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Sáez-López, José Manuel; González-Calero, José Antonio; Cózar-Gutierrez, Ramón; Olmo-Muñoz, Javier – Journal of Computer Assisted Learning, 2023
Background: The present study analyses the design of programming literacy in the sixth grade of Primary Education, starting from the use of simple activities with visual block-based programming, through "Scratch," and progressively linking difficulty to the use of the "Unity" engine, and the "C#" language, with simple…
Descriptors: Elementary Education, Programming, Grade 6, Programming Languages
Zhong, Baichang; Xia, Liying; Su, Siyu – Education and Information Technologies, 2022
One of the aspects of programming that novices often struggle with is the understanding of abstract concepts, such as variables, loops, expressions, and especially Boolean operations. This paper aims to explore the effects of programming tools with different degrees of embodiment on learning Boolean operations in elementary school. To this end, 67…
Descriptors: Programming Languages, Programming, Novices, Elementary Education
Papadakis, Stamatios; Kalogiannakis, Michail; Orfanakis, Vasileios; Zaranis, Nicholas – International Journal of Web-Based Learning and Teaching Technologies, 2017
Teaching programming is a complex task. The task is even more challenging for introductory modules. There is an ongoing debate in the teaching community over the best approach to teaching introductory programming. Visual block-based programming environments allow school students to create their own programs in ways that are more accessible than in…
Descriptors: Introductory Courses, Programming, Elementary Education, Secondary Education
Ruqoyyah, Siti; Murni, Sukma; Wijaya, Tommy Tanu – Elementary School Forum (Mimbar Sekolah Dasar), 2020
This research is motivated by the low ability to understand mathematical concepts possessed by prospective elementary school teacher students. This study aims to see the achievement and improvement of students' mathematical understanding abilities that use Microsoft Excel-based VBA teaching materials with those using conventional learning. This…
Descriptors: Computer Software, Spreadsheets, Programming Languages, Technology Integration
Ratcliff, Corbet C.; Anderson, Susan E. – Computers in the Schools, 2011
In this case study, a group of nine 4th grade children were introduced to the Logo programming language during three 90-minute sessions over a four-week period. They attended a private university-based laboratory school serving students with various learning disabilities. This project demonstrated that a classic version of Logo captured the…
Descriptors: Laboratory Schools, Mild Disabilities, Programming Languages, Learning Disabilities

Lehrer, Richard; Lee, Mihwa; Jeong, Allan – Journal of the Learning Sciences, 1999
Assesses the cognitive consequences of reflective teaching practices compared to inquiry teaching practices on the acquisition and transfer of LOGO computer programming for 2nd- and 5th-grade students. Finds that children that participated in the reflective context developed beliefs about programming practices that were tightly coupled with their…
Descriptors: Cognitive Development, Elementary Education, Grade 2, Grade 5

Liu, Min – Journal of Educational Computing Research, 1998
Describes a study that examined whether engaging elementary school students in hypermedia authoring would promote their creative thinking. Highlights include Logo programming language; the Torrance Tests of Creativity Thinking; performance assessment; interviews and observations; ability levels; collaborative versus individual learning; and…
Descriptors: Ability Grouping, Academic Ability, Analysis of Variance, Authoring Aids (Programming)
Piper, Gill – Micromath, 2001
Explains how the Roamer Turtle, a piece of technology utilizing the LOGO programming language, can be used in a mathematics curriculum with students aged 4-7. Describes experiences in visiting various classes to see the Roamer in use. (MM)
Descriptors: Computer Uses in Education, Educational Technology, Elementary Education, Mathematics Education
Tison, Cindra; Woodside, Mary Jo – 1991
This student book presents information, games, and activities designed to develop computer literacy and skills. The text is aimed at middle elementary level students but may be adapted for use with younger or older students. Topics are presented in sequence to provide a complete knowledge base. However, each topic is presented with clarity that…
Descriptors: Computer Games, Computer Graphics, Computer Literacy, Computer Printers

Miller, David – Scottish Educational Review, 1993
Research advocating classroom use of the computer programming language LOGO is based on relatively long periods of instruction, plentiful provision of computers, and knowledgeable teachers. Recent research shows that LOGO may confuse children's understanding of angles. Considers implications for Scottish primary schools using LOGO as recommended…
Descriptors: Cognitive Development, Computer Uses in Education, Educational Research, Elementary Education

Walsh, Thomas E., Jr. – Journal of Research on Computing in Education, 1994
This literature review examines the contribution of the LOGO programming language toward facilitating elementary school students' learning and in promoting problem-solving skills. Topics addressed include positive and negative effects of LOGO use; LOGO theory and development; transfer of LOGO skills; and support for structured, teacher-mediated…
Descriptors: Computer Assisted Instruction, Elementary Education, Elementary School Students, Geometry

Clements, Douglas H.; Sarama, Julie – Teaching Children Mathematics, 1998
Uses three computer software programs to help students develop algebraic reasoning. Programs include spreadsheets, Logo programming language, and Teasers by Tobbs. (ASK)
Descriptors: Algebra, Computer Software, Computer Uses in Education, Educational Technology

Casey, Patrick J. – Computers in the Schools, 1997
Argues that including computer programming in the curriculum as a medium for instruction is a feasible alternative for teaching problem solving. Discusses the nature of problem solving; the problem-solving elements of discovery, motivation, practical learning situations and flexibility which are inherent in programming; capabilities of computer…
Descriptors: Computer Assisted Instruction, Computer Software Development, Curriculum Development, Elementary Education