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Ipek, Jale – Journal of Education and Learning, 2021
This study aimed to examine the preservice teachers' views on the process after entering Code.org and block-based programming (Scratch) training programs, which are carried out by the peer learning method. The study group of the research consists of 41 preservice teachers at the Computer Education and Instructional Technologies departments of a…
Descriptors: Peer Teaching, Preservice Teachers, Student Satisfaction, Computer Science Education
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Sarwar, Gul Shahzad; Zerpa, Carlos; van Barneveld, Christina; Simon, Marielle; Brinson, Karieann – Journal of Education and Learning, 2013
This paper is a narrative of our experience in analyzing and merging data files provided to us by the Education Quality and Accountability Office (EQAO). In the paper, we propose a scheme of merging data files by means of Structured Query Language (SQL, pronounced as "sequel"). Although, the narrative of our experiences using this…
Descriptors: Foreign Countries, Databases, Programming Languages, Data Analysis
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Qian, Yizhou; Lehman, James D. – Journal of Education and Learning, 2016
The demand for computing professionals in the workplace has led to increased attention to computer science education, and introductory computer science courses have been introduced at different levels of education. This study investigated the relationship between gender, academic performance in non-programming subjects, and programming learning…
Descriptors: Correlation, Introductory Courses, Success, Middle School Students
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Saltan, Fatih – Journal of Education and Learning, 2017
Online Algorithm Visualization (OAV) is one of the recent developments in the instructional technology field that aims to help students handle difficulties faced when they begin to learn programming. This study aims to investigate the effect of online algorithm visualization on students' achievement in the introduction to programming course. To…
Descriptors: Information Technology, Control Groups, Experimental Groups, Programming
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Jeon, Jongho; Kim, Kwanwoong; Jung, Soonyoung – Journal of Education and Learning, 2012
It is believed that the game programming education at school should be conducted in consideration of an individual student's ability, an elementary programmer. Language to be used in the programming education also need to be associated with the ones that are actually used in the game industry. Lately, many researches on the educational programming…
Descriptors: Educational Games, Computer Software, Programming Languages, Design