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Mayer, Richard E.; Lieberman, Debra A. – Educational Technology, 2011
This article is a guide for researchers interested in assessing the effectiveness of serious computer-based games (or video games, digital games, or electronic games) intended to improve health and health care. It presents a definition of health games, a rationale for their use, an overview of the current state of research, and recommendations for…
Descriptors: Scientific Research, Video Games, Research Methodology, Health Behavior
Milwaukee Public Schools, WI. Div. of Curriculum and Instruction. – 1966
The study is a project undertaken by the school psychologists of the Milwaukee Public Schools in order to evaluate the psychological services provided to primary and secondary school children from areas of economic deprivation who are experiencing learning or behavioral problems. Research design was of the test-retest variety; specifically, I.Q.…
Descriptors: Attendance, Behavior Modification, Economically Disadvantaged, Educational Research