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Aloe, Ariel M.; Thompson, Christopher G.; Liu, Zhijiang; Lin, Lifeng – Journal of Experimental Education, 2022
The distribution of the standardized mean difference is well understood. However, in many situations, researchers need to estimate an effect size to represent the relationship between a continuous outcome and a dichotomous grouping variable, adjusting for the effect of a covariate (or a set of covariates). Typically, this adjustment takes place…
Descriptors: Effect Size, Meta Analysis, Quasiexperimental Design, Regression (Statistics)
Sam Sims; Jake Anders; Matthew Inglis; Hugues Lortie-Forgues; Ben Styles; Ben Weidmann – Annenberg Institute for School Reform at Brown University, 2023
Over the last twenty years, education researchers have increasingly conducted randomised experiments with the goal of informing the decisions of educators and policymakers. Such experiments have generally employed broad, consequential, standardised outcome measures in the hope that this would allow decisionmakers to compare effectiveness of…
Descriptors: Educational Research, Research Methodology, Randomized Controlled Trials, Program Effectiveness
Jose, Paul E. – Educational Psychologist, 2016
Many of the mediation analyses reported in the literature are based on concurrent or single-occasion data sets. The 2 overarching themes of the present article are: Results of concurrent mediations are inherently ambiguous, and researchers would be wise to conduct mediations on longitudinal data sets instead. An example included here demonstrates…
Descriptors: Longitudinal Studies, Statistical Analysis, Models, Educational Psychology
Evaluating the Design and Development of an Adaptive E-Tutorial Module: A Rasch-Measurement Approach
Barefah, Allaa; McKay, Elspeth – International Association for Development of the Information Society, 2016
Courseware designers aim to innovate information communications technology (ICT) tools to increase learning experiences, spending many hours developing eLearning programmes. This effort gives rise to a dynamic technological pedagogical environment. However, it is difficult to recognise whether these online programmes reflect an instructional…
Descriptors: Electronic Learning, Courseware, Instructional Design, Quasiexperimental Design
Schochet, Peter Z. – National Center for Education Evaluation and Regional Assistance, 2017
Design-based methods have recently been developed as a way to analyze data from impact evaluations of interventions, programs, and policies. The impact estimators are derived using the building blocks of experimental designs with minimal assumptions, and have good statistical properties. The methods apply to randomized controlled trials (RCTs) and…
Descriptors: Design, Randomized Controlled Trials, Quasiexperimental Design, Research Methodology
Kautz, Tim; Schochet, Peter Z.; Tilley, Charles – National Center for Education Evaluation and Regional Assistance, 2017
A new design-based theory has recently been developed to estimate impacts for randomized controlled trials (RCTs) and basic quasi-experimental designs (QEDs) for a wide range of designs used in social policy research (Imbens & Rubin, 2015; Schochet, 2016). These methods use the potential outcomes framework and known features of study designs…
Descriptors: Design, Randomized Controlled Trials, Quasiexperimental Design, Research Methodology
Schochet, Peter Z. – National Center for Education Evaluation and Regional Assistance, 2017
Design-based methods have recently been developed as a way to analyze data from impact evaluations of interventions, programs, and policies (Imbens and Rubin, 2015; Schochet, 2015, 2016). The estimators are derived using the building blocks of experimental designs with minimal assumptions, and are unbiased and normally distributed in large samples…
Descriptors: Design, Randomized Controlled Trials, Quasiexperimental Design, Research Methodology
Hu, Meng-Lei I-Chen Monica; Horng, Jeou-Shyan; Teng, Chih-Ching – Journal of Creative Behavior, 2016
The present study designs and develops an innovative culinary competency curriculum (ICCC) model comprising seven sections: innovative culture, aesthetics, techniques, service, product, management, and creativity. The model is formulated based on culinary concept, creativity, innovation, and competency theory. The four elements of curriculum…
Descriptors: Curriculum Development, Curriculum Design, Instructional Innovation, Undergraduate Students
Garcia, Francisco A. – ProQuest LLC, 2015
The purpose of this study was to discover how three person teams use game templates (trivia, role-play, or scavenger hunt) to socially construct knowledge. The researcher designed an experimental Internet-based database to facilitate teams creating each game. Teams consisted of teachers, students, hobbyist, and business owners who shared similar…
Descriptors: Games, Databases, Teamwork, Interaction
Martin, Beth Ann; Allen, Scott J. – Journal of Leadership Education, 2016
This research assesses the Know, See, Plan, portions of the Know, See, Plan, Do (KSPD) model for curriculum design in leadership education. There were 3 graduate student groups, each taught using 1 of 3 different curriculum designs (KSPD and 2 control groups). Based on a pretest, post-test design, students' performance was measured to assess their…
Descriptors: Models, Curriculum Design, Leadership Training, Graduate Students
Mansyur, Jusman; Darsikin – International Education Studies, 2016
This paper describes an instructional design for introductory physics that integrates previous research results of physics problem-solving and the use of external representation into direct instruction (DI). The research is a part of research in obtaining an established instructional design to support mental-modeling ability. By integrating with…
Descriptors: Direct Instruction, Introductory Courses, Physics, Cognitive Ability
Zhang, Shi-Jun; Yu, Gui-Hua – EURASIA Journal of Mathematics, Science & Technology Education, 2017
In the context of mobile Internet, college students' leisure time has fragmentation characteristics to improve the value of time, it is of great practical significance to make full use of fragmentation time to study effectively. This research focuses on mobile learning model and its effect, firstly, qualitative research is used to construct the…
Descriptors: Electronic Learning, Models, College Students, Qualitative Research
Haupt, Grietjie – International Journal of Technology and Design Education, 2015
Empirical evidence on the way in which expert designers from different domains cognitively connect their internal processes with external resources is presented in the context of an extended cognition model. The article focuses briefly on the main trends in the extended design cognition theory and in particular on recent trends in information…
Descriptors: Design, Expertise, Cognitive Processes, Models
Lopes, Sandro; Geldhof, G. John; Bowers, Edmond P.; Thogmartin, Asia – Journal of Extension, 2018
As youth development programs established in the United States expand globally, researchers must evaluate their impacts in diverse contexts. The work described in this article established a baseline for assessing the impact of a 4-S youth program at professional technical high schools in Costa Rica. The 4-S program is equivalent to 4-H in…
Descriptors: Foreign Countries, Vocational High Schools, Control Groups, Quasiexperimental Design
Katsioloudis, Petros J.; Jones, Mildred V. – Journal of Technology Education, 2018
A number of studies indicate that the use of holographic displays can influence spatial visualization ability; however, research provides inconsistent results. Considering this, a quasi-experimental study was conducted to identify the existence of statistically significant effects on sectional view drawing ability due to the impacts of holographic…
Descriptors: Comparative Analysis, Printing, Layout (Publications), Computer Graphics