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Games, Alex – E-Learning and Digital Media, 2010
This article examines the language and literacy practices of middle-school children as they worked toward constructing their own computer games using "Gamestar Mechanic," a game intended to teach them key ways of thinking and communicating germane to the discourse of game designers. It examines the changes that took place in what previous work…
Descriptors: Educational Games, Protocol Analysis, Familiarity, Discourse Analysis
Salustri, Filippo A. – 1997
This paper discusses the use at the University of Windsor (Ontario) of a small World Wide Web-based tool for course delivery and administration called HAL (HTML-based Administrative Lackey), written in the Scheme programming language. This tool was developed by the author to provide Web-based services for a large first-year undergraduate course in…
Descriptors: Computer Assisted Design, Computer Mediated Communication, Computer Software Development, Computer System Design
Klima, Richard E.; Sigmon, Neil P. – Mathematics and Computer Education, 2005
The use of the computer, and specifically the mathematics software package Maple, has played a central role in the authors' abstract algebra course because it provides their students with a way to see realistic examples of the topics they discuss without having to struggle with extensive computations. However, Maple does not provide the computer…
Descriptors: Programming Languages, Computer Science, Algebra, Computer Assisted Design
Cunningham, Pearley – 1995
As part of its annual program review process, the Department of Engineering Technology at the Community College of Allegheny County, in Pennsylvania, conducted a study of computer usage in community college engineering technology programs across the nation. Specifically, the study sought to determine the types of software, Internet access, average…
Descriptors: Community Colleges, Computer Assisted Design, Computer Centers, Computer Networks
Batt, Rosemary; Christopherson, Susan; Rightor, Ned; Van Jaarsveld, Danielle – 2001
A study was made of the labor market issues facing professionals and employers in the new media industry, an industry that combines elements of computing technology, telecommunications, and content to create products and services that can be used interactively by consumers and business owners. The study was carried out through a Web-based survey…
Descriptors: Adults, College Graduates, Computer Assisted Design, Computer Graphics

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