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Denis Dyvee Errabo; Alexandra Janine Paguio; Patrick Andrei Enriquez – Journal of Research in Innovative Teaching & Learning, 2024
Purpose: Design an innovative Flipped classroom's Delivery through virtual laboratory. Design/methodology/approach: The fundamental framework of the present investigation is a Participatory Action Research (PAR) design. By merging the impetus of "action." with the inclusiveness of "participation," PAR establishes a…
Descriptors: Flipped Classroom, Virtual Classrooms, Laboratories, Educational Innovation
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Hammann, Marcus; Jördens, Janina; Büschgens, Désirée – International Journal of Science Education, 2020
Student interest in plants is lacking. Therefore, we investigated potential drivers of situational interest in cultivated plants and interactions between different dimensions of interest, i.e. topic, context and learning activity. A total of 462 high school students (14-17 years of age) rated two sets of questionnaire items combining eight plants…
Descriptors: Plants (Botany), Horticulture, Student Interests, Context Effect
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Estwick, Noel M.; Griffin, Richard W.; James, Annette A.; Roberson, Samuel G. – Journal of Extension, 2016
There have been numerous efforts aimed at improving geographic literacy in order to address societal challenges. Extension educators can use geographic information system (GIS) technology to help their clients cultivate spatial thinking skills and solve problems. Researchers can use it to model relationships and better answer questions. A program…
Descriptors: Extension Education, Geographic Information Systems, Experiential Learning, Science Education
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Zimmerman, Heather Toomey; Land, Susan M.; Maggiore, Chrystal; Millet, Chris – Learning, Media and Technology, 2019
Two cases of context-sensitive mobile computing curricula for children are shown to develop analytical understandings of how science-related sense-making talk can be supported through physical and digital environment interaction, which supports play and learning through movement. Our work investigates how proximity-based computing mediates…
Descriptors: Children, Outdoor Education, Handheld Devices, Educational Strategies
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Murphy, P. J. – Journal of Biological Education, 1984
The educational design of a project option in an Open University course on evolution is described. Also described is the simulation which models the genetic and evolutionary consequences of two populations of a species of flowering plant coming together after a period of genetic isolation. (Author/JN)
Descriptors: Biology, Botany, College Science, Computer Assisted Instruction
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Wulfson, Stephen, Ed. – Science and Children, 1990
Reviewed are seven computer software packages including "Frog Dissection Lab Report,""Backyard Birds,""LEGO TC Logo,""Alcohol--Four Interactive Programs,""Windows on Science--Life Science,""Climate and Weather/Our Town Database," and "Weeds to Trees." Discussed are availability, features, strengths, and weaknesses. (CW)
Descriptors: Alcohol Abuse, Animals, Biological Sciences, Computer Simulation
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Michaels, T. E. – Journal of Natural Resources and Life Sciences Education, 1993
Studies the perceived effectiveness of four student projects involving videotape production, computer conferencing, microcomputer simulation, and rapid-cycling Brassica breeding for undergraduate plant breeding students in two course offerings in consecutive years. Linking of the computer conferencing and video projects improved the rating of the…
Descriptors: Agricultural Education, Biological Sciences, Computer Assisted Instruction, Computer Simulation