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Nancy Gans; Vivian Zohery; Joshua B. Jaffe; Anissa Ahmed; Luke Kim; Doug Lombardi – Journal of Science Education and Technology, 2024
Science learning is an important part of the K-12 educational experience, as well as in the lives of students. This study considered students' science learning as they engaged in the instruction of scientific issues with social relevance. With classroom environments radically changing during the COVID-19 pandemic, our study adapted to teachers and…
Descriptors: COVID-19, Pandemics, Electronic Learning, In Person Learning
Fick, Sarah J.; McAlister, Anne M.; Chiu, Jennifer L.; McElhaney, Kevin W. – Journal of Science Education and Technology, 2021
Recent science education reforms, as described in the "Framework for K-12 Science Education" (NRC, 2012), call for three-dimensional learning that engages students in scientific practices and the use of scientific lenses to learn science content. However, relatively little research at any grade level has focused on how students develop…
Descriptors: Scientific Concepts, Elementary School Students, Concept Formation, Models
Schwartz, Liron; Adler, Idit; Madjar, Nir; Zion, Michal – Journal of Science Education and Technology, 2021
Engaging students in inquiry is a key component in order to fulfill essential goals in science education. To achieve successful engagement in inquiry process, students need to feel competent and autonomous in spite of the cognitive and mental challenges the process entails. The study focuses on the "problematizing" mechanisms of…
Descriptors: Scaffolding (Teaching Technique), Personal Autonomy, Competence, Psychological Needs
Johnson, Emily Kuzneski – Journal of Science Education and Technology, 2019
This study employed mixed methods to investigate the efficacy of scaffolding self-regulated learning prompts within a whole-body educational game, "Waves." This game was designed to teach middle school-aged children basic concepts of waves by moving their bodies to mimic the motions of waves, physically experiencing different velocities…
Descriptors: Scaffolding (Teaching Technique), Science Instruction, Educational Games, Middle School Students
Farrokhnia, Mohammadreza; Meulenbroeks, Ralph F. G.; van Joolingen, Wouter R. – Journal of Science Education and Technology, 2020
In recent years, student-generated stop-motion animations (SMAs) have been employed to support sharing, constructing, and representing knowledge in different science domains and across age groups from pre-school to university students. The purpose of this review is to give an overview of research in this field and to synthesize the findings. For…
Descriptors: Science Instruction, Teaching Methods, Animation, Comparative Analysis
Ulus, Beste; Oner, Diler – Journal of Science Education and Technology, 2020
In this mixed-method study, we investigated whether the use of a web-based inquiry science environment (WISE) unit would improve the knowledge integration (KI) of middle school students with no formal school-based prior experience with inquiry instruction. A unit on heat and temperature that reflected KI principles and processes was designed and…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Inquiry
Yin, Yue; Hadad, Roxana; Tang, Xiaodan; Lin, Qiao – Journal of Science Education and Technology, 2020
Computational thinking (CT) is believed to be a critical factor to facilitate STEM learning, and a vital learning objective itself. Therefore, researchers are continuing to explore effective ways to improve and assess it. Makerspaces feature various hands-on activities, which can attract students with diverse interests from different backgrounds.…
Descriptors: Thinking Skills, Entrepreneurship, STEM Education, Hands on Science
Hutchins, Nicole M.; Biswas, Gautam; Maróti, Miklós; Lédeczi, Ákos; Grover, Shuchi; Wolf, Rachel; Blair, Kristen Pilner; Chin, Doris; Conlin, Luke; Basu, Satabdi; McElhaney, Kevin – Journal of Science Education and Technology, 2020
Synergistic learning combining computational thinking (CT) and STEM has proven to be an effective method for advancing learning and understanding in a number of STEM domains and simultaneously helping students develop important CT concepts and practices. We adopt a design-based approach to develop, evaluate, and refine our Collaborative,…
Descriptors: Physics, Science Instruction, STEM Education, Thinking Skills
Li, Na; Black, John B. – Journal of Science Education and Technology, 2016
Chemistry knowledge can be represented at macro-, micro- and symbolic levels, and learning a chemistry topic requires students to engage in multiple representational activities. This study focused on scaffolding for inter-level connection-making in learning chemistry knowledge with graphical simulations. We also tested whether different sequences…
Descriptors: Chemistry, Science Instruction, Grade 7, Simulation
Heijnes, Dewi; van Joolingen, Wouter; Leenaars, Frank – Journal of Science Education and Technology, 2018
We investigate the way students' reasoning about evolution can be supported by drawing-based modeling. We modified the drawing-based modeling tool SimSketch to allow for modeling evolutionary processes. In three iterations of development and testing, students in lower secondary education worked on creating an evolutionary model. After each…
Descriptors: Logical Thinking, Evolution, Scientific Concepts, Educational Technology
Schleisman, Katrina B.; Selcen Guzey, S.; Lie, Richard; Michlin, Michael; Desjardins, Christopher; Shackleton, Hazel S.; Schwerdfeger, August C.; Michalowski, Martin; Dubinsky, Janet M. – Journal of Science Education and Technology, 2018
Mobile applications (apps) for learning technical scientific content are becoming increasingly popular in educational settings. Neuroscience is often considered complex and challenging for most students to understand conceptually. "iNeuron" is a recently developed iOS app that teaches basic neuroscience in the context of a series of…
Descriptors: Neurosciences, Active Learning, Teaching Methods, Computer Software
Lehtinen, Antti; Viiri, Jouni – Journal of Science Education and Technology, 2017
Current research indicates that inquiry-based learning should be guided in order to achieve optimal learning outcomes. The need for guidance is even greater when simulations are used because of their high information content and the difficulty of extracting information from them. Previous research on guidance for learning with simulations has…
Descriptors: Active Learning, Inquiry, Guidance, Scaffolding (Teaching Technique)
Cavlazoglu, Baki; Stuessy, Carol – Journal of Science Education and Technology, 2018
The purpose of this study was to examine changes in the quality of science teachers' argumentation as a result of their engagement in a teacher workshop on earthquake engineering emphasizing distributed learning approaches, which included concept mapping, collaborative game playing, and group lesson planning. The participants were ten high school…
Descriptors: Persuasive Discourse, Pedagogical Content Knowledge, Science Teachers, Teacher Workshops
Anderson, Janice L.; Wall, Steven D. – Journal of Science Education and Technology, 2016
The purpose of this work was to share our findings in using the Kinect technology to facilitate the understanding of basic kinematics with middle school science classrooms. This study marks the first three iterations of this design-based research that examines the pedagogical potential of using the Kinect technology. To this end, we explored the…
Descriptors: Mechanics (Physics), Motion, Visualization, Middle School Students
Lee, Shinyoung; Kang, Eunhee; Kim, Heui-Baik – Journal of Science Education and Technology, 2015
This study aimed to explore the effect on group dynamics of statements associated with deep learning approaches (DLA) and their contribution to cognitive collaboration and model development during group modeling of blood circulation. A group was selected for an in-depth analysis of collaborative group modeling. This group constructed a model in a…
Descriptors: Group Dynamics, Cooperative Learning, Models, Group Activities