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Rupp, Andre A.; Gushta, Matthew; Mislevy, Robert J.; Shaffer, David Williamson – Journal of Technology, Learning, and Assessment, 2010
We are currently at an exciting juncture in developing effective means for assessing so-called 21st-century skills in an innovative yet reliable fashion. One of these avenues leads through the world of "epistemic games" (Shaffer, 2006a), which are games designed to give learners the rich experience of professional practica within a discipline.…
Descriptors: Research Methodology, Educational Research, Evaluation Methods, Educational Games
Tatsuoka, Kikumi K.; Tatsuoka, Maurice M. – 1985
The study examines the rule space model, a probabilistic model capable of measuring cognitive skill acquisition and of diagnosing erroneous rules of operation in a procedural domain. The model involves two important components: (1) determination of a set of bug distributions (bug density functions representing clusters around the rules); and (2)…
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Assisted Testing, Computer Software