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Gianmarc Grazioli; Adam Ingwerson; David Santiago Jr.; Patrick Regan; Heekun Cho – Journal of Chemical Education, 2023
Computational chemistry instructional activities are often based around students running chemical simulations via a graphical user interface (GUI). GUI-based activities offer many advantages, as they enable students to run chemical simulations with a few mouse clicks. Although these activities are excellent for introducing students to the…
Descriptors: Computation, Chemistry, Teaching Methods, Science Education
Rücker, Michael T.; Pinkwart, Niels – Journal of Science Education and Technology, 2016
Today's children grow up surrounded by computers. They observe them, interact with them and, as a consequence, start forming conceptions of how they work and what they can do. Any constructivist approach to learning requires that we gain an understanding of such preconceived ideas and beliefs in order to use computers as learning tools in an…
Descriptors: Computer Attitudes, Childhood Attitudes, Computers, Computer Use
Farrin, Lynn; Mokros, Jan – Science Scope, 2012
Middle school students need to know about energy concepts and how they can reduce their energy use. New energy-monitoring tools provide powerful opportunities for students to engage in authentic investigations rich in the science practices described in "A Framework for K-12 Science Education" (NRC 2012), while at the same time advancing their…
Descriptors: Energy, Graphs, Middle School Students, Investigations
Kim, Minchi C. – Educational Technology, 2012
Many studies have been conducted on the topics of tools, computers, and technology designed to promote student learning. However, researchers have rarely raised the critical issue of the lack of consensus on conceptualizing "cognitive tools" or the possible challenges associated with previous definitions. By examining the limitations on research…
Descriptors: Instructional Design, Social Environment, Technology Integration, Technology Uses in Education
DeLeo, Gary; Weidenhammer, Amanda; Wecht, Kristen – Science Teacher, 2012
In this technological age, digital devices are conspicuous examples of extraordinary complexity. When a user clicks on computer icons or presses calculator buttons, these devices channel electricity through a complex system of decision-making circuits. Yet, in spite of this remarkable complexity, the hearts of these devices are components that…
Descriptors: Educational Technology, Number Systems, Computers, Computer Uses in Education
Alvaro, Elsa; Brooks, Heather; Ham, Monica; Poegel, Stephanie; Rosencrans, Sarah – Issues in Science and Technology Librarianship, 2011
The potential of librarians working in e-science, a term for using the Internet and other digital tools to facilitate scientific data collection, management, and sharing, has been the cause of much discussion. Many professionals agree that librarians could participate in or facilitate e-science tasks. This article explores what e-science…
Descriptors: Librarians, Academic Libraries, Library Science, Internet
Carleton, Renee E. – Bioscene: Journal of College Biology Teaching, 2012
Computer-aided learning (CAL) is used increasingly to teach anatomy in post-secondary programs. Studies show that augmentation of traditional cadaver dissection and model examination by CAL can be associated with positive student learning outcomes. In order to reduce costs associated with the purchase of skeletons and models and to encourage study…
Descriptors: Computer Assisted Instruction, Computers, Anatomy, Internet
Connors, Lisa Marie – Science and Children, 2011
As a fourth-grade science teacher, the author wanted a project that was (a) yearlong in scope, (b) got her students outside more, and (c) laid the groundwork for a learning progression. In this article, she describes a project in which her fourth-grade students created digital field guides for visitors to their school's nature trail. In the…
Descriptors: Recreational Facilities, Science Teachers, Learning Experience, Science Instruction
Schaal, Steffen; Bogner, Franz X.; Girwidz, Raimund – Research in Science Education, 2010
Acquisition of conceptual knowledge is a central aim in science education. In this study we monitored an interdisciplinary hypermedia assisted learning unit on hibernation and thermodynamics based on cooperative learning. We used concept mapping for the assessment, applying a pre-test/post-test design. In our study, 106 9th graders cooperated by…
Descriptors: Concept Mapping, Thermodynamics, Cooperative Learning, Hypermedia
Ioannidou, Andri; Repenning, Alexander; Webb, David; Keyser, Diane; Luhn, Lisa; Daetwyler, Christof – International Journal of Computer-Supported Collaborative Learning, 2010
Why has technology become prevalent in science education without fundamentally improving test scores or student attitudes? We claim that the core of the problem is "how" technology is being used. Technologies such as simulations are currently not used to their full potential. For instance, physiology simulations often follow textbooks by…
Descriptors: Socialization, Student Attitudes, Computer Uses in Education, Hygiene
Price, Colin B. – Simulation & Gaming, 2008
Commercial computer games contain "physics engine" components, responsible for providing realistic interactions among game objects. The question naturally arises of whether these engines can be used to develop educational materials for high school and university physics education. To answer this question, the author's group recently conducted a…
Descriptors: Physics, Computers, Games, Science Education
Turinsky, Andrei L.; Fanea, Elena; Trinh, Quang; Wat, Stephen; Hallgrimsson, Benedikt; Dong, Xiaoli; Shu, Xueling; Stromer, Julie N.; Hill, Jonathan W.; Edwards, Carol; Grosenick, Brenda; Yajima, Masumi; Sensen, Christoph W. – Anatomical Sciences Education, 2008
The authors have created a software system called the CAVEman, for the visual integration and exploration of heterogeneous anatomical and biomedical data. The CAVEman can be applied for both education and research tasks. The main component of the system is a three-dimensional digital atlas of the adult male human anatomy, structured according to…
Descriptors: Workstations, Computer Software, Computers, Biomedicine
Meisner, Robin; vom Lehn, Dirk; Heath, Christian; Burch, Alex; Gammon, Ben; Reisman, Molly – International Journal of Science Education, 2007
There is a growing commitment within science centres and museums to deploy computer-based exhibits to enhance participation and engage visitors with socio-scientific issues. As yet, however, we have little understanding of the interaction and communication that arises with and around these forms of exhibits, and the extent to which they do indeed…
Descriptors: Field Studies, Exhibits, Museums, Interaction
Fuller, Robert G., Ed.; Campbell, Thomas C., Ed.; Dykstra, Dewey I., Jr., Ed.; Stevens, Scott M., Ed. – IAP - Information Age Publishing, Inc., 2009
This book is intended to offer college faculty members the insights of the development of reasoning movement that enlighten physics educators in the late 1970s and led to a variety of college programs directed at improving the reasoning patterns used by college students. While the original materials were directed at physics concepts, they quickly…
Descriptors: Constructivism (Learning), College Instruction, College Students, Textbooks
Squire, Kurt D.; Jan, Mingfong – Journal of Science Education and Technology, 2007
While the knowledge economy has reshaped the world, schools lag behind in producing appropriate learning for this social change. Science education needs to prepare students for a future world in which multiple representations are the norm and adults are required to "think like scientists." Location-based augmented reality games offer an…
Descriptors: Persuasive Discourse, Role Playing, Social Change, Physical Environment