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Showing 1 to 15 of 53 results Save | Export
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Revilla, Melanie – Field Methods, 2017
The development of web surveys has been accompanied by the emergence of new scales, taking advantages of the visual and interactive features provided by the Internet like drop-down menus, sliders, drag-and-drop, or order-by-click scales. This article focuses on the order-by-click scales, studying the comparability of the data obtained for this…
Descriptors: Online Surveys, Internet, Telecommunications, Handheld Devices
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Nikolou, Stamatina; Darra, Maria – International Education Studies, 2018
The main objective of this study is to explore how podcasting can be implemented as a supportive technological tool in teaching English as a Second Language. To this aim, the field experiment research was conducted. The study was carried out in a total of 28 pupils of the first grade of high school at an educational institution on Rhodes, Greece…
Descriptors: Handheld Devices, Audio Equipment, Information Dissemination, Secondary Education
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Turan, Zeynep; Meral, Elif; Sahin, Ibrahim Fevzi – Journal of Geography in Higher Education, 2018
Augmented reality (AR) technology is commonly used in education. AR offers a combination of the virtual and real world; thus, it can help students in learning abstract and complex subjects. The purpose of the current study was to determine the impact of mobile AR technology on achievement, cognitive load levels and views of 95 first-year…
Descriptors: Geography Instruction, Electronic Learning, Handheld Devices, College Students
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Tezer, Murat; Çimsir, Burcu Turan – Interactive Learning Environments, 2018
This research aimed to examine the impact of using mobile-supported learning management systems (LMS) in teaching web design on the academic success of students and their opinion on the course; and it was conducted on 70 volunteer students (35 experimental, 35 control) enrolled at Giresun University, Technical Sciences Vocational School, Computer…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Integrated Learning Systems
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Sun, Jerry Chih-Yuan; Hsieh, Pei-Hsun – Educational Technology & Society, 2018
This study combined the gamification element and an interactive response system (IRS) in the development of a gamified IRS, and examined its effects on the intrinsic and extrinsic motivation, engagement, and attention of junior high school students when learning English. The quasi-experimental research method comprised the scales for measuring…
Descriptors: Educational Games, Audience Response Systems, Learning Motivation, Learner Engagement
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Su, Chung-Ho – EURASIA Journal of Mathematics, Science & Technology Education, 2017
The advancement of mobile game-based learning has encouraged many related studies, which has enabled students to learn more and faster. To enhance the clinical path of cardiac catheterization learning, this paper has developed a mobile 3D-CCGBLS (3D Cardiac Catheterization Game-Based Learning System) with a learning assessment for cardiac…
Descriptors: Educational Games, Handheld Devices, Telecommunications, Technology Uses in Education
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Chung, Chih-Chao; Dzan, Wei-Yuan; Cheng, Yuh-Ming; Lou, Shi-Jer – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This study aims to explore the learning effects and attitudes of students in the course electric welding practice in a university of science and technology to which the push-pull technology-based mobile learning system is applied. In this study, the push-pull technology is adopted to establish a mobile learning system and develop the Push-pull…
Descriptors: Welding, Telecommunications, Handheld Devices, Educational Technology
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Cattaneo, Alberto A. P.; Motta, Elisa; Gurtner, Jean-Luc – International Journal of Mobile and Blended Learning, 2015
In Switzerland, 99% of teenagers own a mobile phone and use it as their primary spare-time activity. Exploiting the affordances that mobile devices have for fostering learning across contexts is therefore imperative for the educational community. This is especially true in the case of dual vocational education and training (VET)--a field…
Descriptors: Vocational Education, Documentation, Apprenticeships, Electronic Learning
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Mills, Michael S. – Contemporary Educational Technology, 2016
The purpose of this article is to add to the collective body of research regarding the use of digital books (or eTexts) and their preference by students in higher education. Although there have been many studies in this area, the findings are not necessarily consistent. One reason for this inconsistency is the rapid evolution of e-reading…
Descriptors: Electronic Publishing, College Students, Interaction, Preservice Teacher Education
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Kim, Shin-Jeong; Cho, Haeryun – Journal of School Nursing, 2017
This study examined the effect of an intervention on coping knowledge among fifth- and sixth-grade elementary schoolchildren who received smartphone-delivered emergency preparedness education. This was a quasi-experimental study using a pre-/posttest design. Eighty-six children were recruited to participate. The children in the experimental group…
Descriptors: Foreign Countries, Handheld Devices, Emergency Programs, Safety Education
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Chin, Kai-Yi; Lee, Ko-Fong; Chen, Yen-Lin – Interactive Learning Environments, 2018
This paper proposes a novel interactive ubiquitous learning system (IULS) for authentically teaching a cultural heritage course and imparting relevant concepts to students. Experimental results demonstrated that learning performance was significantly improved after students used the IULS. This study also demonstrated that students using the IULS…
Descriptors: Heritage Education, Cultural Background, Electronic Learning, Educational Technology
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Bradley, Linda; Lindström, Nataliya Berbyuk; Hashemi, Sylvana Sofkova – Journal of Interactive Media in Education, 2017
The purpose of this study is to investigate the mobile activities newly arrived migrants are engaged in when learning the Swedish language and about Swedish culture and society. Further, the study also explores the use of a mobile application (app) provided to the newly arrived migrants to use for pronunciation practice. The study involved 38…
Descriptors: Foreign Countries, Immigrants, Swedish, Cultural Awareness
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Cheng, Ping-Han; Yang, Ya-Ting Carolyn; Chang, Shih-Hui Gilbert; Kuo, Fan-Ray Revon – IEEE Transactions on Education, 2016
In recent years, many universities have opened courses to increase students' knowledge in the field of nanotechnology. These have been shown to increase students' knowledge of nanotechnology, but beyond this, advanced and applied nanotechnology courses should also focus on learning motivation and scientific enquiry abilities to equip students to…
Descriptors: Learning Motivation, Scientific Methodology, Handheld Devices, Electronic Learning
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Dai, Guiyu; Liu, Yang; Cui, Shanmeng – English Language Teaching, 2018
This paper uses Edgar Dale's Audio-visual Learning Theory and Jean Piaget's Constructionist Learning Theory as the theoretical framework to conduct two control experimental tests and a questionnaire research to investigate students' impression and expectations toward WeChat public account based mobile learning mode as well as its validity,…
Descriptors: Telecommunications, Handheld Devices, Control Groups, Learning Theories
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Sarhandi, Pir Suhail Ahmed; Bajnaid, Ayman; Elyas, Tariq – English Language Teaching, 2017
Teachers all over the world strive to keep their students engaged, and research has shown that task engagement can be elevated by utilising technology to complete classroom activities. Reasons suggested for this is that technology's alignment with students' interests, as well as the stimulatingly transformative effect that technology can have on…
Descriptors: Learning Activities, Handheld Devices, Technology Uses in Education, English (Second Language)
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