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Norbury, Keith – Campus Technology, 2012
It may be too soon for students to be showing up for class with popcorn and gummy bears, but technology similar to that behind the 3D blockbuster movie "Avatar" is slowly finding its way into college classrooms. 3D classroom projectors are taking students on fantastic voyages inside the human body, to the ruins of ancient Greece--even to faraway…
Descriptors: Higher Education, Classroom Techniques, Projection Equipment, Electronic Equipment
Villano, Matt – Campus Technology, 2009
From wireless connectivity to light processing improvements, digital projectors have incorporated a number of technological advancements in recent years--developments that have made the tools even easier for higher education technologists to use. This article offers some vendor insights about some of those trends, and the ways in which they might…
Descriptors: Technological Advancement, Photography, Projection Equipment, Equipment Evaluation
Montgomery, Malcolm – Campus Technology, 2008
As technology and teaching requirements continue to evolve, one would think the choice of which data projector to buy would be easier because there now are more products with more capabilities. Yet just the opposite is true: The sheer number of projectors and myriad combinations of available features can be overwhelming, making it really tough to…
Descriptors: Educational Technology, Projection Equipment, Classroom Environment, Needs Assessment
Grayson, Katherine – Campus Technology, 2007
In November 2006, the editors of "Campus Technology" launched their first-ever High-Resolution Projection Study, to find out if the latest in projector technology could really make a significant difference in teaching, learning, and educational innovation on US campuses. The author and her colleagues asked campus educators,…
Descriptors: Schools, Educational Innovation, Projection Equipment, Medicine
Craig, Will – Campus Technology, 2006
In this article, the author has taken a little excursion back in time to illustrate the importance of two vital concepts in the minds of smart IT project managers, when they begin to consider smart-classroom installations and implementations, and the technologies they will choose. Those watchwords are: "standardization" and "boring." Certainly,…
Descriptors: Educational Technology, Information Technology, Standards, Higher Education