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Showing 1 to 15 of 52 results Save | Export
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Güliz Aydin; Osman Mutlu – International Journal of Contemporary Educational Research, 2023
The aim of this study is to investigate the effects of Project-Based Learning (PBL) and Flipped Classroom Model (FCM) supported by PBL on sixth grade students' academic achievement, retention of knowledge, and individual innovation competence. A quasi-experimental design with a pre-test and post-test control group was used in the study. While the…
Descriptors: Active Learning, Student Projects, Flipped Classroom, Academic Achievement
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Ai-Jou Pan; Yea-Tzu Yuan; Pao-Nan Chou – SAGE Open, 2025
In the current technology-driven era, digital game-based learning (DGBL) has emerged as a practical approach for enhancing mathematics achievement among young students. It is believed that digital drill-and-practice educational games can replace traditional pen-and-paper drills in mathematics education and have a better influence on incorporating…
Descriptors: Mathematics Education, Mathematics Instruction, Educational Games, Game Based Learning
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Çolak, Kerem; Aydin, Rahman Ibrahim – Journal of Educational Research, 2022
This study aims to reveal the effect of using mnemonic strategies on student success in the teaching of history components in social studies, the permanence of their knowledge, and the students'opinions about this practice. The nonequivalent pretest--posttest control group model based on the quasi-experimental method was used in the study. After…
Descriptors: Mnemonics, Social Studies, Academic Achievement, History Instruction
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Mark Feng Teng – Computer Assisted Language Learning, 2025
Working memory (WM) may be an essential component of incidental vocabulary learning and retention from captioned videos. However, how WM affects young learners' incidental vocabulary learning under different types of captions remains unclear. The present study employs a between-subject research design. The main purpose is to examine how two types…
Descriptors: Captions, Incidental Learning, Vocabulary Development, English (Second Language)
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Nesimyan-Agadi, Dina; Assaraf, Orit Ben Zvi – Journal of Research in Science Teaching, 2022
Informal learning environments such as Natural History Museums can introduce visitors to a variety of topics in evolution by providing accessible representations of concepts like geological time, evolutionary mechanisms, biological diversity, geological time, and fossil dating. Our study examined sixth-grade students' conceptualization of…
Descriptors: Informal Education, Extracurricular Activities, Enrichment Activities, Authentic Learning
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Gunel, Emre; Top, Ercan – International Journal of Technology in Education, 2022
This study aims to integrate video games into classrooms not as a replacement for regular lessons but as supplementary materials under the teacher's supervision. To this extent, the researcher created an educational English learning video game specifically modeled on the students' real lives. Ninety-six middle school students, 48 in the control…
Descriptors: Educational Games, Video Games, Vocabulary Development, Retention (Psychology)
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Jiwon Hwang; Sam Choo; Stephanie Morano; Mengyuan Liang; Matthew Kabel – Learning Disabilities Research & Practice, 2024
Recent studies have posited that K-12 science, technology, engineering, and mathematics (STEM) education should go beyond traditional subject silos and take an interdisciplinary approach that integrates these core subjects into a cohesive curriculum to foster authentic problem-solving skills. The purpose of this study was to field test one of five…
Descriptors: STEM Education, Interdisciplinary Approach, Learning Disabilities, Students with Disabilities
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Sanlitürk, Arda Danistay; Zeybek, Gülçin – Journal of Science Learning, 2022
In the digital age we live in, electronic teaching materials can effectively increase students' participation in the learning and teaching process. In addition, it is known that using visual materials in science education has a positive effect on learning in this direction. The study aims to determine the effect of digital concept cartoons in the…
Descriptors: Instructional Materials, Teaching Methods, Cartoons, Science Instruction
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Yildirim, Ramazan; Ortak, Saban – International Journal of Psychology and Educational Studies, 2021
In this study, the effects of the authentic learning approach in social studies on academic achievement, retention of knowledge, and attitude towards the course were investigated. In the study, a quasi-experimental pre-test-post-test design with a non-equivalent control group was used. The study group consisted of 50 6th grade students. In the…
Descriptors: Instructional Effectiveness, Teaching Methods, Authentic Learning, Social Studies
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Sarioglan, Ayberk Bostan; Gedik, Ibrahim – Cypriot Journal of Educational Sciences, 2020
This study aims to investigate the effect of guided inquiry-based learning approach on conceptual change and durability of sixth-grade middle school students regarding density concept. In this study, qualitative research methods were used. The study group consisted of 26 students studying in the sixth grade of a state middle school in the western…
Descriptors: Instructional Effectiveness, Teacher Guidance, Active Learning, Inquiry
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Kwon, Kyungbin; Ottenbreit-Leftwich, Anne T.; Brush, Thomas A.; Jeon, Minji; Yan, Ge – Educational Technology Research and Development, 2021
This study investigated how a computer science (CS) problem-based curriculum impacted elementary students' CS learning and attitudes. Four sixth-grade teachers and 200 of their students participated in the study. Researchers developed a CS curriculum in collaboration with the teachers, which consisted of two main units: (1) an introduction to…
Descriptors: Problem Based Learning, Elementary School Curriculum, Elementary School Students, Student Attitudes
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Ziegler, Esther; Edelsbrunner, Peter A.; Star, Jon R. – Journal of Educational Psychology, 2019
Introducing new concepts to learners in an order of increasing complexity appears to be beneficial for learning, but typically introduction of concepts does not always adhere to this principle. We examined whether introducing new algebra concepts in a contrasted manner or in an order of increasing complexity instead of a different more typical…
Descriptors: Interference (Learning), Difficulty Level, Algebra, Mathematics Instruction
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Binhomran, Kholoud; Altalhab, Sultan – JALT CALL Journal, 2021
This study seeks to contribute to the small, but growing area of research regarding technology potential in the field of vocabulary research. The study aims to determine the usefulness of augmented reality (AR) technology in EFL vocabulary learning. An experiment was conducted to examine young learners' motivation and vocabulary retention. The…
Descriptors: Simulated Environment, Computer Simulation, Educational Technology, Vocabulary Development
Rusçuklu, Pinar; Özer, Dilek Zeren – Online Submission, 2018
The purpose of this study is to find out the effects of teaching the unit "Granular Structure of Substances" using a four-stage life-based teaching model on students' academic achievement and the retention of learning. The study employed a pretest-posttest randomized control group design. It surveyed a total of 52 6th-grade students…
Descriptors: Academic Achievement, Instructional Effectiveness, Retention (Psychology), Middle School Students
Mesghina, Almaz; Richland, Lindsey – Grantee Submission, 2020
Expressive writing (EW), or writing about one's thoughts and feelings, has been posited to reduce the working memory (WM) load that pressure and anxiety can impose on test-takers. The mechanisms of EW are far from clear, however, and social and developmental questions about its role in shaping children's engagement with academic contexts remain.…
Descriptors: Elementary School Students, Middle School Students, Grade 5, Grade 6
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