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Shortt, Mitchell; Tilak, Shantanu; Kuznetcova, Irina; Martens, Bethany; Akinkuolie, Babatunde – Computer Assisted Language Learning, 2023
More than 300 million people use the gamified mobile-assisted language learning (MALL) application (app) Duolingo. The challenging tasks, reward incentives, systematic levels, and the ranking of users according to their achievements are just some of the elements that demonstrate strong gamification elements within this popular language learning…
Descriptors: Gamification, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
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Elaish, Monther M.; Shuib, Liyana; Hwang, Gwo-Jen; Ghani, Norjihan Abdul; Yadegaridehkordi, Elaheh; Zainuddin, Siti Zaidah – Computer Assisted Language Learning, 2023
Technology-mediated learning has become a valuable tool, especially in the English language classroom. Nowadays, mobile learning is considered a significant educational tool for promoting education among learners. Several recent studies have attempted to examine different aspects of mobile learning. The size of the experimental group, and the…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, English (Second Language)
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Felix, Uschi – Computer Assisted Language Learning, 2005
This paper presents a comprehensive picture of what has been investigated in terms of CALL effectiveness over the period 2000-2004 and determines why this question is still such a difficult one to answer. The study looks at both strengths and weaknesses in this body of work and singles out models of good design practice. While a perfect research…
Descriptors: Teaching Methods, Research Design, Learning Processes, Investigations
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Felix, Uschi – Computer Assisted Language Learning, 2005
This paper presents a comprehensive picture of what has been investigated in terms of CALL effectiveness over the period 2000-2004 and determines why this question is still such a difficult one to answer. The study looks at both strengths and weaknesses in this body of work and singles out models of good design practice. While a perfect research…
Descriptors: Teaching Methods, Research Design, Learning Processes, Investigations