Publication Date
In 2025 | 1 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 3 |
Descriptor
Attention | 3 |
Computer Simulation | 3 |
Science Education | 3 |
Anatomy | 2 |
Spatial Ability | 2 |
Technology Uses in Education | 2 |
Astronomy | 1 |
Cognitive Processes | 1 |
College Students | 1 |
Comprehension | 1 |
Delphi Technique | 1 |
More ▼ |
Author
Barcia, J. M. | 1 |
Ferrer-Torregrosa, J. | 1 |
García, S. | 1 |
Jimenez, M. A. | 1 |
Jon-Chao Hong | 1 |
Kai-Hsin Tai | 1 |
Lingenfelder, Melissa | 1 |
Martens, Andreas | 1 |
Remmele, Martin | 1 |
Schmidt, Elena | 1 |
Torralba, J. | 1 |
More ▼ |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Education Level
Higher Education | 2 |
Postsecondary Education | 1 |
Audience
Location
Spain | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Kai-Hsin Tai; Jon-Chao Hong – Education and Information Technologies, 2025
Stellar observation, encompassing the study of star formation, stellar properties, and the governing physical laws, presents a readily accessible topic for many learners; however, many stargazing beginners may find it challenging. By applying the supplemental Gollin effect within animated display and the haptic effect of game-like play with a…
Descriptors: Computer Simulation, Astronomy, Self Efficacy, Interests
Remmele, Martin; Schmidt, Elena; Lingenfelder, Melissa; Martens, Andreas – Anatomical Sciences Education, 2018
Gross anatomy is located in a three-dimensional space. Visualizing aspects of structures in gross anatomy education should aim to provide information that best resembles their original spatial proportions. Stereoscopic three-dimensional imagery might offer possibilities to implement this aim, though some research has revealed potential impairments…
Descriptors: Anatomy, Visualization, Computer Simulation, Motion
Ferrer-Torregrosa, J.; Torralba, J.; Jimenez, M. A.; García, S.; Barcia, J. M. – Journal of Science Education and Technology, 2015
The evolution of technologies and the development of new tools with educational purposes are growing up. This work presents the experience of a new tool based on augmented reality (AR) focusing on the anatomy of the lower limb. ARBOOK was constructed and developed based on TC and MRN images, dissections and drawings. For ARBOOK evaluation, a…
Descriptors: Anatomy, Computer Simulation, Questionnaires, Delphi Technique