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Yip, Tor; Melling, Louise; Shaw, Kirsty J. – Journal of Chemical Education, 2016
An online instructional database containing information on commonly used pieces of laboratory equipment was created. In order to make the database highly accessible and to promote its use, QR codes were utilized. The instructional materials were available anytime and accessed using QR codes located on the equipment itself and within undergraduate…
Descriptors: Biochemistry, Computer Software Evaluation, Courseware, Online Courses
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Santoso, Harry B.; Schrepp, Martin; Isal, R. Yugo Kartono; Utomo, Andika Yudha; Priyogi, Bilih – Journal of Educators Online, 2016
The aim of the current study is to develop an adapted version of User Experience Questionnaire (UEQ) and evaluate a learning management system. Although there is a growing interest on User Experience, there are still limited resources (i.e. measurement tools or questionnaires) available to measure user experience of any products, especially…
Descriptors: Student Centered Learning, Online Courses, Electronic Learning, Student Experience
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Guo, Sijia – Research-publishing.net, 2014
This case study aims to explore the best practice of applying task-based language teaching (TBLT) via the web conferencing tool Blackboard Collaborate in a beginners' online Chinese course by evaluating the technical capacity of the software and the pedagogical values and limitations of the tasks designed. In this paper, Chapelle's (2001) criteria…
Descriptors: Chinese, Teleconferencing, Group Activities, Online Courses
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Rahayu, Endang Yuliani; Februariyanti, Herni – English Language Teaching, 2015
The current study reports a two-year research project funded by the Government of the Republic of Indonesia through a competitive research scheme. The aim is basically to respond to the fact most university students have very low interests in reading activities, such as finding out important information for their term papers as assigned by the…
Descriptors: Reading Interests, Reading Tests, Online Courses, Program Implementation
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Li, Zhenying – English Language Teaching, 2012
Based on Constructivism Theory, this paper aims to investigate the application of online multimedia courseware to college English teaching. By making experiments and students' feedback, some experience has been accumulated, and some problems are discovered and certain revelations are acquired as well in English teaching practice, which pave the…
Descriptors: Multimedia Instruction, College English, Courseware, Online Courses
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Katsamani, Maria; Retalis, Symeon; Boloudakis, Michail – Educational Media International, 2012
CADMOS is a graphical learning design (LD) authoring tool that helps a teacher design a unit of learning in two layers: (i) the conceptual layer, which seems like a concept map and contains the learning activities with their associated learning resources and (ii) the flow layer, which contains the orchestration of these activities. One of CADMOS'…
Descriptors: Foreign Countries, Concept Mapping, Usability, Teacher Developed Materials
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Wang, Jianfeng; Solan, David; Ghods, Abe – Behaviour & Information Technology, 2010
With widespread adoption of computer-based distance education as a mission-critical component of the institution's educational program, the need for evaluation has emerged. In this research, we aim to expand on the systems approach by offering a model for evaluation based on socio-technical systems theory addressing a stated need in the literature…
Descriptors: Systems Approach, Course Evaluation, College Faculty, Teacher Attitudes
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Verginis, Ilias; Gouli, Evangelia; Gogoulou, Agoritsa; Grigoriadou, Maria – IEEE Transactions on Learning Technologies, 2011
The paper presents the facilities offered by the open learner model maintained in the web-based, adaptive, activity-oriented learning environment SCALE (Supporting Collaboration and Adaptation in a Learning Environment), in order to guide online students who become disengaged and support their reengagement. The open learner model (OLM_SCALE)…
Descriptors: Foreign Countries, Educational Technology, Program Effectiveness, Introductory Courses
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Fu, Fong-Ling; Su, Rong-Chang; Yu, Sheng-Chin – Computers & Education, 2009
In an effective e-learning game, the learner's enjoyment acts as a catalyst to encourage his/her learning initiative. Therefore, the availability of a scale that effectively measures the enjoyment offered by e-learning games assist the game designer to understanding the strength and flaw of the game efficiently from the learner's points of view.…
Descriptors: Online Courses, Questionnaires, Educational Games, Student Attitudes