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Chen, Zhi-Hong; Wang, Sheng-Chun – Educational Technology & Society, 2018
Educational agents (including animal companions) are a kind of interface agent, which is a significant component in educational systems, and has great impacts on student learning. However, with the development of emerging technologies (e.g., tangible technology), few studies have yet investigated how tangible technology can be used to combine with…
Descriptors: Animals, Man Machine Systems, Learning Processes, Attention
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Chen, Yu-Hsuan; Wang, Chang-Hwa – Interactive Learning Environments, 2018
Although research has indicated that augmented reality (AR)-facilitated instruction improves learning performance, further investigation of the usefulness of AR from a psychological perspective has been recommended. Researchers consider presence a major psychological effect when users are immersed in virtual reality environments. However, most…
Descriptors: Simulated Environment, Educational Technology, Technology Uses in Education, Psychological Patterns
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Jahanbakhsh, Elham; Chalak, Azizeh – Turkish Online Journal of Distance Education, 2018
In recent years, there has been an increasing interest in integration of technology for pedagogical purposes. The present study aimed at finding out how presentation in the frame of virtual courses can control embarrassment and shyness of Iranian EFL learners. The practical part concentrated on using Skype for the purpose of presentation in…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Online Courses
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Sarsar, Firat – Turkish Online Journal of Educational Technology - TOJET, 2017
The purpose of this study was to investigate the effectiveness of Emotional Motivational Feedback Message (EMFEM) in an online learning environment. This exploratory research was conducted using mixed method single case study design. Participants were 15 undergraduate students enrolled in an instructional technology course in a large state…
Descriptors: Undergraduate Students, College Faculty, Teacher Student Relationship, Student Attitudes
Hsieh, Chuan-Chung; Yen, Hung-Chin; Kuan, Liu-Yen – International Association for Development of the Information Society, 2014
This study empirically investigates the relationships among principals' technology leadership, teaching innovations, and students' academic optimism by surveying elementary school educators across Taiwan. Of the total 1,080 questionnaires distributed, 755 valid surveys were returned for a 69.90% return rate. Teachers were asked to indicate the…
Descriptors: Instructional Leadership, Principals, Educational Technology, Surveys
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Reed, Phil; Reay, Emma – Higher Education: The International Journal of Higher Education Research, 2015
This study explored the relationship between problematic levels of Internet use and motivation to study in a university sample. One hundred and sixty-two participants were recruited online and completed four questionnaires: Internet Addiction Test, Hospital Anxiety and Depression Scale, Emotional-Social Loneliness Scale, and the Motivated…
Descriptors: College Students, Internet, Student Motivation, Learning Strategies
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Cowdery, Joan; Majeske, Paul; Frank, Rebecca; Brown, Devin – American Journal of Health Education, 2015
Background: Although there are thousands of health and fitness smartphone apps currently available, little research exists regarding the effects of mobile app technology on physical activity behavior. Purpose: The purpose of this study was to test whether Exergame smartphone applications increase physical activity levels. Methods: This was a…
Descriptors: Computer Oriented Programs, Educational Technology, Technology Uses in Education, Physical Activity Level
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Su, Chung-Ho; Cheng, Ching-Hsue – EURASIA Journal of Mathematics, Science & Technology Education, 2016
This study aims to explore the factors in a patient's rehabilitation achievement after a total knee replacement (TKR) patient exercises, using a PCA-ANFIS emotion model-based game rehabilitation system, which combines virtual reality (VR) and motion capture technology. The researchers combine a principal component analysis (PCA) and an adaptive…
Descriptors: Foreign Countries, Patients, Patient Education, Rehabilitation
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Kim, ChanMin; Park, Seung Won; Cozart, Joe; Lee, Hyewon – Educational Technology & Society, 2015
Engagement and motivation are not one and the same, but motivation can be transformed into engagement with proper design of support. In this study, we examined the differences between high performers and low performers with regard to changes in their motivation, regulation, and engagement throughout the semester. Participants were 100 students…
Descriptors: Learner Engagement, Student Motivation, Virtual Classrooms, Online Courses
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Yilmaz, Rabia M.; Topu, F. Burcu; Goktas, Yuksel; Coban, Murat – Australasian Journal of Educational Technology, 2013
Three-dimensional (3-D) virtual worlds differ from other learning environments in their similarity to real life, providing opportunities for more effective communication and interaction. With these features, 3-D virtual worlds possess considerable potential to enhance learning opportunities. For effective learning, the users' motivation levels and…
Descriptors: Computer Mediated Communication, Computer Simulation, Educational Technology, Computer Uses in Education
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Lakhal, Sawsen; Khechine, Hager; Pascot, Daniel – Journal of Computing in Higher Education, 2013
The aim of this study was to examine psychological factors which could influence acceptance and use of the desktop video conferencing technology by undergraduate business students. Based on the Unified Theory of Acceptance and Use of Technology, this study tested a theoretical model encompassing seven variables: behavioural intentions to use…
Descriptors: Psychological Patterns, Video Technology, Videoconferencing, Undergraduate Students
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Chen, Gwo-Dong; Lee, Jih-Hsien; Wang, Chin-Yeh; Chao, Po-Yao; Li, Liang-Yi; Lee, Tzung-Yi – Educational Technology & Society, 2012
Animated pedagogical agents with characteristics such as facial expressions, gestures, and human emotions, under an interactive user interface are attractive to students and have high potential to promote students' learning. This study proposes a convenient method to add an embodied empathic avatar into a computer-aided learning program; learners…
Descriptors: Computer Assisted Instruction, Empathy, Nonverbal Communication, Reading
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Barczyk, Casimir; Buckenmeyer, Janet; Feldman, Lori; Hixon, Emily – Mentoring & Tutoring: Partnership in Learning, 2011
This study describes assessment results from the Distance Education Mentoring Program (DEMP) at Purdue University Calumet, Indiana, USA. The program, sponsored by the university's Vice Chancellor for Academic Affairs, was made available to all teaching faculty who wished to become proteges and develop their skills at teaching online courses. The…
Descriptors: Instructional Design, Mentors, Distance Education, Online Courses
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Otrel-Cass, Kathrin; Cowie, Bronwen; Campbell, Alison – Journal of Institutional Research, 2009
This article explores the issue of university student recruitment and retention beyond the first and second year of studying science. The research investigated the "image" students have of science, the demands they face in studying science and student self-efficacy, and the relative importance of these factors as perceived by 140…
Descriptors: College Students, Student Recruitment, Academic Persistence, Science Education
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Benson, D. E.; Mekolichick, Jeanne – Education, 2007
While research has identified various personality and demographic characteristics that appear to be associated with a variety of activities related to the use of digital technologies (e.g., Biner, Dean & Mellinger, 1994; Biner, Summers, Dean, Bink, Anderson & Gelder, 1996; Black, 1992; Clark, 1993; Figueroa, 1992), little is known about how…
Descriptors: Undergraduate Students, Educational Technology, Educational Environment, Hypothesis Testing