Publication Date
In 2025 | 102 |
Since 2024 | 399 |
Since 2021 (last 5 years) | 1288 |
Since 2016 (last 10 years) | 2300 |
Since 2006 (last 20 years) | 3728 |
Descriptor
Programming | 4238 |
Computer Science Education | 1706 |
Foreign Countries | 1386 |
Teaching Methods | 1105 |
Computer Software | 1084 |
Educational Technology | 754 |
Student Attitudes | 668 |
Problem Solving | 605 |
Programming Languages | 605 |
Thinking Skills | 560 |
College Students | 537 |
More ▼ |
Source
Author
Bers, Marina Umaschi | 21 |
Barnes, Tiffany | 17 |
Xinogalos, Stelios | 16 |
Hwang, Gwo-Jen | 14 |
Sullivan, Amanda | 14 |
Denner, Jill | 13 |
Brusilovsky, Peter | 11 |
Kafai, Yasmin B. | 10 |
Laakso, Mikko-Jussi | 10 |
Lepp, Marina | 10 |
Luik, Piret | 10 |
More ▼ |
Publication Type
Education Level
Audience
Teachers | 107 |
Practitioners | 49 |
Administrators | 17 |
Students | 15 |
Researchers | 13 |
Media Staff | 9 |
Policymakers | 6 |
Parents | 3 |
Community | 1 |
Location
Turkey | 163 |
Taiwan | 92 |
Australia | 80 |
China | 69 |
United Kingdom | 59 |
Canada | 48 |
Sweden | 48 |
Finland | 46 |
Spain | 46 |
California | 44 |
Greece | 42 |
More ▼ |
Laws, Policies, & Programs
No Child Left Behind Act 2001 | 2 |
Individuals with Disabilities… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Hebebci, Mustafa Tevfik; Maya Hebebci, Güleser – International Society for Technology, Education, and Science, 2021
The three-dimensional design and production technologies are today widely used in many fields. Automotive, health, art and education, and especially architecture and engineering are among the prominent examples. The three-dimensional design technology can be categorized into two dimensions: design and production. The first of these dimensions,…
Descriptors: STEM Education, Spatial Ability, Geometric Concepts, Depth Perception
Olipas, Cris Norman P.; Leona, Rodibelle F.; Villegas, Andrew Caezar A.; Cunanan, Angelito I., Jr.; Javate, Charles Lawrence P. – Online Submission, 2021
The 21st century has caused numerous significant impacts and advancements in the lives of people. Information Technology (IT) has contributed essential benefits in the different areas of the society. One of the vital skills in developing IT solutions is programming. For many, writing computer programs may be a very challenging task which may…
Descriptors: Academic Achievement, Programming, Information Technology, Computer Science Education
Dan Sun; Azzeddine Boudouaia; Chengcong Zhu; Yan Li – International Journal of Educational Technology in Higher Education, 2024
ChatGPT, an AI-based chatbot with automatic code generation abilities, has shown its promise in improving the quality of programming education by providing learners with opportunities to better understand the principles of programming. However, limited empirical studies have explored the impact of ChatGPT on learners' programming processes. This…
Descriptors: Computer Science Education, Computer Software, Feedback (Response), Artificial Intelligence
Andreas Larsson; Karin Stolpe – International Journal of Technology and Design Education, 2024
In recent years, subject content such as programming and digital literacy has become an integral part of technology education. However, research shows that many programming teachers lack sufficient formal education to teach programming and show disparate educational and professional experiences. This study investigates how three teachers'…
Descriptors: Knowledge Base for Teaching, Teacher Characteristics, Digital Literacy, Technology Education
Xiao-Ming Wang; Wen-Qing Zhou; Gwo-Jen Hwang; Shi-Man Wang; Tong Huang – Educational Technology & Society, 2024
Knowing the factors affecting students' learning achievement in digital learning is a crucial educational issue nowadays. However, recent research has paid less attention to how an individual's internal factors (prior knowledge) influence their learning achievement through cognitive engagement, and previous studies generally employed students'…
Descriptors: Electronic Learning, Prior Learning, Cognitive Processes, Learner Engagement
Biyi Wen – ProQuest LLC, 2024
This dissertation is an inquiry into the history of Chinese computer-based word processing technologies from 1958 to 1997. My purpose in looking into the history is to answer, how the development and usage of word-processing technologies have contributed to knowledge production, by shaping the understanding of what information technologies can do.…
Descriptors: History, Chinese, Word Processing, Computer Software
Donald M. Johnson; Will Doss; Christopher M. Estepp – Natural Sciences Education, 2024
