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Bobbert, Dana; Robinson, Michael; Martin, Florence – Performance Improvement, 2012
This is a case study describing the application of the traditional ISPI [International Society for Performance Improvement] human performance technology (HPT) model at CHWK, a campus television channel broadcast from a southeastern American university cable system. CHWK's issues with delivery options, labor-intense work flow, and continual staff…
Descriptors: Performance Technology, Models, Television, Universities
Claxton, Laura J.; Ponto, Katelyn C. – Journal of Applied Developmental Psychology, 2013
Children's television programming frequently uses interactive characters that appear to directly engage the viewers. These characters encourage children to answer questions and perform actions to help the characters solve problems in the televised world. Children readily engage in these interactions; however, it is unclear why they do so. To…
Descriptors: Computers, Interaction, Programming (Broadcast), Childrens Television
Rachlin, Howard – Behavior Analyst, 2012
This essay uses the recent victory of an IBM computer (Watson) in the TV game, "Jeopardy," to speculate on the abilities Watson would need, in addition to those it has, to be human. The essay's basic premise is that to be human is to behave as humans behave and to function in society as humans function. Alternatives to this premise are considered…
Descriptors: Television, Programming (Broadcast), Games, Questioning Techniques
Ecke, Peter – Unterrichtspraxis/Teaching German, 2008
In this article, I review the options that teachers and students have to obtain German TV in the U.S.: through satellite and cable networks and by streaming, downloading, or recording TV programs through the internet. I also address how one can access TV programs over the air in the German-speaking countries by using a notebook PC and TV card.
Descriptors: German, Television, Foreign Countries, Internet
Fenichel, Emily, Ed. – Zero to Three, 2001
"Zero to Three" is a single-focus bulletin of the National Center for Infants, Toddlers, and Families providing insight from multiple disciplines on the development of infants, toddlers, and their families. Noting that America's babies and toddlers live in a world full of television sets, VCRs, computers, videogames, and interactive…
Descriptors: Assistive Technology, Cognitive Development, Computer Games, Computers
Voithofer, R. J. – 1996
Television programs are increasingly featuring information technologies like computers as significant narrative devices, including the use of computer-based technologies as virtual worlds or environments in which characters interact, the use of computers as tools in problem solving and confronting conflict, and characters that are part human, part…
Descriptors: Alienation, Characterization, Childhood Attitudes, Computers
Smith, Peter, Ed.; Smith, Carol L., Ed. – Association of Small Computer Users in Education (ASCUE), 2005
This 2005 Association of Small Computer Users in Education (ASCUE) conference proceedings presented the theme "Campus Technology: Anticipating the Future." The conference introduced its ASCUE Officers and Directors, and provides abstracts of the pre-conference workshops. The full-text conference papers in this document include: (1) Developing…
Descriptors: Virtual Classrooms, Programming (Broadcast), Computers, Tests