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Qiuyue Yang; Jon-Chao Hong; Jianjun Gu – International Journal of Technology and Design Education, 2024
Arts design has been proven to enable designers to have a meaningful learning of STEAM, but research on a checklist for assessing Arts design based on evaluating entries in a STEAM contest is still rare. Therefore, this study developed a checklist for assessing Arts design for evaluating miniature robots in a STEAM contest. Using an example of…
Descriptors: STEM Education, Art Education, Foreign Countries, Check Lists
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Wenhao Yu; Yiyang You; Feng-Kuang Chiang – Journal of Computer Assisted Learning, 2025
Background: Educational robots are regarded as effective learning tools in science, technology, engineering, and mathematics (STEM) education, and educational robotics competitions have become highly popular. Objectives: This study investigated the effects of participation in an educational robotics competition, the World Robot Olympiad, from the…
Descriptors: Robotics, Technology Uses in Education, STEM Education, Competition
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Zhong, Baichang; Xia, Liying – Journal of Computer Assisted Learning, 2022
Background: Although some researchers have applied both cooperation and competition in the practice of robotics education, most of these practices were not systematic, and there was no integration design for intra-group cooperation and inter-group competition. Objectives: The study aims to examine the effects of different coopetition designs on…
Descriptors: Robotics, Cooperation, Competition, Elementary School Students
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Mallik, Abhidipta; Liu, Dongdong; Kapila, Vikram – Education and Information Technologies, 2023
Rapid advances in science and engineering, and pervasive adoption of resulting technological products, are influencing every aspect of human living and fueling a growing demand for a workforce that is adequately prepared for the emerging occupations in STEM fields. Educating students for success in the modern technology-rich workplace requires…
Descriptors: High School Teachers, Robotics, Workshops, Self Efficacy
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Feng-Kuang Chiang; Zhonghua Tang; Dan Zhu; Xianqing Bao – International Journal of Technology and Design Education, 2024
Robotics competitions boosts the development of STEM education, but gender disparity in this field remains rarely addressed by researchers. This study focused on the World Robot Olympiad (WRO) and tried to explore the gender differences through investigation method. The research questions are as follows: RQ1, what is the tendency of girls'…
Descriptors: Robotics, Competition, STEM Education, Gender Differences
Albert Edward Willson IV – ProQuest LLC, 2024
This study was an action research analysis of a competitive, after-school robotics program in the Woodland Hills School District. A longitudinal quantitative analysis was used to measure the effects of the after-school program on academic achievement and student engagement in school. Grade Point Average was measured before the program began and…
Descriptors: Robotics, After School Programs, Academic Achievement, Learner Engagement
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Chiang, Feng-Kuang; Liu, Yan-qiu; Feng, Xiran; Zhuang, Yaoxian; Sun, Yulong – Interactive Learning Environments, 2023
Educational robots have been widely used in STEM education because they are operable and programmable. Robotics competitions for primary- and secondary-school students are becoming increasingly popular. The World Robot Olympiad (WRO) is an international robotics competition; each group of participants builds a robot with LEGO based on a challenge…
Descriptors: Robotics, Competition, Student Participation, STEM Education
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Ladias, Anastasios; Mikropoulos, Aristotelis; Ladias, Demetrios; Bellou, Ioanna – Themes in eLearning, 2021
This paper reports on CodeOrama, a visualization tool that displays the entire source code in a two-dimensional representation created to support the representation of a complex code in block-based programming environments, like Scratch, by using a two-dimension table. CodeOrama can be used by the students for the development of their programs as…
Descriptors: Visualization, Coding, Programming, Programming Languages
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Dirsuweit, Teresa; Gouws, Patricia – Interchange: A Quarterly Review of Education, 2023
The lack of participation of girls in programming robotics is well documented in the international literature on the subject. The Inspired Towards Science, Engineering and Technology (I-SET) is a community engagement project that promotes science engagement in predominantly disadvantaged communities. In this paper, we present the findings of an…
Descriptors: Females, Communities of Practice, Barriers, Sexual Identity
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Pramod Abichandani; Deepan Lobo; Branislav Dimitrijevic; Ashish Borgaonkar; Jaskirat Sodhi; Smit Kabrawala; Daniel Brateris; Moshe Kam – Interactive Learning Environments, 2024
This paper presents a competition-based active learning approach that prepares undergraduate students for careers in the drone industry. The competition-based learning (CBL) approach focuses on preparing students for three key drone industry requirements (1) drone assembly, testing, and validation using commercial off-the-shelf (COTS) parts, (2)…
Descriptors: Active Learning, Competition, Undergraduate Students, Aviation Technology
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Sisman, Burak; Kucuk, Sevda; Ozcan, Neslihan – Journal of Computer Assisted Learning, 2022
Background: Educational robotics (ER) is a means of teaching technology and engineering to students that offers an active learning environment by encouraging them to create meaningful and unique products. ER also gives students the opportunity to work collaboratively. Objectives: In this study, elementary school students' behavioral patterns were…
Descriptors: Elementary School Students, Student Behavior, Behavior Patterns, Cooperative Learning
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Fauber, Daphne; Becker-Blau, Renee – Technology and Engineering Teacher, 2020
Informal STEM education experiences can be invaluable to students as a means of developing their future career goals and career interests. Extracurricular programs in the form of clubs, competitions, teams, and activities provide a platform for these informal education experiences. There are many STEM-focused extracurricular options for students,…
Descriptors: STEM Education, Robotics, Informal Education, Extracurricular Activities
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Parent, Simon; Iatauro, Sara – LEARNing Landscapes, 2019
The 2018 edition of RoboCup allowed young people from "Centre de formation en entreprise et récupération (CFER) de Bellechasse" to demonstrate their skills in programming and robotics. In this school, as in many schools, the use of technology is a particularly effective learning tool, especially for students facing challenges. The…
Descriptors: Robotics, Inclusion, Programming, Technology Uses in Education
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Chen, Ching-Huei; Yang, Chin-Kun; Huang, Kun; Yao, Kai-Chao – Journal of Computer Assisted Learning, 2020
Robotics education has received an increasing attention in recent years as a means to build students' motivation, team collaboration skills, and other valuable 21st century competencies. Yet there is a lack of experimental studies to investigate and identify strategies to facilitate robotics education. This study adopted a 2 × 2 quasi-experimental…
Descriptors: Computer Simulation, Competition, Robotics, 21st Century Skills
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Dwivedi, Rajeev; Kumar, Arpan; Babu, Bharathy; Grandhi, Nipun; Meka, Rishi; Ahuja, Varun – Education Sciences, 2021
Finding context, examples, and ample hands-on experimentation is fundamental for understanding complex ideas in subjects such as science and math. Recent popularity of competitive robotics has become a catalyst in the development of DIY and hobby kits. Manufacturers have made available easy to work, re-configurable, and functional, structural…
Descriptors: Competition, Robotics, Class Activities, Skill Development
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