Microcontrollers are widely used in agriculture, yet most undergraduate agriculture students do not have the programming skills necessary to make use of these devices in their academic programs or careers. However, generative artificial intelligence (AI) chatbots, such as ChatGPT, have the ability to write complex microcontroller programs when…
Descriptors: Undergraduate Students, Agricultural Education, Programming, Artificial Intelligence
Ana Lúcia Bento Miguens; João Manuel Nunes Piedade; Rui Jorge Bernardes dos Santos; Tiago Lopes Oliva – Educational Media International, 2024
This research arises within the scope of the Postgraduate Course of Specialization in Technologies and Robotics in Elementary School. Its aim is to analyze the impact of robotics and programming on the motivation and involvement of students in the development of computational thinking, in the learning of mathematical concepts. The study was…
Descriptors: Student Motivation, Computation, Thinking Skills, Skill Development
Meghan L. McSherry; Becca A. Leininger; Maria L. Johnson; AnnMarie P. Thomas; Susan Outlaw; Douglas C. Orzolek – Journal of Science Education for Students with Disabilities, 2024
The purpose of this research project was to design, deliver, and informally assess the content and methodology of an introductory online course for the educators of Deaf and Hard of Hearing students (N=20) that focused on the block-based coding language, Scratch. Prior work by The Playful Learning Lab examined various STEM resources and their…
Descriptors: Deafness, Hard of Hearing, Online Courses, Summer Programs
Schoeman, Marthie – Perspectives in Education, 2019
Due to the character of programming languages, reading ability may have more impact on learning to program than on learning in other subjects. This paper describes an exploratory study of the relationship between reading skills, as perceived through eye tracking, and the ability to program. An empirical investigation into this relationship…
Descriptors: Reading Skills, Predictor Variables, Programming, Novices
Lai, Chin-Feng; Zhong, Hua-Xu; Chang, Jui-Hung; Chiu, Po-Sheng – Educational Technology Research and Development, 2022
A web design course has complex and diverse skills, which may attract students with an interest in technology and art fields to learn to program. It makes a need to have a flexible learning framework to develop all students to learn in a programming course. This study was designed to develop students' learning achievement and computational…
Descriptors: Models, Flipped Classroom, Programming, Academic Achievement
Albó, Laia; Barria-Pineda, Jordan; Brusilovsky, Peter; Hernández-Leo, Davinia – International Journal of Artificial Intelligence in Education, 2022
Over the last 10 years, learning analytics have provided educators with both dashboards and tools to understand student behaviors within specific technological environments. However, there is a lack of work to support educators in making data-informed design decisions when designing a blended course and planning appropriate learning activities. In…
Descriptors: Learning Analytics, Visual Aids, Design, Learning Activities
Allaire-Duquette, Geneviève; Chastenay, Pierre; Bouffard, Thérèse; Bélanger, Simon A.; Hernandez, Olivier; Mahhou, Mohamed Amine; Giroux, Patrick; McMullin, Sophie; Desjarlais, Estelle – Canadian Journal of Science, Mathematics and Technology Education, 2022
Many girls believe they have little natural ability in computer science and girls' perception of self-efficacy beliefs for programming is generally low. Offering engaging hands-on programming activities could be a beneficial strategy to increase girls' self-efficacy beliefs for programming since it has the potential to offer them exposure to…
Descriptors: Self Efficacy, Programming, Workshops, Experiential Learning
Somuncu, Büsra; Aslan, Durmus – Education and Information Technologies, 2022
The present study was conducted to investigate the effect of coding activities on children's mathematical reasoning skills. In the study, the pre-test - post-test control group quasi-experimental design was used. The participants of the study consisted of 29 children (17 in experiment group and 12 in control group) aged between 57-68 months…
Descriptors: Coding, Programming, Mathematics Skills, Thinking Skills
Alderson, David L. – INFORMS Transactions on Education, 2022
This article describes the motivation and design for introductory coursework in computation aimed at midcareer professionals who desire to work in data science and analytics but who have little or no background in programming. In particular, we describe how we use modern interactive computing platforms to accelerate the learning of our students…
Descriptors: Curriculum Design, Introductory Courses, Computation, Data Science