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Gouli, Evangelia; Gogoulou, Agoritsa; Grigoriadou, Maria – Journal of Interactive Learning Research, 2008
Self-, peer-, and collaborative-assessment aim at integrating learning and assessment and promoting the active engagement of learners in the assessment process. This article presents a web-based environment, referred to as PECASSE, which supports these assessment methods. In addition to the basic functions of uploading learners'…
Descriptors: Evaluation Methods, Student Evaluation, Computer Software Evaluation, Courseware
Chen, Juei-Nan; Huang, Yueh-Min; Chu, William – Interactive Learning Environments, 2005
This investigation presents a DFPN (Dynamic Fuzzy Petri Net) model to increase the flexibility of the tutoring agent's behaviour and thus provide a learning content structure for a lecture course. The tutoring agent is a software assistant for a single user, who may be an expert in an e-Learning course. Based on each learner's behaviour, the…
Descriptors: Investigations, Programmed Tutoring, Instructional Design, Web Based Instruction
Janavaras, Basil J.; Gomes, Emanuel; Young, Richard – Journal of College Teaching & Learning, 2008
This paper seeks to confirm whether students using the Global Market Potential System Online (GMPSO) web based software, (http://globalmarketpotential.com), for their class project enhanced their knowledge and understanding of international business. The challenge most business instructors and practitioners face is to determine how to bring the…
Descriptors: Student Projects, Class Activities, International Trade, Active Learning
Chan, Charles C.; Tsui, Ming-sum; Chan, Mandy Y. C.; Hong, Joe H. – Journal of Teaching in Social Work, 2008
This study aims to evaluate the perception of a cohort of social workers studying for a part-time master's program in social work in using the popular Web-based learning platform--World Wide Web Course Tools (WebCT) as a complimentary method of teaching and learning. It was noted that social work profession began incorporating computer technology…
Descriptors: Masters Programs, Educational Environment, Social Work, Teaching Methods
Payette, Dennis L.; Gupta, Rakesh – American Journal of Business Education, 2009
Colleges and universities have increasingly invested in specialized software and hardware designed to enhance and facilitate the instructional process for faculty and students. One type of technological assistance is commonly known as course management software (CMS). Once learned, these CMS packages can greatly enhance and enrich the classroom…
Descriptors: Teacher Attitudes, Student Attitudes, Database Management Systems, Educational Technology
Trigano, Philippe C.; Giacomini-Pacurar, Ecaterina – Higher Education in Europe, 2004
CEPIAH is a method and a proposal for a Web-based system to be used to assist teachers in designing multimedia documents and in evaluating their prototypes. The proposed tool integrates two modules: one for the Evaluation of Multimedia Pedagogical and Interactive software (EMPI), and the other, a method for designing pedagogical hypermedia…
Descriptors: Hypermedia, Distance Education, Multimedia Materials, Material Development
Volk, Benno; Keller, Stefan Andreas – European Journal of Open, Distance and E-Learning, 2010
Since 2002 the "Zurich E-Learning Certificate" offers lecturers and academic staff from the three main universities in Zurich the possibility to take part in a professional development program which supports the acquirement of eCompetence. The program is the result of a cooperation between the University of Zurich (UZH), the Swiss…
Descriptors: Foreign Countries, Electronic Learning, College Faculty, Program Development
Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
Gaudioso, E.; Hernandez-del-Olmo, F.; Montero, M. – IEEE Transactions on Education, 2009
Teachers in e-learning play a crucial role as facilitators of the students' learning experiences. To this end, a teacher needs to monitor, understand and evaluate the activity of the students in the course. What is more, e-learning can be enhanced if tools for supporting teachers in this task are provided. In this paper, two experiences are…
Descriptors: Foreign Countries, Physics, Teacher Effectiveness, Teacher Role
Papastergiou, Marina – Computers & Education, 2009
The aim of this study was to assess the learning effectiveness and motivational appeal of a computer game for learning computer memory concepts, which was designed according to the curricular objectives and the subject matter of the Greek high school Computer Science (CS) curriculum, as compared to a similar application, encompassing identical…
Descriptors: Questionnaires, Computer Science Education, Females, Program Effectiveness
Fu, Fong-Ling; Su, Rong-Chang; Yu, Sheng-Chin – Computers & Education, 2009
In an effective e-learning game, the learner's enjoyment acts as a catalyst to encourage his/her learning initiative. Therefore, the availability of a scale that effectively measures the enjoyment offered by e-learning games assist the game designer to understanding the strength and flaw of the game efficiently from the learner's points of view.…
Descriptors: Online Courses, Questionnaires, Educational Games, Student Attitudes
Peer reviewedAguinis, Herman; And Others – Educational and Psychological Measurement, 1996
A program designed to administer questionnaires on IBM and IBM-compatible personal computers is described. The program prompts subjects to indicate responses by clicking on a graphic line segment or entering a numeric value. The program enhances accuracy in estimating moderating effects by overcoming transcriptional errors and scale coarseness.…
Descriptors: Computer Assisted Testing, Computer Software, Computer Software Evaluation, Estimation (Mathematics)
Peer reviewedIglesias, Omar A.; Paniagua, Carmen N.; Pessacq, Raul A. – Computer Applications in Engineering Education, 1997
Illustrates a method for evaluating educational software which allows quantitative rating of questions in three main categories: teaching contents and methodology; software and design features; and users' reactions; and a fourth group encompassing general qualitative questions. The methodology proved effective in evaluating an advanced…
Descriptors: Computer Software Evaluation, Educational Technology, Evaluation Criteria, Evaluation Methods
Peer reviewedAriew, Robert – Applied Language Learning, 1991
Provides information on software tools, technologies, strategies for evaluation, and factoring-in teaching considerations. Also included is an extensive review of computer-assisted language learning materials and a software evaluation questionnaire. (16 references) (GLR)
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Software, Computer Software Evaluation
Gould, Douglas J.; Terrell, Mark A.; Fleming, Jo – Anatomical Sciences Education, 2008
This usability study evaluated users' perceptions of a multimedia prototype for a new e-learning tool: Anatomy of the Central Nervous System: A Multimedia Course. Usability testing is a collection of formative evaluation methods that inform the developmental design of e-learning tools to maximize user acceptance, satisfaction, and adoption.…
Descriptors: Expertise, Electronic Learning, Instructional Design, Formative Evaluation

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