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Daniel, Sarah R.; Jordan, Michelle E. – Active Learning in Higher Education, 2017
Working in collaborative groups has been shown to have beneficial outcomes; however, these benefits are linked to the quality of group member interactions. "Heedful interrelating," which entails interacting with sensitivity to the task at hand while paying attention to how one's actions affect overall team functioning, is theorized to be…
Descriptors: Cooperative Learning, Teamwork, Mixed Methods Research, Metacognition
Hong, Jianzhong; Pi, Zhongling; Yang, Jiumin – Innovations in Education and Teaching International, 2018
Video lectures are being widely used in online and blended learning classes worldwide, and their learning effectiveness is becoming a focus of many educators and researchers. This study examined the cognitive load and learning effectiveness of video lectures in terms of the type of knowledge being taught (declarative or procedural) and instructor…
Descriptors: Video Technology, Lecture Method, Online Courses, Blended Learning
Weber, Alan S. – International Association for Development of the Information Society, 2015
Although used as a common pedagogical tool in K-12 education, online graphic narrative ("comics") software has not generally been incorporated into advanced professional or technical education. This contribution reports preliminary data from a study on the use of cloud-based graphics software Pixton.com to teach basic medical ethics…
Descriptors: Foreign Countries, Medical Education, Ethical Instruction, Computer Software
Oktaviyanthi, Rina; Supriani, Yani – Journal of Education and Practice, 2015
The experimental design was conducted to investigate the use of Microsoft Mathematics, free software made by Microsoft Corporation, in teaching and learning Calculus. This paper reports results from experimental study details on implementation of Microsoft Mathematics in Calculus, students' achievement and the effects of the use of Microsoft…
Descriptors: Computer Software, Computer Uses in Education, Mathematics Instruction, Teaching Methods
Hauk, Shandy; Matlen, Bryan J. – Grantee Submission, 2017
This is an extended conference proceedings report [Long Paper] based on a shorter contributed report at the same conference. A variety of computerized learning platforms exist. In mathematics, most include sets of problems to complete. Feedback to users ranges from a single word like "Correct!" to offers of hints and partially- to…
Descriptors: Educational Technology, Technology Uses in Education, Community Colleges, College Mathematics
Hilliard, Lacey J.; Buckingham, Mary H.; Geldhof, G. John; Gansert, Patricia; Stack, Caroline; Gelgoot, Erin S.; Bers, Marina U.; Lerner, Richard M. – Applied Developmental Science, 2018
Video games have the potential to be contexts for moral learning. We investigated whether "Quandary," a video game designed to promote ethical thinking and moral considerations for decision-making, would help promote positive skills such as perspective taking and empathy in adolescents. We examined the effect of playing…
Descriptors: Perspective Taking, Decision Making, Educational Games, Video Games
Sum, Raymond Kim Wai; Leung, Elean Fung Lin – Cogent Education, 2016
The purpose of this study was to examine the effectiveness of an Internet-based behavioral intervention for physical activity (PA) promotion among secondary school students. It was hypothesized that the Internet-based PA promotion program could increase the PA levels of secondary school students. The action research approach together with…
Descriptors: Foreign Countries, Internet, Intervention, Behavior Modification
Leckey, Yvonne; Hyland, Lynda; Hickey, Gráinne; Lodge, Anne; Kelly, Paul; Bywater, Tracey; Comiskey, Catherine; Donnelly, Michael; McGilloway, Sinéad – Irish Educational Studies, 2016
Inappropriate, aggressive and disruptive behaviour in the classroom can be detrimental to child and teacher well-being. This study involved a longer-term evaluation of the "Incredible Years Teacher [Classroom Management]" programme (IYTP) undertaken mainly within disadvantaged schools in south-west Ireland. The IYTP is designed to…
Descriptors: Mixed Methods Research, Classroom Techniques, Faculty Development, Elementary School Teachers
Gardenhire, Alissa; Diamond, John; Headlam, Camielle; Weiss, Michael J. – MDRC, 2016
Community colleges nationwide are looking for solutions to help students complete developmental (remedial) math--a known barrier to graduation. Some are offering computer-assisted, modular developmental math courses that allow students to earn credits incrementally and move through the curriculum at their own pace. One of these modularized…
Descriptors: Computer Assisted Instruction, Community Colleges, Computer Software, Control Groups
If It's about Me, Why Do It without Me? Genuine Student Engagement in School Cyberbullying Education
Cross, Donna; Lester, Leanne; Barnes, Amy; Cardoso, Patricia; Hadwen, Kate – International Journal of Emotional Education, 2015
This study reports on a three-year group randomized controlled trial, the Cyber Friendly Schools Project (CFSP), aimed to reduce cyberbullying among grade 8 students during 2010-2012. In each year, 14-15 year old student "cyber" leaders acted as catalysts to develop and implement whole-school activities to reduce cyberbullying-related…
Descriptors: Bullying, Computer Mediated Communication, Student Behavior, Grade 8
Jiang, Zhonghong; White, Alexander; Rosenwasser, Alana – Journal of Mathematics Education at Teachers College, 2011
The project reported here is conducting repeated randomized control trials of an approach to high school geometry that utilizes Dynamic Geometry (DG) software to supplement ordinary instructional practices. It compares effects of that intervention with standard instruction that does not make use of computer drawing/exploration tools. The basic…
Descriptors: Randomized Controlled Trials, Geometry, Comparative Analysis, Computer Uses in Education