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Holly M. Golecki; Jason Robinson; Caroline Cvetkovic; Conor Walsh – Biomedical Engineering Education, 2024
Experiential learning in biomedical engineering curricula is a critical component to developing graduates who are equipped to contribute to technical design tasks in their careers. This paper presents the development and implementation of an undergraduate and graduate-level soft material robotics design course focused on applications in medical…
Descriptors: Equipment, Design, Robotics, Experiential Learning
Erik Weber; Julie Mennes – Issues in Interdisciplinary Studies, 2024
In this paper, we analyse what interdisciplinary integration looks like in a research project aimed at developing Probo, a social robot that can be used as an interface by therapists working with autistic children. With our analysis, we contribute to a piecemeal approach to theorizing about integration, which is sensitive to the diversity of goals…
Descriptors: Interdisciplinary Approach, Research Projects, Therapy, Autism Spectrum Disorders
Chang Cai; Gaoxia Zhu; Min Ma – Education and Information Technologies, 2025
Interdisciplinary learning requires students to integrate knowledge and methods from different disciplines, prompting advanced skills development and knowledge construction by connecting diverse subjects. Artificial Intelligence (AI), with its rich information base and abilities to track learning and provide personalized support, has the potential…
Descriptors: Artificial Intelligence, Technology Uses in Education, Interdisciplinary Approach, Influence of Technology
Liu, Lijuan; Oh, Hyunjoo; Zhang, Lingyan; Fang, Tuo; Huang, Muling; Hao, Yue; Wang, Junwu; Yao, Cheng; Ying, Fangtian – International Journal of Technology and Design Education, 2023
The underwater robot (UR) is an embodiment of interdisciplinary technologies, integrating underwater communication, machinery, marine science, computer science, and robotics. Although URs enable a highly engaging and exploratory construction that can foster children's engineering education and ocean literacy, little work has explored UR design and…
Descriptors: Robotics, Play, Interdisciplinary Approach, Water
Cassidy, Michael; Puttick, Gillian – Journal of Science Education and Technology, 2022
Research shows that interdisciplinary learning approaches increase student knowledge and interest in science, technology, engineering, and mathematics. However, there is little empirical evidence about teacher enactment of interdisciplinary curricula, especially at the middle school level. In the Designing Biomimetic Robots (BioRobots) project,…
Descriptors: Middle School Teachers, Interdisciplinary Approach, STEM Education, Robotics
Jyun-Chen Chen; Chia-Yu Liu – Journal of Computer Assisted Learning, 2025
Background: Based on the embodied cognition perspective, interdisciplinary hands-on learning combines several disciplines, such as science, technology, engineering and mathematics (STEM), to improve students' capacity to solve real-world problems. Despite the popularity of interdisciplinary hands-on learning, particularly the six-phase 6E model,…
Descriptors: Interdisciplinary Approach, Experiential Learning, STEM Education, Problem Solving
Chi-Cheng Chang; Yu-Kai Chen – Asia Pacific Journal of Education, 2025
Project-based learning (PjBL) facilitates STEM learning, but the integrity of the project activities is a challenge and the design of integrated STEM courses through PjBL remains unclear. The purpose of this study was to design and evaluate a transdisciplinary STEM course integrated through PjBL in robotics. Participants in the teaching experiment…
Descriptors: Student Projects, Active Learning, STEM Education, Robotics
Anna F. DeJarnette; Stephanie M. Rollmann; Dieter F. Vanderelst; John E. Layne; Anna Hutchinson – Journal of College Science Teaching, 2024
Transdisciplinary learning--where students develop and apply knowledge from multiple disciplines to solve open-ended problems--is necessary to prepare students for the most pressing real-world problems. Because transdisciplinary education often requires reimagining the content and design of undergraduate science courses, it can be a challenge for…
Descriptors: Animals, Robotics, Cooperation, Interdisciplinary Approach
Ali Kürsat Erümit; Rabia Özdemir Sarialioglu – Discover Education, 2025
There is increasing interest in the use of artificial intelligence technologies, which have become a transformative force in the field of education, in educational fields that include subject areas that support lifelong learning, such as science and chemistry education. In this study, a systematic review was conducted on the use and effects of…
Descriptors: Artificial Intelligence, Science Education, Chemistry, Interdisciplinary Approach
Jillian Powers; Susannah Brown; Robert Bogle; Ann Musgrove; Susan Wemette – Journal of Interactive Learning Research, 2024
This mixed-methods study explored the impact of science, technology, engineering, art, and mathematics (STEAM) lessons on elementary students' STEAM knowledge, identities, and attitudes toward STEAM education. The study was conducted at an independent school in South Florida, United States, which employs arts integration pedagogy to serve at-risk…
Descriptors: STEM Education, Art Education, Elementary School Students, Knowledge Level
Canan Mesutoglu; Durdane Bayram-Jacobs; Johanna Vennix; Anne Limburg; Birgit Pepin – Research in Science & Technological Education, 2024
Background: In responding to the global problems facing humankind, there is great value in equipping science and engineering students with skills to function well in multidisciplinary teams. Little attention has been paid into the factors that influence multidisciplinary collaboration and teamwork of science and engineering students. Purpose: This…
Descriptors: Teamwork, Physics, Engineering Education, Problem Based Learning
Elina Hannula; Kati Sormunen; Kai Hakkarainen; Tiina Korhonen – Education and Information Technologies, 2025
Transdisciplinary invention projects based on traditional and digital fabrication technologies engage young people in designing and making complex artifacts and constitute a central aspect of future-oriented education. In Finland, comprehensive school students (aged 7-15) from all over the country can practice their inventive skills in the annual…
Descriptors: Student Experience, Student Projects, Intellectual Property, Programming
Matthew W. Rutherford; Brian E. Whitacre; Levi Captain; Sabit Ekin; Julie Angle; Tom Hensley; John F. O'Hara – IEEE Transactions on Education, 2025
Contribution: Case study of a rural-focused educational program with two components: 1) introducing high school students and teachers to smart and connected technologies (SCTs) that can be used to solve local problems and 2) engaging the local community in supporting local technology-driven entrepreneurship. Background: Rural communities typically…
Descriptors: Rural Areas, Entrepreneurship, High School Students, Robotics
Monteiro, Ana Francisca; Miranda-Pinto, Maribel; Osório, António José – Education Sciences, 2021
Coding is increasingly recognized as a new literacy that should be encouraged at a young age. This understanding has recontextualized computer science as a compulsory school subject and has informed several developmentally appropriate approaches to computation, including for preschool children. This study focuses on the introduction of three…
Descriptors: Coding, Literacy, Computation, Thinking Skills
Christopher Dignam; Lisa K. Pennington; Assma Daifallah – International Journal on Social and Education Sciences, 2024
This study examines interdisciplinary and transdisciplinary interconnections within STEAM (Science, Technology, Engineering, Art, and Mathematics), the humanities, and their collective impacts on civilizations over time. This study includes a comprehensive overview of STEAM education and its integration with historical context and explores…
Descriptors: Art Education, STEM Education, Humanities Instruction, Interdisciplinary Approach

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