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Gallup, Jenn; Coffland, David; Schultz, Kyle – Educational Research: Theory and Practice, 2021
This paper presents a framework for implementing informal learning events through a multi-modal event. A specific example is provided using the Mars LEGO Robotics challenge during the global pandemic Novel-coronavirus-19 (COVID). Students in grades 4-6 typically develop Lego Mars Rovers and compete in a face-to-face large competition in three…
Descriptors: Learner Engagement, STEM Education, Multimedia Instruction, Informal Education
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Yoon, Ma-byong; Baek, Je-eun – International Journal of Mobile and Blended Learning, 2018
The purpose of this article was to develop an elementary school robot STEAM program and explore the possibility of field applications. To this end, the authors extracted the contents related to school achievement standards for 5th and 6th grade curricula around the topic of robot soccer, incorporating a relevant curriculum based on the extracted…
Descriptors: Foreign Countries, Elementary School Students, STEM Education, Art Education
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Tweed, Anne; Arndt, Laura – Learning Professional, 2017
In spring 2014, education leaders from across Micronesia came together on the island of Guam to learn about underwater robotics and Marine Advanced Technology Education (MATE), a program based at Monterey Peninsula College in Monterey, California. Participants listened intently as they learned about building and participating in competitions with…
Descriptors: Robotics, STEM Education, Teaching Methods, Competition
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Groome, Meghan; Rodríguez, Linda M. – Afterschool Matters, 2014
You have to stick with it. It takes time, patience, trial and error, failure, and persistence. It is almost never perfect or finished, but, with a good team, you can build something that works. These are the lessons youth learn when building a robot, as many do in the out-of-school time (OST) programs supported by the initiative described in this…
Descriptors: STEM Education, After School Programs, Robotics, Science Course Improvement Projects
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Habib, Maria A. – Journal of Extension, 2012
The current mission mandates of the National 4-H Headquarters are Citizenship, Healthy Living, and Science. Robotics programs are excellent in fulfilling the Science mandate. Robotics engages students in STEM (Science, Engineering, Technology, and Mathematics) fields by providing interactive, hands-on, minds-on, cross-disciplinary learning…
Descriptors: Robotics, Extension Education, STEM Education, Youth Programs
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Sallee, Jeff; Peek, Gina G. – Journal of Extension, 2014
Extension and 4-H youth development programs are addressing a shortage of scientists, engineers, and other related professionals by promoting science, technology, engineering, and math (STEM). This case study illustrates how the Oklahoma 4-H Youth Development program trained youth-adult teams to design and implement STEM projects. The STEM…
Descriptors: Extension Education, STEM Education, Case Studies, Youth Programs