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National Oceanic and Atmospheric Administration, 2021
The 2021-2040 National Oceanic and Atmospheric Administration (NOAA) Education Strategic Plan is a reflection of the knowledge and dedication of the NOAA education community. Strategic planning provides guidance for NOAA Education and a framework for tracking and reporting progress. This plan builds on the foundation of the 2015-2035 NOAA…
Descriptors: Strategic Planning, Science Education, Science and Society, Oceanography
National Oceanic and Atmospheric Administration, 2021
In January 2021, the National Oceanic and Atmospheric Administration (NOAA) Education Council released an updated Education Strategic Plan (ED615369). This guiding document outlines the five strategic plan goals and supporting objectives that help advance NOAA's mission through education: (1) Science-Informed Society; (2) Conservation and…
Descriptors: Strategic Planning, Science Education, Science and Society, Oceanography
Barry, Dana M.; Kanematsu, Hideyuki; Fukumura, Yoshimi – Online Submission, 2010
Problem Based Learning (PBL) is a powerful tool for both science and engineering education in the real world. Therefore, Japanese educators/researchers (with assistance from a US educator) carried out a pilot study to determine the effectiveness of using PBL activities in Metaverse. Their project was carried out by student teams from the US and…
Descriptors: Engineering Education, Problem Based Learning, Foreign Countries, Pilot Projects
Eskrootchi, Rogheyeh; Oskrochi, G. Reza – Educational Technology & Society, 2010
Incorporating computer-simulation modelling into project-based learning may be effective but requires careful planning and implementation. Teachers, especially, need pedagogical content knowledge which refers to knowledge about how students learn from materials infused with technology. This study suggests that students learn best by actively…
Descriptors: Males, Females, Science Projects, Student Projects
Nunes, Miguel Baptista, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers and posters of the International Conference on e-Learning (EL) 2019, which was organised by the International Association for Development of the Information Society and co-organised by the Instituto Superior de Engenharia do Porto, in Porto, Portugal, July 17-19, 2019. The EL 2019 conference aims to address the…
Descriptors: Educational Technology, Technology Uses in Education, Mathematics Instruction, Cooperation
Triggs, Riley; Jarmon, Leslie; Villareal, Tracy A. – International Journal of Virtual and Personal Learning Environments, 2010
Virtual environments can resolve many practical and pedagogical challenges within higher education. Economic considerations, accessibility issues, and safety concerns can all be somewhat alleviated by creating learning activities in a virtual space. Because of the removal of real-world physical limitations like gravity, durability and scope,…
Descriptors: Interdisciplinary Approach, Computer Simulation, Simulated Environment, Marine Education
Guzdial, Mark – 1994
Computational science includes the use of computer-based modeling and simulation to define and test theories about scientific phenomena. The challenge for educators is to develop techniques for implementing computational science in the classroom. This paper reviews some previous work on the use of simulation alone (without modeling), modeling…
Descriptors: Class Activities, Computer Assisted Instruction, Computer Science, Computer Simulation
Zahraee, Mohammad A.; And Others – 1991
This paper discusses two software packages used in kinematics courses at Purdue University, Calumet (Indiana) and some algorithms written by students for cam design. The first software package, 4BAR, requires the user to define the particular four bar linkage in terms of lengths of the individual links and the angle and distance to the coupler…
Descriptors: Acceleration (Physics), Computer Assisted Design, Computer Assisted Instruction, Computer Simulation

Roth, Wolff-Michael – Science Teacher, 1991
Several types of physics activities that use real-world problems to motivate learners, use computers to assist in developing conceptual understandings, connect problem situations to mathematical models, and use the models to analyze other real-world problems are presented. The topics of racing sports, sailing, and damped harmonic oscillations are…
Descriptors: Calculus, Computer Simulation, Experiential Learning, Graphs
Sutter, Gary R. – NCSSSMST Journal, 1998
Describes a course that bridges the gap between pure science and pure technology called Pre-Engineering. This course gives junior and senior students a chance to investigate the possibility of choosing engineering as a major in college as well as to experience hands-on activities, projects, laboratories, problem solving, and computer simulations…
Descriptors: College Bound Students, Computer Simulation, Cooperative Learning, Course Descriptions

Kramer, David W. – American Biology Teacher, 1991
Ways in which students are allowed to choose, based on their curiosity at the moment, which way they will move through a lesson are described. Available software for interactive biology programs and available authoring software for developing interactive programs by teachers and students are listed. (KR)
Descriptors: Authoring Aids (Programing), Biology, College Science, Computer Simulation

Michaels, T. E. – Journal of Natural Resources and Life Sciences Education, 1993
Studies the perceived effectiveness of four student projects involving videotape production, computer conferencing, microcomputer simulation, and rapid-cycling Brassica breeding for undergraduate plant breeding students in two course offerings in consecutive years. Linking of the computer conferencing and video projects improved the rating of the…
Descriptors: Agricultural Education, Biological Sciences, Computer Assisted Instruction, Computer Simulation
Smith, Rachel S., Ed. – New Media Consortium, 2007
The conference proceedings include the following papers: (1) The Arts Metaverse in Open Croquet: Exploring an Open Source 3-D Online Digital World (Ulrich Rauch and Tim Wang); (2) Beyond World of Warcraft: the Universe of MMOGs (Ruben R. Puentedura); (3) ClevelandPlus in Second Life (Wendy Shapiro, Lev Gonick, and Sue Shick); (4) Folksemantic:…
Descriptors: Conferences (Gatherings), Medical Education, Teaching Methods, Art
Khan, Badrul, Ed. – Information Science Publishing, 2007
Flexible Learning in an Information Society uses a flexible learning framework to explain the best ways of creating a meaningful learning environment. This framework consists of eight factors--institutional, management, technological, pedagogical, ethical, interface design, resource support, and evaluation--and a systematic understanding of these…
Descriptors: Educational Environment, Learning, Satisfaction, Student Surveys