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Webster, Rustin – Interactive Learning Environments, 2016
The author investigated the interaction effect of immersive virtual reality (VR) in the classroom. The objective of the project was to develop and provide a low-cost, scalable, and portable VR system containing purposely designed and developed immersive virtual learning environments for the US Army. The purpose of the mixed design experiment was…
Descriptors: Virtual Classrooms, Knowledge Level, Comparative Analysis, Lecture Method
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Chen, Jingjing; Xu, Jianliang; Tang, Tao; Chen, Rongchao – Interactive Learning Environments, 2017
Interaction is critical for successful teaching and learning in a virtual learning environment (VLE). This paper presents a web-based interaction-aware VLE--WebIntera-classroom--which aims to augment learning interactions by increasing the learner-to-content and learner-to-instructor interactions. We design a ubiquitous interactive interface that…
Descriptors: Virtual Classrooms, Interaction, Web Based Instruction, Computer Interfaces
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Jacoby, Jennifer C.; Heugh, Sheelagh; Bax, Christopher; Branford-White, Christopher – Innovations in Education and Teaching International, 2014
The student cohort on the University Science Extended Degree (SED) course is diverse in terms of educational experience. One of the key facets of teaching at this level is to engage and prepare students for higher levels of education in the sciences. The purpose of this evaluation is to relate a specific virtual framework, designed for students…
Descriptors: Formative Evaluation, Instructional Improvement, Educational Experience, Biology
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Weibel, David; Stricker, Daniel; Wissmath, Bartholomaus – Interactive Learning Environments, 2012
We provided a virtual learning tool to undergraduate psychology students (n = 72) and investigated how different variables influence the learning outcome in terms of performance in an exam and satisfaction with the e-learning tool. These variables were: perceived usefulness, perceived ease of use, attitude towards computers, attitude towards the…
Descriptors: Electronic Learning, Psychology, Usability, Navigation (Information Systems)
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Stephenson, Julia E.; Brown, Clifford; Griffin, Darren K. – Computers & Education, 2008
The purpose of this study was to consider the efficacy and popularity of "Virtual Lectures" (text-based, structured electronic courseware with information presented in manageable "chunks", interaction and multimedia) and "e-Lectures" (on-screen synchrony of PowerPoint slides and recorded voice) as alternatives to traditional lectures. We…
Descriptors: Student Attitudes, Student Reaction, Genetics, Lecture Method
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Maki, Ruth H.; Maki, William S. – Journal of Educational Computing Research, 2003
We investigated variables that affect learning and satisfaction in Web-based and lecture versions of introductory psychology courses. Student characteristics, including year in college, college major, and personality characteristics, predicted performance equally well in Web-based and lecture courses. Differences among instructors predicted…
Descriptors: Discussion (Teaching Technique), Student Characteristics, Psychology, Lecture Method
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Koskela, Marileena; Kiltti, Piia; Vilpola, Inka; Tervonen, Janne – Electronic Journal of e-Learning, 2005
The number of virtual learning environments (VLEs) is increasing. Already a few case studies claim that VLEs are more effective as a learning method than traditional lecturing. Many of these case studies are in the area of information and communication technology (ICT). Therefore, the good learning results are not surprising. The aim of this paper…
Descriptors: Virtual Classrooms, Higher Education, Foreign Countries, Case Studies
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Simonson, Michael, Ed.; Crawford, Margaret, Ed. – Association for Educational Communications and Technology, 2006
For the twenty-ninth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the National AECT Convention in Orlando, Florida. The Proceedings of AECT's Convention are published in two…
Descriptors: Research and Development, Educational Technology, Educational Games, Computers