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Raye, Lee – Journal of Effective Teaching, 2017
Scholarship on instructive technologies in higher education has emphasized the use of high-tech facilitative technologies for long-term use, and low-tech props to illustrate single topics. This paper, on the contrary, discusses the use of a long-term, low-tech instructional technology: Llewelyn the Lynx was a soft animal used to assist with…
Descriptors: Educational Technology, Higher Education, Case Studies, First Year Seminars
Kong, Anthony Pak-Hin – Communication Disorders Quarterly, 2015
A list of iTunes apps was compiled for usage with early stage or mild dementia participants. The method in choosing these apps and determining salient features of the most successful apps was reported. The results will advance the knowledge base on innovative use of smart technology in clinical settings.
Descriptors: Dementia, Handheld Devices, Courseware, Assistive Technology
Schnepp, Jerry; Rogers, Christian – Journal of Information Technology Education: Innovations in Practice, 2017
Aim/Purpose: To examine the early perceptions (acceptability) and usability of EASEL (Education through Application-Supported Experiential Learning), a mobile platform that delivers reflection prompts and content before, during, and after an experiential learning activity. Background: Experiential learning is an active learning approach in which…
Descriptors: Usability, Computer Software Evaluation, Handheld Devices, Experiential Learning
Kocakoyun, Senay; Bicen, Huseyin – Cypriot Journal of Educational Sciences, 2017
In this study, a mobile application was developed for courses at undergraduate level. The application has not only been developed and used, but has also been used practically for 8 weeks. In other words, the findings are based on a practical experience rather than a theoretical basis. This study aimed to determine the opinions of students who…
Descriptors: Undergraduate Students, Computer Software Evaluation, Computer System Design, Courseware
Islim, Omer Faruk; Cagiltay, Kursat – EURASIA Journal of Mathematics, Science & Technology Education, 2016
This descriptive study aims to investigate the instructional effectiveness of Open Educational Resources (OER). It was conducted with 1196 university students who were enrolled in a general chemistry course with an experimental laboratory section. These students voluntarily used OER for their lab activities. Data were collected via a printed,…
Descriptors: Instructional Effectiveness, Case Studies, Open Source Technology, Educational Resources
Herrero, Rocío; Bretón-López, Juana; Farfallini, Luis; Quero, Soledad; Miralles, Ignacio; Baños, Rosa; Botella, Cristina – Educational Technology & Society, 2015
E-learning can be defined as learning facilitated and supported through the use of ICTs. ICTs can increase students' motivation, accelerate the knowledge process and facilitate the information access. The aim of this paper is to analyze the acceptability of three tools presented in a workshop carried out during six weeks, with university teachers…
Descriptors: Teacher Workshops, Educational Technology, Questionnaires, Pretests Posttests
Murphrey, Theresa Pesl; Rutherford, Tracy A.; Doerfert, David L.; Edgar, Leslie D.; Edgar, Don W. – Journal of Agricultural Education, 2014
Educational technology continues to expand with multi-user virtual environments (e.g., Second Life™) being the latest technology. Understanding a virtual environment's usability can enhance educational planning and effective use. Usability includes the interaction quality between an individual and the item being assessed. The purpose was to assess…
Descriptors: Usability, Virtual Classrooms, Agricultural Colleges, Agricultural Education
Ewais, Ahmed; De Troyer, Olga – International Journal of Virtual and Personal Learning Environments, 2013
Using 3D virtual environments for educational purposes is becoming attractive because of their rich presentation and interaction capabilities. Furthermore, dynamically adapting the 3D virtual environment to the personal preferences, prior knowledge, skills and competence, learning goals, and the personal or (social) context in which the learning…
Descriptors: Educational Environment, Usability, Virtual Classrooms, Electronic Learning
Murchland, Sonya; Kernot, Jocelyn; Parkyn, Helen – Assistive Technology, 2011
This study explored the levels of satisfaction children 8-18 years experienced with assistive technology items used to assist them in their schoolwork. Modified from the Quebec User Evaluation of Satisfaction (QUEST 2.0), the QUEST 2.1: Children's Version was developed to enable scoring by children with or without parent assistance. The QUEST 2.1:…
Descriptors: Physical Disabilities, Urban Areas, Foreign Countries, Educational Technology
Astafan, Christine – Online Submission, 2011
Technology has become an important tool for today's teachers within their classrooms. The music field is experiencing that same importance. One tool that has been developed is "SmartMusic". The purpose of this research was to measure students' progression with rhythm using SmartMusic as an assessment tool to see if it actually benefits the…
Descriptors: Music Education, Music Teachers, Elementary School Teachers, Web Based Instruction
Heemskerk, Irma; Volman, Monique; Admiraal, Wilfried; ten Dam, Geert – International Journal of Inclusive Education, 2012
This paper presents the results of a study on students' appreciation of information and communication technology (ICT) applications in schools for general secondary education. We investigate to what extent students from different gender and ethnic backgrounds appreciate various characteristics of ICT tools. The research question is, "How are…
Descriptors: Secondary Education, Measures (Individuals), Foreign Countries, Educational Technology
Payette, Dennis L.; Gupta, Rakesh – American Journal of Business Education, 2009
Colleges and universities have increasingly invested in specialized software and hardware designed to enhance and facilitate the instructional process for faculty and students. One type of technological assistance is commonly known as course management software (CMS). Once learned, these CMS packages can greatly enhance and enrich the classroom…
Descriptors: Teacher Attitudes, Student Attitudes, Database Management Systems, Educational Technology
Alexander, Shirley; Golja, Tanja – Educational Technology & Society, 2007
Higher education institutions undertake a range of approaches to evaluating and making judgments about the quality of their e-learning provision. This paper begins by exploring benchmarking as one current strategy in common use in universities to identify and implement quality practices: from the use of checklists (for example, of best practices…
Descriptors: Systems Approach, Teaching Methods, Student Experience, Educational Quality
Ebner, Martin; Holzinger, Andreas – Computers & Education, 2007
Goal: The use of an online game for learning in higher education aims to make complex theoretical knowledge more approachable. Permanent repetition will lead to a more in-depth learning. Objective: To gain insight into whether and to what extent, online games have the potential to contribute to student learning in higher education. Experimental…
Descriptors: Higher Education, Teaching Methods, Control Groups, Civil Engineering
Ellis, L.; Vigar-Ellis, D. – South African Journal of Higher Education, 2006
This article explores whether WebCT, a virtual learning technology, meets organisational and customer goals at Coventry University Business School (CBS). Lecturer and student perceptions about the benefits of WebCT as a teaching and learning resource are examined as well as the goals of WebCT for the university as an organization. CBS students…
Descriptors: Teacher Attitudes, Case Studies, Computer Software Evaluation, Instructional Material Evaluation