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Salustri, Filippo A. – 1997
This paper discusses the use at the University of Windsor (Ontario) of a small World Wide Web-based tool for course delivery and administration called HAL (HTML-based Administrative Lackey), written in the Scheme programming language. This tool was developed by the author to provide Web-based services for a large first-year undergraduate course in…
Descriptors: Computer Assisted Design, Computer Mediated Communication, Computer Software Development, Computer System Design
Peer reviewedSlocum, Terry A.; Yoder, Stephen C. – Journal of Geography, 1996
Outlines reasons why computer programming should be taught to geographers. These include experience using macro (scripting) languages and sophisticated visualization software, and developing a deeper understanding of general hardware and software capabilities. Discusses the distinct advantages and few disadvantages of the programming language…
Descriptors: Cartography, Computer Assisted Instruction, Computer Graphics, Computer Interfaces
Peer reviewedBoyle, Tom; And Others – Computers and Education, 1994
Describes the design, implementation, and evaluation of a computer-assisted learning (CAL) package called CLEM (CORE Learning Environment for Modula-2) that was developed in Great Britain for teaching the Modula-2 programming language to first-year college students. Topics discussed include interactivity, flexibility, ease of use, student…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Science Education, Computer System Design
Brase, Jan; Painter, Mark – Educational Technology & Society, 2004
Learning Objects Metadata (LOM) aims at describing educational resources in order to allow better reusability and retrieval. In this article we show how additional inference rules allows us to derive additional metadata from existing ones. Additionally, using these rules as integrity constraints helps us to define the constraints on LOM elements,…
Descriptors: Inferences, Metadata, Information Retrieval, Standards
Van Rosmalen, Peter; Vogten, Hubert; Van Es, Rene; Passier, Harrie; Poelmans, Patricia; Koper, Rob – Educational Technology & Society, 2006
The objective of this paper is to introduce a standards-based model for adaptive e-learning and to investigate the conditions and tools required by authors to implement this model. Adaptation in the context of e-learning is about creating a learner experience that purposely adjusts to various conditions over a period of time with the intention of…
Descriptors: Educational Technology, Instructional Design, Web Based Instruction, Electronic Learning
Pawlowski, Jan M.; Bick, Markus – Educational Technology & Society, 2006
The DIN Didactical Object Model extends the approaches of existing Educational Modeling Languages introducing specifications for contexts and experiences. In this paper, we show how the Didactical Object Model can be used for sharing didactical expertise. Educational Modeling Languages change the design paradigm from content orientation towards…
Descriptors: Knowledge Management, Teaching Methods, Expertise, Foreign Countries
Snyder, Robin M. – 1998
HTML provides a platform-independent way of creating and making multimedia presentations for classroom instruction and making that content available on the Internet. However, time in class is very valuable, so that any way to automate or otherwise assist the presenter in Web page navigation during class can save valuable seconds. This paper…
Descriptors: Access to Information, Automation, Computer Assisted Instruction, Computer Oriented Programs
Dow, Chyi-Ren; Li, Yi-Hsung; Bai, Jin-Yu – International Journal of Distance Education Technologies, 2006
This work designs and implements a virtual digital signal processing laboratory, VDSPL. VDSPL consists of four parts: mobile agent execution environments, mobile agents, DSP development software, and DSP experimental platforms. The network capability of VDSPL is created by using mobile agent and wrapper techniques without modifying the source code…
Descriptors: Electronic Learning, Computer Uses in Education, Computer Software, Distance Education
Peer reviewedLiu, Min – Journal of Educational Computing Research, 1998
Describes a study that examined whether engaging elementary school students in hypermedia authoring would promote their creative thinking. Highlights include Logo programming language; the Torrance Tests of Creativity Thinking; performance assessment; interviews and observations; ability levels; collaborative versus individual learning; and…
Descriptors: Ability Grouping, Academic Ability, Analysis of Variance, Authoring Aids (Programming)
Adams, Andrew; Williams, Shirley – Electronic Journal of e-Learning, 2006
Customer-Driven Development is a technique from the software development method called extreme Programming (XP) where customers (most importantly including end users of all levels) are closely involved in the software design and redesign process. This method of producing software suitable for customers has been adapted to help in the production of…
Descriptors: Computer Software, Computer Assisted Testing, Multiple Choice Tests, Questioning Techniques
Hernandez-Leo, Davinia; Villasclaras-Fernandez, Eloy D.; Asensio-Perez, Juan I.; Dimitriadis, Yannis; Jorrin-Abellan, Ivan M.; Ruiz-Requies, Ines; Rubia-Avi, Bartolome – Educational Technology & Society, 2006
This paper introduces "Collage", a high-level IMS-LD compliant authoring tool that is specialized for CSCL (Computer-Supported Collaborative Learning). Nowadays CSCL is a key trend in e-learning since it highlights the importance of social interactions as an essential element of learning. CSCL is an interdisciplinary domain, which…
Descriptors: Computer Software, Programming, Instructional Design, Programming Languages
Tison, Cindra; Woodside, Mary Jo – 1991
This student book presents information, games, and activities designed to develop computer literacy and skills. The text is aimed at middle elementary level students but may be adapted for use with younger or older students. Topics are presented in sequence to provide a complete knowledge base. However, each topic is presented with clarity that…
Descriptors: Computer Games, Computer Graphics, Computer Literacy, Computer Printers
Karsten, Rex; Kaparthi, Shashidhar; Roth, Roberta M. – College Teaching Methods & Styles Journal, 2005
Advances in information and communication technologies give us the ability to reach out beyond the time and place limitations of the traditional classroom. However, effective online teaching is more than just transferring traditional courses to the World Wide Web (WWW). We describe how we have used "off the shelf" software and the infrastructure…
Descriptors: Programming Languages, Online Courses, Programming, Learning Experience
Papasalouros, Andreas; Retalis, Symeon; Papaspyrou, Nikolaos – Educational Technology & Society, 2004
The role of conceptual modeling in Educational Adaptive Hypermedia Applications (EAHA) is especially important. A conceptual model of an educational application depicts the instructional solution that is implemented, containing information about concepts that must be ac-quired by learners, tasks in which learners must be involved and resources…
Descriptors: Intelligent Tutoring Systems, Models, Individualized Instruction, Educational Technology
Hijon-Neira, Raquel, Ed. – InTech, 2009
The education industry has obviously been influenced by the Internet revolution. Teaching and learning methods have changed significantly since the coming of the Web and it is very likely they will keep evolving many years to come thanks to it. A good example of this changing reality is the spectacular development of e-Learning. In a more…
Descriptors: Computer Assisted Instruction, Educational Technology, Internet, Feedback (Response)

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