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Banatul Murtafi'ah; Intan Pradita – Journal of Applied Research in Higher Education, 2024
Purpose: The previous coronavirus disease 2019 (COVID-19) pandemic has forced pre-service English teachers to conduct their teaching simulation virtually. In the context of online teaching, social presence is vital for effective learning. This skill is perceived as a way to humanize the online learning process. This article explores how social…
Descriptors: COVID-19, Pandemics, Online Courses, Interpersonal Relationship
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Nyström, Sofia; Dahlberg, Johanna; Edelbring, Samuel; Hult, Håkan; Abrandt Dahlgren, Madeleine – Studies in Continuing Education, 2017
The increasing complexity of health care practice makes continuing professional development (CPD) essential for health care professionals. Simulation-based training is a CPD activity that is often applied to improve interprofessional collaboration and the quality of care. The aim of this study is to explore simulation as a pedagogical practice for…
Descriptors: Allied Health Personnel, Health Services, Professional Development, Simulation
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Strachan, Angus; And Others – Teaching of Psychology, 1980
Describes a conceptual framework for training college-level instructors of psychology in teaching skills. Discusses five basic processes: (1) informing; (2) modeling; (3) experiencing; (4) discussing; and (5) feedback. (Author/CK)
Descriptors: Discussion, Feedback, Higher Education, Psychology
Letwin, Robert, Ed. – Successful Meetings: Manual for Small Meetings, 1975
Explores non-scripted role playing, dialogue role playing, sociodrama, and skits as variations of simulation techniques. Provides step-by-step guidelines for conducting such sessions. Successful Meetings, Bill Communications, Inc., 1422 Chestnut Street, Philadelphia, Pa. 19102. Subscription Rates: yearly (US, Canada, Mexico) $14.00; elsewhere,…
Descriptors: Higher Education, Interpersonal Relationship, Role Models, Role Playing
Wager, Walter – Educational Technology, 1979
This investigation of the effect of stimulus environment design on the probability of desired attitude learning provides a rationale for attitudes as reinforcement or reward values and discusses the roles of human models, group discussion, simulation, visual and verbal mediations of experiences, frequency of exposure, media selection, and learning…
Descriptors: Attitude Change, Audiovisual Communications, Cognitive Style, Educational Attitudes
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Triplett, John W.; And Others – American Journal of Pharmaceutical Education, 1992
This paper describes the development and evolution of a modular pharmacy practice course that uses practitioners as role-model instructors in prepared and impromptu scenarios. The course reviews the top 200 drug products while introducing students to both community and institutional practice settings. Appendices include a summary of the…
Descriptors: Course Descriptions, Curriculum Development, Drug Education, Grading
Yager, Geoffrey G. – 1985
Since the vicarious participation analogue is frequently used to provide modeling of appropriate counselor skills to beginning counselor trainees, this model and its various forms are of particular relevance to counselor training. An investigation was designed to examine the effects of the level of the simulation of a counseling session upon…
Descriptors: Counseling Effectiveness, Counselor Evaluation, Counselor Training, Graduate Students
Rayder, Nick; And Others – 1979
A program is described in which physically disabled adults were hired as teacher aides to work in mainstreamed classrooms. It was found that these aides not only served as role models for handicapped children but also increased the sensitivity of normal students. (JD)
Descriptors: Individual Development, Mainstreaming, Physical Disabilities, Program Descriptions
Robinson, Karen; And Others – 1990
The premise of this presentation is that clinical experiences are superior to many traditional kinds of field placements. Four types of clinical experiences are described: participant observation in special education classrooms; a team planned cooperative teaching experience; participation in the activities of a college reading clinic; and…
Descriptors: Change Strategies, Classroom Observation Techniques, Clinical Supervision (of Teachers), Higher Education
Prodanou, Anna – 1972
In April 1971 the Ontario Educational Communications Authority evaluated its simulation game "Operation Moonvigil", an action and reflection process for students in grades five through nine, designed to allow them to discover how and why institutions come into being and interact with individuals. Questionnaires were distributed, student…
Descriptors: Educational Games, Evaluation, Games, Grade 5
Virgin, Albert E. – 1972
An evaluation assessed the simulation game called "Operation Moonvigil". The program consisted of eight daily five minute telecasts followed by 30 minutes of classroom activities based on information communicated during the telecast. Teachers, pupils, and non-participant observers provided data through questionnaires, diaries, and…
Descriptors: Educational Games, Evaluation, Games, Grade 5
Thayer, Lou – 1978
The goal of this inservice guide for teaching consumer education at the secondary and adult level is to help consumers become more assertive when buying goods and services. A major section in the guide defines assertiveness. The four basic components of assertive behavior are the ability to express emotions openly, the capacity to exercise one's…
Descriptors: Adult Education, Assertiveness, Business Education, Change Agents
Drake, Larry – 1991
This module offering an overview of teaching strategies is 1 in a series of 10 modules written for vocational education teacher education programs. It is to supplement the American Association for Vocational Instructional Materials's Category C: Instructional Execution (Modules C-1 through C-30) of the Professional Teacher Education Module Series.…
Descriptors: Behavioral Objectives, Cognitive Style, Competency Based Teacher Education, Course Content