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Amanda Alpert Jessee – ProQuest LLC, 2024
Kuh and colleagues (2008) use the term "high-impact practices" (HIPs) to describe co-curricular programs that are particularly effective in advancing student learning. The original list of HIPs does not include campus employment, which McClellan et al. (2018) argued should be added. According to the results from the 2019 NASPA survey…
Descriptors: Recreation, Student Employment, School Recreational Programs, Professional Development
Elizabeth Hoffman-Shrout – ProQuest LLC, 2024
At institutions of higher education, with fewer traditional college-bound students and declining enrollment, retention of enrolled students is more important than ever. Institutions are more likely to retain students who have a sense of belonging. One avenue proven to help students develop a sense of belonging is involvement on campus. On-campus…
Descriptors: College Students, Student Employment, Group Membership, Interpersonal Relationship
Christopher D. Terranova – ProQuest LLC, 2022
Over the last decade, the advancement of competitive collegiate esports has shown that there can be new and innovative ways for students to represent their schools competitively, earn scholarships, and make a living after college - all through "gaming." It is currently unknown whether college students and administration perceive…
Descriptors: Higher Education, Video Games, School Recreational Programs, Extracurricular Activities
Joshua Sealey – ProQuest LLC, 2024
Arizona State University's Sun Devil Fitness and Wellness department plays a vital role in enhancing the physical health and well-being of its student population. However, the demanding responsibilities placed on campus recreation professionals, combined with the high expectations for student engagement, have led to a concerning rise in employee…
Descriptors: Workshops, Labor Turnover, State Universities, Recreational Facilities