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White, Jason J. G. – Journal of Science Education for Students with Disabilities, 2022
In using software to write a scientific, technical, or other scholarly document, authors have essentially two options. They can either write it in a 'what you see is what you get' (WYSIWYG) editor such as a word processor, or write it in a text editor using a markup language such as HTML, LATEX, Markdown, or AsciiDoc. This paper gives an overview…
Descriptors: Computer Software, Writing (Composition), Technical Writing, Programming Languages
Tison, Cindra; Woodside, Mary Jo – 1991
This student book presents information, games, and activities designed to develop computer literacy and skills. The text is aimed at middle elementary level students but may be adapted for use with younger or older students. Topics are presented in sequence to provide a complete knowledge base. However, each topic is presented with clarity that…
Descriptors: Computer Games, Computer Graphics, Computer Literacy, Computer Printers
Wiebe, James H. – 1993
This book demonstrates, for teachers at all levels, applications of technology tools for the effective learning and teaching of mathematical skills and concepts as suggested by the National Council of Teachers of Mathematics (NCTM). It focuses on the use of general-purpose computer tools in the mathematics classroom, with an emphasis on problem…
Descriptors: Class Activities, Computer Assisted Instruction, Computer Graphics, Computer Software
Ogg, Harold C. – 1997
This book outlines computing and information science from the perspective of what librarians and educators need to do with computer technology and how it can help them perform their jobs more efficiently. It provides practical explanations and library applications for non-technical users of desktop computers and other library automation tools.…
Descriptors: Computer Literacy, Computer Networks, Computer Software, Computer Uses in Education