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von Wangenheim, Christiane Gresse; Hauck, Jean C. R.; Demetrio, Matheus Faustino; Pelle, Rafael; da Cruz Alves, Nathalia; Barbosa, Heliziane; Azevedo, Luiz Felipe – Informatics in Education, 2018
The development of computational thinking is a major topic in K-12 education. Many of these experiences focus on teaching programming using block-based languages. As part of these activities, it is important for students to receive feedback on their assignments. Yet, in practice it may be difficult to provide personalized, objective and consistent…
Descriptors: Programming Languages, Programming, Grading, Outcome Measures
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Schnepp, Jerry; Rogers, Christian – Journal of Information Technology Education: Innovations in Practice, 2017
Aim/Purpose: To examine the early perceptions (acceptability) and usability of EASEL (Education through Application-Supported Experiential Learning), a mobile platform that delivers reflection prompts and content before, during, and after an experiential learning activity. Background: Experiential learning is an active learning approach in which…
Descriptors: Usability, Computer Software Evaluation, Handheld Devices, Experiential Learning
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Kocakoyun, Senay; Bicen, Huseyin – Cypriot Journal of Educational Sciences, 2017
In this study, a mobile application was developed for courses at undergraduate level. The application has not only been developed and used, but has also been used practically for 8 weeks. In other words, the findings are based on a practical experience rather than a theoretical basis. This study aimed to determine the opinions of students who…
Descriptors: Undergraduate Students, Computer Software Evaluation, Computer System Design, Courseware
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Prins, Frans J.; de Kleijn, Renske; van Tartwijk, Jan – Assessment & Evaluation in Higher Education, 2017
A rubric for research theses was developed, based on the manual of the American Psychological Association, to be used as an assessment tool for teachers and students. The aim was to make students aware of what is expected, get familiar with criteria, and interpret teacher and peer feedback. In two studies, it was examined whether students use and…
Descriptors: Theses, Scoring Rubrics, Research Tools, Use Studies
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Sanz, Ana Gimeno; Pavón, Ana Sevilla – Research-publishing.net, 2015
In 2008 the Spanish Government announced the inclusion of an oral section in the foreign language exam of the National University Entrance Examination during the year 2012 (Royal Decree 1892/2008, of 14 November 2008, Ministerio de Educación, Gobierno de España, 2008). Still awaiting the implementation of these changes, and in an attempt to offer…
Descriptors: Program Implementation, Second Language Programs, Spanish, College Entrance Examinations
Ferreira, Vítor Manuel; Ramos, Fernando – International Association for Development of the Information Society, 2014
This paper presents a new mobile micro-broadcast (or near-me) Location-Based Service designed to promote face-to-face communication among users located within a given geographical area such as a University campus. Because the communication services provided are time dependent, the application decides whom to contact based on the geographic…
Descriptors: Teacher Student Relationship, Electronic Learning, Campuses, Geographic Location
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Murphrey, Theresa Pesl; Rutherford, Tracy A.; Doerfert, David L.; Edgar, Leslie D.; Edgar, Don W. – Journal of Agricultural Education, 2014
Educational technology continues to expand with multi-user virtual environments (e.g., Second Life™) being the latest technology. Understanding a virtual environment's usability can enhance educational planning and effective use. Usability includes the interaction quality between an individual and the item being assessed. The purpose was to assess…
Descriptors: Usability, Virtual Classrooms, Agricultural Colleges, Agricultural Education
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Ewais, Ahmed; De Troyer, Olga – International Journal of Virtual and Personal Learning Environments, 2013
Using 3D virtual environments for educational purposes is becoming attractive because of their rich presentation and interaction capabilities. Furthermore, dynamically adapting the 3D virtual environment to the personal preferences, prior knowledge, skills and competence, learning goals, and the personal or (social) context in which the learning…
Descriptors: Educational Environment, Usability, Virtual Classrooms, Electronic Learning
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Rasseneur-Coffinet, Dorothée; Smyrniou, Georgia; Tchounikine, Pierre – International Journal of Distance Education Technologies, 2007
This article presents an approach and tools that can help learners appropriate a Web-based learning curriculum and become active participants in their learning. The approach is based on a detailed modeling of the curriculum and intends to equip the learners with different computer-based tools facilitating a multiple point of view perception of the…
Descriptors: Web Based Instruction, Computer System Design, Courseware, Distance Education