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McMurdo, George – Journal of Information Science, 1996
Describes HTML (HyperText Markup Language) and its use on the Internet's World Wide Web, including main HTML tags and their syntaxes. Alternatives to HTML, such as Adobe's Acrobat software and Sun's new Java application language, are briefly described. (Author/LRW)
Descriptors: Access to Information, Computer Software, Hypermedia, Internet
Gilbert, Juan; Wilson, Dale-Marie; Gupta, Priyanka – International Journal on E-Learning, 2005
Studies have shown that when learning occurs in an environment that uses animated pedagogical agents and personalized instruction, the learner learns the material more deeply and can recall it easier when compared to learning without an agent. Thus, an effective learning system creates personalized contexts for each learner. The "one size fits…
Descriptors: Teaching Methods, Individualized Instruction, Computer Assisted Instruction, Web Based Instruction
Merrill, Paul F. – TechTrends: Linking Research & Practice to Improve Learning, 2005
This paper has shown how XML (extensible Markup Language) can be used to mark up content. Since XML documents, with meaningful tags, can be interpreted easily by humans as well as computers, they are ideal for the interchange of information. Because XML tags can be defined by an individual or organization, XML documents have proven useful in a…
Descriptors: Educational Technology, Programming Languages, Computer Software, Information Dissemination
Conrad, Marc; French, Tim – International Journal of Mathematical Education in Science and Technology, 2004
While the object oriented paradigm and its instantiation within programming languages such as Java has become a ubiquitous part of both the commercial and educational landscapes, its usage as a visualization technique within mathematics undergraduate programmes of study has perhaps been somewhat underestimated. By regarding the object oriented…
Descriptors: Models, Programming Languages, Mathematics Education, Higher Education
Paquette, Gilbert; Leonard, Michel; Lundgren-Cayrol, Karin; Mihaila, Stefan; Gareau, Denis – Educational Technology & Society, 2006
This chapter states and explains that a Learning Design is the result of a knowledge engineering process where knowledge and competencies, learning design and delivery models are constructed in an integrated framework. We present a general graphical language and a knowledge editor that has been adapted to support the construction of learning…
Descriptors: Learning Strategies, Computer Software, Programming, Instructional Design
Neff, Norman D. – 1995
This paper describes applications of logic programming technology to the teaching of the inductive method in computer science and mathematics. It discusses the nature of inductive thought and its place in those fields of inquiry, arguing that a complete logic programming system for supporting inductive inference is not only feasible but necessary.…
Descriptors: Classroom Techniques, Computer Science Education, Higher Education, Induction
Cavus, Nadire; Ibrahim, Dogan – Online Submission, 2004
The idea of using "Learning Objects" in teaching has become very popular in the last few years. Although the concept of using objects in teaching is not new, the power of the computer technology and the Internet gives educators large opportunities and endless combination of possibilities in applying new theories to web-based education.…
Descriptors: Instructional Materials, Programming Languages, Web Based Instruction, Computer Science Education
Wilensky, Uri – 2001
The use of programming language was studied in an eighth grade science classroom. The goal of the EMERGE curriculum is to enable students to understand the global patterns that they observe. EMERGE was used in an eighth-grade classroom of 12 students, with a range of abilities (3 had learning disabilities), in 21 sessions over 3 months. For the…
Descriptors: Junior High School Students, Junior High Schools, Learning, Programming Languages

Ben-Jacob, Marion G. – Journal of Educational Technology Systems, 1997
Introductory courses in computer science at colleges and universities have undergone significant changes in 20 years. This article provides an overview of the history of introductory computer science (FORTRAN, ANSI flowchart symbols, BASIC, data processing concepts, and PASCAL) and its future (robotics and C++). (PEN)
Descriptors: Computer Science, Computer Science Education, Flow Charts, Higher Education

Stuer, Gunther; Broeckhove, Jan; Arickx, Frans – Internet Research, 2003
Presents the design and implementation of a reliable multipeer protocol (RMPP), which is written in Java and is suitable for applications in the area of distributed virtual environments (DVEs). Discusses motivation, protocol classification, design goals and the error recovery algorithm and lists implementation issues. Presents two possible…
Descriptors: Computer Networks, Computer Simulation, Computer System Design, Design Requirements
Machovec, George S., Ed. – Online Libraries and Microcomputers, 1995
Examines HotJava and Java, World Wide Web technology for use on the Internet. HotJava, an interactive, animated Web browser, based on the object-oriented Java programming language, is different from HTML-based browsers such as Netscape. Its client/server design does not understand Internet protocols but can dynamically find what it needs to know.…
Descriptors: Animation, Computer Software Development, Computer Software Reviews, Internet

Thomas, Joy; Sottong, Stephen P. – RSR Reference Services Review, 1994
Describes the automation of the ready reference card file at the California State University, Long Beach library. Topics discusses include the use of dBase III Plus software; keyword fields for multiple access points; the source field and other fields; a menu-driven interface; and file creation and maintenance. (Contains five references.) (LRW)
Descriptors: College Libraries, Computer Software, Higher Education, Library Automation

Machanick, Philip – Computers & Education, 1998
Based on a computer-science course, this article outlines an alternative ordering of programming concepts that aims to develop a reuse habit before other styles of programming are developed. Although the discussion is based on transition from Modula-2 to C++, the issues raised apply to transition from any procedural to any object-oriented…
Descriptors: Algorithms, Change, Computer Science Education, Course Descriptions
Tannenbaum, Robert S. – Educom Review, 1999
Discusses the issue of education versus training in computer science based on the author's personal experiences. Highlights include early uses of computers, learning programming languages, initial computer-assisted instruction, the use of courseware, Web-based instruction that will need both education and more practical training, and realizing the…
Descriptors: Computer Assisted Instruction, Computer Science Education, Courseware, Personal Narratives

Chang, May – Library Hi Tech, 2000
Describes the development of electronic finding aids for archives at the University of Illinois, Urbana-Champaign that used XML (extensible markup language) and EAD (encoded archival description) to enable more flexible information management and retrieval than using MARC or a relational database management system. EAD template is appended.…
Descriptors: Academic Libraries, Archives, Database Management Systems, Electronic Libraries