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Ladousse, Gillian Porter – Simulation/Games for Learning, 1982
Examines some of the reasons that role playing and simulation are not heavily used as teaching techniques in language classes and discusses the need for a better understanding of the nature and scope of the techniques. Ways in which these techniques might be more fully exploited are suggested. (Author/JL)
Descriptors: Class Activities, Instructional Systems, Language Teachers, Learning Activities
Saunders, Danny; Gunn, Rod – Simulation/Games for Learning, 1990
Discusses assessment and evaluation instruments associated with the observation and analysis of communication within groups involved in simulations, games, and role play workshops. Interpersonal communication is described from three perspectives: (1) observer-based, (2) self-assessment, and (3) a combination of self- and colearner assessment. (21…
Descriptors: Communication Skills, Evaluation Methods, Experiential Learning, Feedback
Ellington, Henry – Simulation/Games for Learning, 1992
Describes the Grampion Primary Industry Project, a curriculum development project which used games, role playing, and simulation to teach students from kindergarten through grade seven about the business world. Outcomes showed the project succeeded in achieving objectives all across the primary curriculum. Specific games are described. (three…
Descriptors: Age Differences, Business, Case Studies, Curriculum Development
Saunders, Daniel – Simulation/Games for Learning, 1983
Gives details of a simulated boardroom exercise for communication studies students, which illustrates aspects of role-playing, group processes, and mass media as the board decides on the amount and distribution of cuts for their local television station, taking into consideration competition from other television stations. (EAO)
Descriptors: Business Communication, Communications, Foreign Countries, Group Dynamics