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Orr, Shannon K.; Buhr, Caitlin – Journal of Political Science Education, 2020
The simulation that we present here was designed to introduce students not only to climate change policy making but also to the Green Climate Fund and the process of negotiation. Rather than concentrating on either the political debate about climate change or doom and gloom scenarios, the focus of this simulation is on taking action and…
Descriptors: Simulation, Persuasive Discourse, Political Science, Climate
Saiya, Nilay – Journal of Political Science Education, 2016
Professors of international relations are increasingly realizing that simulations can be a fun and effective way of teaching the complexities of the field to their students. One popular simulation that has emerged in recent years--the "Statecraft" simulation--is now used by more than 190 colleges and universities worldwide. Despite…
Descriptors: Foreign Policy, Student Attitudes, International Relations, College Faculty
Long, Michael W.; Albright, Glenn; McMillan, Jeremiah; Shockley, Kristen M.; Price, Olga Acosta – Journal of School Health, 2018
Background: Despite the critical role of educators as gatekeepers for school mental health services, they receive limited training to support student mental health. We report findings from a trial of an online mental health role-play simulation for elementary school teachers on changes in attitudes and self-reported helping behaviors for students…
Descriptors: Mental Health, School Health Services, Role Playing, Elementary School Teachers
Osborne, Victoria A.; Benner, Kalea; Sprague, Debra J.; Cleveland, Ivy N. – Journal of Social Work Education, 2016
Social work students typically use role play with student colleagues to practice clinical intervention skills. Practice with simulated clients (SCs) rather than classmates changes the dynamics of the role play and may improve learning. This is the first known study to employ the SC model in substance use assessment in social work education. Social…
Descriptors: Social Work, Professional Education, Role Playing, Simulation
Messinger, Adam M. – Teaching Sociology, 2015
Few evaluated classroom exercises to date have addressed one of the most cited and compelling explanations of gender formation over the life course: interactionist gender theory. This theory posits that people actively "do" or "perform" their gender in every interaction, and as such, they often subconsciously reshape their…
Descriptors: Sociology, Teaching Methods, Gender Issues, Dating (Social)
McCarthy, Mary M. – Journal of Political Science Education, 2014
Games and simulations are increasingly used in courses on international politics. This study explores the hypothesis that games are better than simulations (as well as only reading and lectures) in introducing students to abstract concepts integral to an understanding of world politics. The study compares a two-level Prisoner's Dilemma game…
Descriptors: Educational Games, Simulation, Teaching Methods, Politics
Muñoz, Karla; Noguez, Julieta; Neri, Luis; Mc Kevitt, Paul; Lunney, Tom – Educational Technology & Society, 2016
Game-based Learning (GBL) environments make instruction flexible and interactive. Positive experiences depend on personalization. Student modelling has focused on affect. Three methods are used: (1) recognizing the physiological effects of emotion, (2) reasoning about emotion from its origin and (3) an approach combining 1 and 2. These have proven…
Descriptors: Educational Games, Psychological Patterns, Models, Academic Achievement
Oliver, Simon – International Journal of Environmental and Science Education, 2016
Learners were separated into groups representing the interests of parties that typically negotiate environmental affairs in real world scenarios (conservationists, scientists, politicians, NGOs, stakeholders), and tasked with preparing role-play simulations using a variety of flipped learning techniques. Learners' carbon footprints were monitored…
Descriptors: Role Playing, Environment, Simulation, Case Studies
Shih, Ju-Ling; Jheng, Shun-Cian; Tseng, Jia-Jiun – Interactive Learning Environments, 2015
This research attempted to create the historical context of Southern Taiwan in the late nineteenth century based on the martial art novel "Xiao-Mao" (Pussy) by designing a role-play digital game "Taiwan Epic Game" about the war time; in which, Taiwanese history, geography, and culture are presented in an innovative way with…
Descriptors: Foreign Countries, Simulated Environment, Educational Games, History Instruction
Gerich, Mara; Schmitz, Bernhard – Journal of Education and Learning, 2016
In research on parental involvement and teacher professionalization, counseling parents on the support of their children's learning processes is considered to be an increasingly important competence area of teachers. However, to date little research has been conducted on the development of appropriate approaches to the assessment of teachers'…
Descriptors: Foreign Countries, Parent Teacher Conferences, Simulation, Educational Counseling
Lee, Othelia Eun-Kyoung; Priester, Mary Ann – SAGE Open, 2016
This study describes the use of guided learning activities that exposed aspiring helping professionals to the challenges and discrimination experienced by individuals living in poverty. Pretest/posttest and qualitative analysis of participants' reactions to a Poverty Simulation and a Bridges Out of Poverty Workshop were analyzed to explore…
Descriptors: Teaching Methods, Poverty, Learning Activities, Simulation
Wold, Kari – ProQuest LLC, 2013
Successfully interacting with those from different cultures is essential to excel in any field, particularly when global, transnational collaborations in the workplace are increasingly common. However, many higher education students in engineering are not explicitly taught how to display the global competency skills desired by future employers. To…
Descriptors: Role Playing, Computer Simulation, Online Courses, Engineering Education
Biziouras, Nikolaos – Journal of Political Science Education, 2013
Using a pre-/posttest research design, this article measures the learning impact of active-learning techniques such as role-playing simulations in an international relations course. Using the students' different responses to the pre- and postsimulation surveys in a quasi-experimental design whereby two sections that were taught by the same…
Descriptors: Active Learning, Role Playing, Simulation, International Relations
Levine, Joanne; Adams, Ruifang Hope – Journal of Teaching in Social Work, 2013
This paper discusses a small, exploratory study introducing students to case management using role-plays conducted in a virtual world. Data from pre- and posttest questionnaires (to assess self-efficacy regarding a range of case management tasks) suggest students felt more confident in their abilities after virtual role-play participation. Also…
Descriptors: Social Work, Graduate Students, Role Playing, Pretests Posttests
Kreske, Audrey; Ducharme, Diane; Gunter, Chris; Phister, Trevor – Journal of Extension, 2013
Foodborne illness outbreaks have measurable public health effects and often lead to negative produce industry impacts. Reducing loss following a crisis event requires a management plan, although many fresh produce industry members don't have one. Evidence-based workshops using a role-play simulated outbreak were delivered to impact crisis…
Descriptors: Food, Diseases, Public Health, Industry