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Showing 346 to 360 of 1,417 results Save | Export
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Vasconcelos, Lucas; Kim, ChanMin – Educational Technology Research and Development, 2020
Learning standards for K-12 science education emphasize the importance of engaging students in practices that scientists perform in their profession. K-12 teachers are expected to engage students in scientific modeling, which entails constructing, testing, evaluating, and revising their own models of science phenomena while pursuing an epistemic…
Descriptors: Coding, Science Education, Science Instruction, Models
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Ladwig, Christine; Schwieger, Dana – Information Systems Education Journal, 2020
This case provides an opportunity for classroom discussion of ethical issues addressed by computing technologists and the Association of Computing Machinery (ACM) Code of Ethics as the authors describe a recent lawsuit brought against Sutter Health. Security issues, data breaches and compliance with industry privacy rules are common concerns for…
Descriptors: Ethics, Coding, Programming Languages, Legislation
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Fronza, Ilenia; Corral, Luis; Pahl, Claus – Informatics in Education, 2020
Computer programming skills have been growing as a professional competence also to unqualified end-users who need to develop software in their professional practice. Quality evaluation models of end-user-developed products are still scarce. In this paper, we propose a metric that leverages "When", a condition typically found in…
Descriptors: Computer Software, Computer Software Evaluation, Difficulty Level, Programming Languages
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Kwon, Kyungbin; Lee, Kyungbin; Chung, Jaehwa – International Journal of Computer Science Education in Schools, 2018
Evaluating the quality of students' programs is necessary for better teaching and learning. Although many innovative learning environments for computer science have been introduced, the scarcity of program evaluation frames and tools is a demanding issue in the teaching practice. This study examined the quality of students' Scratch programs by…
Descriptors: Computer Science Education, Programming, Programming Languages, Program Evaluation
Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2018
Chess programming is an old and venerable branch of game development. In the modern computing environment, it encompasses the development of chess engines, chess user interfaces (UIs), chess tournament broadcast tools, chess databases, endgame tablebases (EGTBs) and opening books. In this paper, the author shares his multi-year experience of…
Descriptors: Games, Computer Science Education, Programming, Programming Languages
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Szlávi,Péter; Zsakó, László – Acta Didactica Napocensia, 2017
As a programmer when solving a problem, a number of conscious and unconscious cognitive operations are being performed. Problem-solving is a gradual and cyclic activity; as the mind is adjusting the problem to its schemas formed by its previous experiences, the programmer gets closer and closer to understanding and defining the problem. The…
Descriptors: Problem Solving, Programming, Mathematics, Programming Languages
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Gerják, István – Acta Didactica Napocensia, 2017
Learning computer programming for students of the age of 14-18 is difficult and requires endurance and engagement. Being familiar with the syntax of a computer language and writing programs in it are challenges for youngsters, not to mention that understanding algorithms is also a big challenge. To help students in the learning process, teachers…
Descriptors: Programming, Secondary School Students, Mathematics, Programming Languages
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Efecan, Can Fatih; Sendag, Serkan; Gedik, Nuray – Journal of Educational Computing Research, 2021
Learning programming is a painful process for most students, especially those learning text- based programming languages. In this study, based on the principle of Bandura's social learning theory, the vicarious real-life experiences of several pioneers in the field of IT and programming were presented as 15-minutes stories to a group of 9th…
Descriptors: Programming, Computer Science Education, Academic Achievement, Comparative Analysis
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Sáez-López, José-Manuel; Sevillano-García, Maria-Luisa; Vazquez-Cano, Esteban – Educational Technology Research and Development, 2019
This study highlights the importance of an educational design that includes robotics and programming through a visual programming language as a means to enable students to improve substantially their understanding of the elements of logic and mathematics. Gaining an understanding of computational concepts as well as a high degree of student…
Descriptors: Elementary School Students, Programming, Programming Languages, Robotics
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Lasser, Jana; Manik, Debsankha; Silbersdorff, Alexander; Säfken, Benjamin; Kneib, Thomas – Teaching Statistics: An International Journal for Teachers, 2021
Data and its applications are increasingly ubiquitous in the rapidly digitizing world and consequently, students across different disciplines face increasing demand to develop skills to answer both academia's and businesses' increasing need to collect, manage, evaluate, apply and extract knowledge from data and critically reflect upon the derived…
Descriptors: Introductory Courses, Data, Interdisciplinary Approach, Programming Languages
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Felderer, Barbara; Blom, Annelies G. – Sociological Methods & Research, 2022
The ease at which online paradata can be captured in web surveys seems to increase social researchers' desire to collect such data. Yet little attention is paid to whether respondents actually approve of their collection. This article, therefore, studies online survey respondents' acceptance of automatically collecting their geographical…
Descriptors: Data Collection, Online Surveys, Geographic Location, Individual Characteristics
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Sharpe, J. P. – Physics Teacher, 2022
The Poisson distribution describes the probability of a certain number of events occurring in an interval of time when the occurrence of the individual events is independent of one another and the events occur with a fixed mean rate. Probably the best-known example of the Poisson distribution in the physics curriculum is the temporal distribution…
Descriptors: Physics, Science Instruction, Probability, Mathematics Skills
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Weiss, Charles J. – Biochemistry and Molecular Biology Education, 2022
This article reports a workshop from the 2021 IUBMB/ASBMB Teaching Science with Big Data conference held virtually in June 2021 where participants learned to explore and visualize large quantities of protein PBD data using Jupyter notebooks and the Python programming language. This activity instructs participants using Jupyter notebooks, Python…
Descriptors: Visual Aids, Programming Languages, Data Analysis, Science Instruction
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Çetinkaya-Rundel, Mine; Dogucu, Mine; Rummerfield, Wendy – Statistics Education Research Journal, 2022
Many data science applications involve generating questions, acquiring data and preparing it for analysis--be it exploratory, inferential, or modeling focused--and communicating findings. Most data science curricula address each of these steps as separate units in a course or as separate courses. Open-ended term projects, however, allow students…
Descriptors: Introductory Courses, Data Analysis, Statistics Education, Units of Study
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Prasad, Archana; Lal, P.; Wolde, B.; Zhu, M.; Samanthula, B. K.; Panorkou, N. – Journal of STEM Outreach, 2022
Out-of-classroom activities can help cultivate interest and literacy in Science, Technology, Engineering and Mathematics (STEM) subjects. To determine how a week-long out-of-classroom experience might impact STEM interest in adolescents, a free summer camp was offered to students entering grades 6-8. During this time, students participated in…
Descriptors: STEM Education, Camps, Summer Programs, Academic Aspiration
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