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Goldenberg, E. Paul; Carter, Cynthia J.; Mark, June; Reed, Kristen; Spencer, Deborah; Coleman, Kate – Digital Experiences in Mathematics Education, 2021
This article reports on an exploration of how second-graders can learn mathematics through programming. We started from the theory that a suitably designed programming language can serve children as a language for expressing and experimenting with mathematical ideas and processes in order to do mathematics and thereby, with appropriate tasks and…
Descriptors: Elementary School Students, Grade 2, Elementary School Mathematics, Programming
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Amasha, Mohamed A.; Areed, Marwa F.; Khairy, Dalia; Atawy, Safaa M.; Alkhalaf, Salem; Abougalala, Rania A. – Education and Information Technologies, 2021
In primary education, a variety of teaching methods, such as enhanced and discovery learning, have had a significant influence on student achievement, particularly in mathematics. Several studies have discussed the positive effects of the appropriate use of technology in the classroom on student achievement. The main purpose of the current study…
Descriptors: Foreign Countries, Elementary School Students, Elementary School Mathematics, Mathematics Instruction
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Valentine, Keri Duncan – Interdisciplinary Journal of Problem-based Learning, 2018
With an increased push to integrate coding and computational literacy in K-12 learning environments, teacher educators will need to consider ways they might support preservice teachers (PSTs). This paper details a tinkering approach used to engage PSTs in thinking computationally as they worked with geometric concepts they will be expected to…
Descriptors: Methods Courses, Mathematics Instruction, Teaching Methods, Educational Technology
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Bandele, Samuel Oye; Adekunle, Adeyemi Suraju – Journal of Education and Practice, 2015
The study was conducted to design, develop and test a c++ application program CAP-QUAD for solving quadratic equation in elementary school in Nigeria. The package was developed in c++ using object-oriented programming language, other computer program that were also utilized during the development process is DevC++ compiler, it was used for…
Descriptors: Foreign Countries, Elementary School Mathematics, Elementary School Students, Elementary School Teachers
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Gökçe, Semirhan; Yenmez, Arzu Aydogan; Özpinar, Ilknur – International Education Studies, 2017
Recent developments in technology have changed the learner's profile and the learning outcomes. Today, with the emergence of higher-order thinking skills and computer literacy skills, teaching through traditional methods is likely to fail to achieve the learning outcomes. That is why; teachers and teacher candidates are expected to have computer…
Descriptors: Foreign Countries, Undergraduate Students, Mathematics Education, Elementary School Mathematics
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Calder, Nigel – Australian Primary Mathematics Classroom, 2010
"Scratch" is a media-rich digital environment that utilises a building block command structure to manipulate graphic, audio, and video aspects. It incorporates elements of Logo including "tinkerability" in the programming process. In "Scratch" students use geometric and measurement concepts such as coordinates, angle,…
Descriptors: Programming Languages, Problem Solving, Geometric Concepts, Mathematics Instruction
Sánchez, Inmaculada Arnedillo, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2014
These proceedings contain the papers of the 10th International Conference on Mobile Learning 2014, which was organised by the International Association for Development of the Information Society, in Madrid, Spain, February 28-March 2, 2014. The Mobile Learning 2014 International Conference seeks to provide a forum for the presentation and…
Descriptors: Conference Papers, Telecommunications, Handheld Devices, Technology Uses in Education
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Miller, David – Scottish Educational Review, 1993
Research advocating classroom use of the computer programming language LOGO is based on relatively long periods of instruction, plentiful provision of computers, and knowledgeable teachers. Recent research shows that LOGO may confuse children's understanding of angles. Considers implications for Scottish primary schools using LOGO as recommended…
Descriptors: Cognitive Development, Computer Uses in Education, Educational Research, Elementary Education
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Clements, Douglas H.; Sarama, Julie – Teaching Children Mathematics, 1998
Uses three computer software programs to help students develop algebraic reasoning. Programs include spreadsheets, Logo programming language, and Teasers by Tobbs. (ASK)
Descriptors: Algebra, Computer Software, Computer Uses in Education, Educational Technology
Borer, Monica – 1993
This program was developed and implemented to promote higher-level thinking skills and problem-solving skills and to strengthen the understanding of mathematical concepts in second grade students through the use of the Logo programming language. The objectives for this study were that 70 percent of the target students should demonstrate the basic…
Descriptors: Computer Assisted Instruction, Curriculum Development, Elementary School Mathematics, Geometry
Wiebe, James H. – 1993
This book demonstrates, for teachers at all levels, applications of technology tools for the effective learning and teaching of mathematical skills and concepts as suggested by the National Council of Teachers of Mathematics (NCTM). It focuses on the use of general-purpose computer tools in the mathematics classroom, with an emphasis on problem…
Descriptors: Class Activities, Computer Assisted Instruction, Computer Graphics, Computer Software
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Papert, Seymour – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2005
The phrase "technology and education" usually means inventing new gadgets to teach the same old stuff in a thinly disguised version of the same old way. Moreover, if the gadgets are computers, the same old teaching becomes incredibly more expensive and biased towards its dullest parts, namely the kind of rote learning in which measurable…
Descriptors: Thinking Skills, Teaching Methods, Technology Uses in Education, Programming Languages