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Todd Whitney; Justin T. Cooper; Kate Snider – Journal of Special Education Technology, 2025
Students with disabilities are being educated in the general education setting at an ever-increasing rate; therefore, it becomes imperative that educator preparation programs ensure that pre-service teachers are equipped to meet the needs of all students. Teacher education scholars have encouraged educator preparation programs to maximize the…
Descriptors: Students with Disabilities, Preservice Teachers, Preservice Teacher Education, Inclusion
"World of Warcraft" and the Impact of Game Culture and "Play" in an Undergraduate Game Design Course
Dickey, Michele D. – Computers & Education, 2011
During the past two decades, digital games have become an increasingly popular source of study for academics, educational researchers and instructional designers. Much has been written about the potential of games for teaching and learning, both in the design of educational/serious games and the implementation of off-the-shelf games for learning.…
Descriptors: Instructional Design, Play, Educational Games, Classroom Environment
Wolfenstein, Moses – ProQuest LLC, 2010
Over the course of the last several decades, K-12 educational systems have begun to adopt digital technologies to support teaching and learning. These tools have enabled the rise of online schools as well as fundamentally changing practices of school leadership. However little attention has been given to how instructional leadership is changed…
Descriptors: Elementary Secondary Education, Instructional Leadership, Technology Uses in Education, Role Playing
Traphagan, Tomoko Watanabe; Chiang, Yueh-hui Vanessa; Chang, Hyeseung Maria; Wattanawaha, Benjaporn; Lee, Haekyung; Mayrath, Michael Charles; Woo, Jeongwon; Yoon, Hyo-Jin; Jee, Min Jung; Resta, Paul E. – Computers & Education, 2010
Using a framework of cognitive, social, and teaching presence, the nature of learning experiences in a three-dimensional virtual world environment (Second Life) and a text-chat learning environment without visuals (TeachNet) were investigated. A mixed method of code frequencies, coherence graphs, interviews, and a survey was used. The results…
Descriptors: Computer Mediated Communication, Cooperation, Cognitive Processes, Debate
IEEE Conference on Software Engineering Education and Training, Proceedings (MS), 2012
The Conference on Software Engineering Education and Training (CSEE&T) is the premier international peer-reviewed conference, sponsored by the Institute of Electrical and Electronics Engineers, Inc. (IEEE) Computer Society, which addresses all major areas related to software engineering education, training, and professionalism. This year, as…
Descriptors: Computer Science Education, Engineering Education, Computer Software, Conferences (Gatherings)
Ripley, Brian; Carter, Neal; Grove, Andrea K. – Journal of Political Science Education, 2009
Model United Nations (MUN) provides a great forum for students to learn about global issues and political processes, while also practicing communication and negotiation skills that will serve them well for a lifetime. Intercollegiate MUN conferences can be problematic, however, in terms of logistics, budgets, and student participation. In order to…
Descriptors: Student Participation, International Organizations, Simulation, Case Method (Teaching Technique)

Wester, William C., II – Personnel and Guidance Journal, 1973
A voluntary college orientation weekend which involved roleplaying activities through which the participants learned more about themselves, their companions, and their priorities is described. (JC)
Descriptors: College Students, Group Dynamics, Orientation, Role Playing
Charsky, Dennis; Kish, Mary L.; Briskin, Jessica; Hathaway, Sarah; Walsh, Kira; Barajas, Nicolas – TechTrends: Linking Research and Practice to Improve Learning, 2009
Human Communication in Organizations (HCO) is an introductory college course at Ithaca College, typically taken in the freshman year, in which students from a wide variety of majors examine the basic concepts, issues, and uses of organizational communication including communication theory, superior-subordinate and peer relationships, leadership,…
Descriptors: Organizational Communication, Group Dynamics, Internet, Technology Education

LaVista, Daniel J. – Children's Theatre Review, 1977
Defines the concepts of simulation and creative drama within educational contexts and outlines six basic elements common to both concepts. Available from: Children's Theatre Review, American Theatre Association, 1029 Vermont Avenue, N.W. Suite 402, Washington, D.C. 20005. (MH)
Descriptors: Children, Creative Dramatics, Group Dynamics, Interaction Process Analysis

Newman, Katherine K.; Applegate, Jane H. – Contemporary Education, 1979
A unique theatrical presentation, "Miss Margarida's Way," reveals some interesting characteristics of its audience when it casts them back into a classroom situation. (LH)
Descriptors: Attitudes, Drama, Group Dynamics, Role Playing
Nuernberger, Anna – 1978
Presented are the skills needed for facilitating and linking. A role play experience provides the opportunities for issues and concerns to be made explicit. The role play process permits conflict points to be made explicit and to be specified in a psychologically safe context. Because the role play is "make believe," there is permission…
Descriptors: Curriculum Development, Education, Group Dynamics, Information Dissemination
Crist, Janet – 1972
This report reviews recent innovations in the application of group processes in educational settings. The innovations deal with the use of group dynamics in the teacher learning process and in the improvement of interpersonal relations with students, teachers, and administrators. The report surveys relevant U.S. literature since 1965,…
Descriptors: Curriculum Development, Group Dynamics, Role Playing, Sensitivity Training
Smokowski, Paul R. – Journal for Specialists in Group Work, 2003
Videotape and computer simulation are sophisticated technological applications that have great potential to enhance group work practice. Computer simulation has been harnessed for entertainment and business purposes but has not been adequately utilized for teaching social skills. This article describes strategies for integrating video and computer…
Descriptors: Computer Simulation, Group Dynamics, Group Counseling, Group Activities
Druckman, Daniel; Ludwig, Lawrence D. – J Soc Psychol, 1970
Enthnocentrism theory, at the level of groups, offers hypotheses about attitudes and stereotypes which are coincident with interaction among small clusters of contiguous tribes or nations." The Inter-Nation Simulation model, designed to represent the environment in which national decision-makers function, was used. (SE)
Descriptors: Behavioral Science Research, Group Dynamics, Intergroup Relations, International Relations
Jenner, Stephen M. – 1989
This study investigated the effects on group performance of both the promotion origin of new leaders (from within the group or brought in from the outside) and the reassignment of the former leader (either remaining with or leaving the group). Using the National Aeronautics and Space Administration (NASA) moon survival exercise, same-sex groups of…
Descriptors: Group Dynamics, Group Experience, Interaction Process Analysis, Leadership