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Shuqiong Luo; Di Zou – European Journal of Education, 2025
Recent AI-based language learning research highlights learners' crucial role, yet university learner readiness in ChatGPT-based English learning remains unexplored. Accordingly, this current research attempted to develop and validate a tool to evaluate university learner readiness for ChatGPT-assisted English learning (LRCEL) to address the…
Descriptors: College Students, Readiness, Artificial Intelligence, Natural Language Processing
Bárkányi, Zsuzsanna – Research-publishing.net, 2018
The present chapter examines learners' beliefs and attitudes with regard to speaking in a learning environment that is neither formal nor non-formal. The main research question is whether learners perceive Language Massive Open Online Courses (LMOOCs) as a completely informal context that is free of anxiety or rather as a virtual classroom where…
Descriptors: Online Courses, Large Group Instruction, Computer Mediated Communication, Educational Technology
Oliviero, Marcello; Zhok, Andrea – Research-publishing.net, 2018
This case study centres on the notion that changing traditional student identities by turning them into 'student-teachers' can have very positive consequences on their involvement with the learning process. Technology plays a crucial role and is totally embedded in this approach. In this project, students are asked to research a grammar topic and…
Descriptors: Case Studies, Educational Technology, Technology Uses in Education, Peer Teaching
Scholz, Kyle – CALICO Journal, 2017
Massively multiplayer online role-playing games like World of Warcraft are ideally suited to encourage and facilitate second language development (SLD) in the extramural setting, but to what extent do the language learners' actual trajectories of gameplay contribute to SLD? With the current propensity to focus research in digital game-based…
Descriptors: Computer Games, Simulated Environment, Second Language Learning, Teaching Methods
Metruk, Rastislav – Teaching English with Technology, 2017
This paper attempts to explore how Slovak learners of English use electronic dictionaries with regard to pronunciation practice and improvement. A total of 24 Slovak university students (subjects) completed a questionnaire which contained pronunciation-related questions in connection with the use of electronic dictionaries. The questions primarily…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Dictionaries
Prapunta, Sudatip – Universal Journal of Educational Research, 2017
This paper aims to report stories of two Thai learners who were purposively selected from a quantitative study of 233 freshmen. They study English as a Foreign Language (EFL) in the monolingual context. They were formally interviewed three times about their L2 motivation and learning experiences using narrative inquiry. Narrative data were…
Descriptors: English (Second Language), Monolingualism, Interviews, Student Attitudes
Strobl, Carola – Research-publishing.net, 2017
This study explores the potential of a feedback environment using simple string-based pattern matching technology for the provision of automated corrective feedback on cohesion problems. Thirty-eight high-frequent problems, including non-target like use of connectives and co-references were addressed providing both direct and indirect feedback.…
Descriptors: Advanced Students, Feedback (Response), German, Second Language Learning
Tawalbeh, Thaer Issa – English Language Teaching, 2018
The present paper aims to investigate EFL instructors' perceptions of Blackboard learning management system (LMS) at Taif University in Saudi Arabia. To achieve this purposes, the researcher attempted to answer two questions. The first question investigates EFL instructors' perceptions of Blackboard LMS. The second question aims to identify…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Questionnaires
Loiseau, Mathieu; Hallal, Racha; Ballot, Pauline; Gazidedja, Ada – Research-publishing.net, 2016
In this paper, we present a learning game designed according to a strategy focusing on favouring the learners' "playful attitude". The game's modalities pertain to what we might call "guessing games". The chosen avatar of such guessing games both exists as learning and Commercial Off The Shelf (COTS) board games. We explain in…
Descriptors: Educational Games, Technology Uses in Education, Educational Technology, Second Language Learning
Yükseltürk, Erman; Altiok, Serhat; Baser, Zeynep – Educational Technology & Society, 2018
The present study investigates the effects of game-based language learning with Kinect technology on students' self-efficacy beliefs and attitudes toward English. The study was conducted at a state university located in Central Turkey. Foreign language education is promoted in Turkey, yet because of several factors, among which weekly hours of…
Descriptors: Foreign Countries, Second Language Learning, English (Second Language), Educational Games
Son, Jeong-Bae; Park, Sang-Soon; Park, Moonyoung – JALT CALL Journal, 2017
This article discusses the concept of digital literacy and presents a digital literacy questionnaire containing questions related to the use of digital technologies and the level of digital literacy skills. It also reports the results of two studies that used the digital literacy questionnaire to investigate the digital literacy level of 100…
Descriptors: Technological Literacy, Foreign Countries, Cross Cultural Studies, Cultural Differences
Cheng, Yuh-Ming; Kuo, Sheng-Huang; Lou, Shi-Jer; Shih, Ru-Chu – International Journal of Distance Education Technologies, 2016
With the advance of mobile technology, mobile devices have become more portable and powerful with numerous useful tools in daily life. Thus, mobile learning has been widely involved in e-learning studies. Many studies point out that it is important to integrate both pedagogical and technical strengths of mobile technology into learning settings.…
Descriptors: Foreign Countries, Higher Education, College Students, Handheld Devices
Gürleyik, Sinan; Akdemir, Elif – Journal of Education and Training Studies, 2018
Developing curriculum to enhance student learning is the primer purpose of all curricular activities. Availability of recent tools supporting to teach various skills including reading, listening, speaking and writing has opened a new avenue for curricular activities in technology-enhanced learning environments. Understanding the perceptions of…
Descriptors: Curriculum Development, Student Attitudes, Second Language Learning, Technology Uses in Education
Ou, Kuo-Liang; Tarng, Wernhuar; Chen, Yi-Ru – International Journal of Distance Education Technologies, 2018
Beginning learners of English frequently use flashcards as a tool for learning vocabulary. However, because of the consciousness difference between the picture-readers and picture-drawers on vocabularies, errors may be involved in the learners' comprehension of the vocabulary terms on the flashcards. This article develops and evaluates an English…
Descriptors: Foreign Countries, Vocabulary Development, English (Second Language), Second Language Learning
EFL Learners' Perceptions, Practices and Achievement with the Online Learning Program "Tell Me More"
Gyamfi, George; Sukseemuang, Panida – Contemporary Educational Technology, 2017
The study examined EFL learners' perceptions, practices and achievement with the online language-learning program "Tell Me More" (TMM). A questionnaire and semistructured focus group interview were used for data collection. A sample of 340 EFL learners were surveyed for their perceptions and practices; of them, 10 were further selected…
Descriptors: English (Second Language), Second Language Learning, Student Attitudes, Educational Technology