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Showing 1 to 15 of 404 results Save | Export
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Nagle, Tadhg; Birkbeck, Gail; Daly, Niamh; Jones, Sharon; O'Sullivan, John; Sammon, David – Journal of Information Systems Education, 2023
This study shares the direct experiences of designing and implementing methodological "learning-by-doing" for Action Design Research (ADR) within a 5-credit module that condenses the realities of completing a full ADR project without compromising the rigour of the approach. The module is described in detail, along with the specifics of…
Descriptors: Action Research, Design, Outcomes of Education, Research Methodology
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Markus Obczovsky; Angelika Bernsteiner; Claudia Haagen-Schützenhöfer; Thomas Schubatzky – Science Education, 2025
There is a general consensus that design-based research (DBR) is a genre of approaches in education research to design interventions for specific problems with the aim to gain an understanding of how they work in the problem context. While there is a considerable body of literature discussing the epistemic and methodological aspects of DBR, we…
Descriptors: Research Methodology, Instructional Design, Educational Research, Intervention
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Stephanie L. Moore; Craig D. Howard; Elizabeth Boling; Heather Leary; Charles B. Hodges – Educational Technology Research and Development, 2024
In the field of educational technology and instructional design, research methods are emerging that aim to curate different forms of knowledge and insights beyond traditional research studies, or what Reigeluth and An (in Reigeluth and Carr-Chellman (eds) Instructional-design theories and models: Building a common knowledge base, Lawrence Erlbaum…
Descriptors: Educational Technology, Instructional Design, Research Methodology, Research Design
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Hong-Yu Cheng; Feng Bin-Qian; Hao-Zhe Jiang – European Journal of Education, 2025
Many previous studies have indicated that teachers often hold a blend of conceptions of teaching, combining both teacher-oriented and student-oriented perspectives. This research extends the existing literature by investigating whether these mixed conceptions lead to dissonant combinations, and by examining how teachers perceive and manage these…
Descriptors: Teacher Educators, Teacher Attitudes, Foreign Countries, Educational Research
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Robyn Thomas Pitts – Curriculum and Teaching Dialogue, 2023
The evidence continuum is a five-domain model for building evidence through needs assessment, program theory, process evaluation, outcomes and impact evaluation, and optimization studies. In this conceptual article, the first two domains of the evidence continuum are used to design a learner centered course on advanced research methods, and…
Descriptors: Instructional Design, Teaching Methods, Student Centered Learning, Models
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Cronje, Johannes C. – Electronic Journal of e-Learning, 2020
This paper presents a model for developing research questions that are aligned to research aims for research design in e-learning. The model is proposed as a solution to the on-going problem of heterogeneity of research problems. The model is based on Burrell and Morgan's four social paradigms, and integrates four research aims, namely, explore,…
Descriptors: Research Design, Research Methodology, Educational Research, Electronic Learning
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Charles M. Reigeluth; Peter C. Honebein – Educational Technology Research and Development, 2024
Since 1983, the Instructional Theory Framework (ITF) (and its subsequent improvements) has guided instructional designers and researchers in designing and developing useful learner experiences (LX). For the past 40 years, the ITF was laser-focused on the selection of instructional methods, downplaying delivery methods (media) and management…
Descriptors: Teaching Methods, Media Literacy, Improvement, Validity
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Mairead Seymour – Education and Information Technologies, 2024
This paper documents the process and outcomes of redesigning an online research methods module for taught postgraduate students using Universal Design for Learning (UDL). It also explores the effectiveness of UDL-informed design and practice to support the development of social, cognitive and teacher presence as defined under the Community of…
Descriptors: Graduate Students, Courses, Research Methodology, Instructional Design
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Ackerman, Rakefet – Educational Psychology Review, 2023
Solving problems in educational settings, as in daily-life scenarios, involves constantly assessing one's own confidence in each considered solution. Metacognitive research has exposed cues that may bias confidence judgments (e.g., familiarity with question terms). Typically, metacognitive research methodologies require examining misleading cues…
Descriptors: Cues, Instructional Design, Bias, Problem Solving
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Handley, Holley; Hastings, Nancy B. – Impacting Education: Journal on Transforming Professional Practice, 2023
This essay describes the design, and subsequent redesign, of the research methods courses included in an Instructional and Performance Technology (IPT) EdD program at a regional comprehensive university in the southeast United States. The program under examination was developed based on the principles of the Carnegie Project for the Education…
Descriptors: Instructional Design, Research Methodology, Doctoral Programs, Curriculum
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Seo, JooYoung; Moon, Jewoong; Choi, Gi Woong; Do, Jaewoo – TechTrends: Linking Research and Practice to Improve Learning, 2022
The purpose of this paper is to explore three computational approaches to ethnographic research within digital learning environments: virtual ethnography; quantitative ethnography; and computational ethnography. Recently, researchers have become more interested in computational ethnographic approaches due to their alignment with the massive…
Descriptors: Computation, Ethnography, Educational Research, Electronic Learning
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Owen Gottlieb; Ian Schreiber – International Journal of Designs for Learning, 2020
Lost & Found is a tabletop-to-mobile game series designed for teaching medieval religious legal systems. The long-term goals of the project are to change the discourse around religious laws, such as foregrounding the prosocial aspects of religious law such as collaboration, cooperation, and communal sustainability. This design case focuses on…
Descriptors: Game Based Learning, Educational Games, History Instruction, Design
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Juebei Chen; Xiangyun Du; Dan Jiang; Aida Guerra; Bente Nørgaard – European Journal of Engineering Education, 2024
The pedagogical development (PD) for educators in higher engineering education is indispensable to the promotion of educational changes and high-quality teaching and learning necessary to train twenty-first century engineering talents. With the expansion of various PD activities in engineering education in recent decades, there is a growing need…
Descriptors: Teaching Methods, Faculty Development, College Faculty, Engineering Education
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Christiane Reilly; Thomas C. Reeves – Active Learning in Higher Education, 2024
This design-based research (DBR) study had both local and general goals. Its local goal was to increase active learning in the online courses offered at a large research university in the midwestern United States. Its larger goal was to define active learning design principles for online courses in general, so that they might be used to improve…
Descriptors: Active Learning, Instructional Design, Research Methodology, Educational Research
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Tomita, Kei; Alangari, Husa; Zhu, Meina; Ergulec, Fatih; Lachheb, Ahmed; Boling, Elizabeth – TechTrends: Linking Research and Practice to Improve Learning, 2021
Studies of instructional design (ID) practices do not always highlight the inner workings of the research method and can leave readers without a clear understanding of how the study was actually carried out, particularly if it encompassed some complexity in process. As a team of researchers with different levels of scholarly expertise and…
Descriptors: Qualitative Research, Research Methodology, Educational Research, Instructional Design
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