P. – International Journal of Testing, 2005
This article offers some solutions used in the assembly of the computerized Uniform Certified Public Accountancy (CPA) licensing examination as practical alternatives for operational programs producing large numbers of forms. The Uniform CPA examination was offered as an adaptive multistage test (MST) beginning in April of 2004. Examples of…
Descriptors: Foreign Countries, Testing Programs, Programming, Mathematical Applications
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