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Arici, Faruk; Yilmaz, Mehmet – Journal of Computer Assisted Learning, 2023
Background: Augmented reality (AR) is a widely used technology in science education today. Problem-based learning (PBL) is one of the teaching methods employed in science education for a long time. Studies where AR and PBL are used together are new and rare. PBL and AR technology are used together in the study because it is believed that…
Descriptors: Computer Simulation, Problem Based Learning, Science Education, Educational Technology
Eckhardt, Marc; Urhahne, Detlef; Harms, Ute – Education Sciences, 2018
Intuitive knowledge seems to influence human decision-making outside of consciousness and differs from deliberate cognitive and metacognitive processes. Intuitive knowledge can play an essential role in problem solving and may offer the initiation of subsequent learning processes. Scientific discovery learning with computer simulations leads to…
Descriptors: Computer Simulation, Grade 8, Secondary School Students, Foreign Countries

Levary, Reuven R. – European Journal of Engineering Education, 1986
Discusses the use of simulations to study complex real-life systems in engineering. Describes some of the limitations of using simulations. Identifies some situations in which computer simulations are practical and useful tools for the design, analysis, and evaluation of systems. (TW)
Descriptors: College Science, Computer Assisted Instruction, Computer Simulation, Computer Uses in Education
Carmo, Mafalda, Ed. – Online Submission, 2015
We are delighted to welcome you to the International Conference on Education and New Developments 2015-END 2015, taking place in Porto, Portugal, from 27 to 29 of June. Education, in our contemporary world, is a right since we are born. Every experience has a formative effect on the constitution of the human being, in the way one thinks, feels and…
Descriptors: Foreign Countries, Educational Development, Educational Change, Educational Trends

Millar, J. W. L. – Physics Education, 1979
Presents a description of the power station game as a simulation exercise topic in physics and society, namely the making of a decision which involves many aspects of technical knowledge. Discusses the results of evaluation of students' attitudes toward the game, and attributes that make simulation an attractive teaching option. (GA)
Descriptors: Decision Making, Educational Games, Energy, Instruction

Ellington, H. I.; Percival, F. – School Science Review, 1977
Two multi-disciplinary simulation games for secondary school students are described. The Power Station Game involves the decision-making process in regard to the type and site of a power station to be built. Economic as well as environmental factors are involved in deciding what to do about a polluting chemical factory in the Amsyn Problem. (CP)
Descriptors: Decision Making, Educational Games, Educational Media, Energy

Wright, Emmett – School Science and Mathematics, 1979
Describes an energy resources ranking simulation program for high school and college students. This program has the major objective of illustrating the complexity of issues concerning energy by involving students in a decision-making process that will call upon information from different disciplines. (HM)
Descriptors: College Students, Decision Making, Energy, Higher Education
Maul, June Paradise; And Others – 1979
The curriculum model described here has been designed by incorporating the socio-scientific reasoning model with a simulation design in an attempt to have students investigate the onshore impacts of Outer Continental Shelf (OCS) gas and oil development. The socio-scientific reasoning model incorporates a logical/physical reasoning component as…
Descriptors: Curriculum Development, Curriculum Evaluation, Decision Making, Educational Research

Fitzpatrick, Nancy – Nature Study, 1984
Presents a simulation called "Food For Thought" which permits teachers (and ultimately their students) to draw conclusions about population issues. The simulation involves studying six continents by choosing ambassadors and citizens, looking at land areas and use, and considering protein consumption. (BC)
Descriptors: Decision Making, Elementary Secondary Education, Environmental Education, Food

Pribble, Donald A. – Science and Children, 1979
Described in this article is an energy conservation simulation game in which students participate in a space mission to Mars. Activities such as decision making, valuing, and problem solving occur during the game. (SA)
Descriptors: Classroom Games, Decision Making, Elementary Education, Elementary School Science

Samuel, Oliver – Medical Teacher, 1986
Describes a teaching game designed to train clinicians about effective management practices and strategies. Provides the goals and objectives of the same, along with the specific instructions for participants involved in this simulated operation of an imaginary health center. (TW)
Descriptors: College Science, Decision Making, Educational Games, Higher Education
Warfield, John N. – 1979
The steps, approaches, and tools of the collective inquiry process posited by a Regional Environmental Learning System is the subject of this volume. Approaches discussed include: (1) charette approach, (2) AT&T/Battelle approach, and (3) the Washington State approach. Tools for collective inquiry are described and field tests are discussed.…
Descriptors: Change Strategies, Curriculum Development, Decision Making, Educational Assessment

Crovello, Theodore J. – American Biology Teacher, 1982
Discusses the use of computers for nine different tasks in biological education: information retrieval, data accumulation, data analysis, simulation and systems analysis, decision making, experimental control, course review, computer-managed instruction, and word processing. (PEB)
Descriptors: Biological Sciences, College Science, Computer Assisted Instruction, Computer Managed Instruction

Amend, John R.; Armold, Anita A. – Journal of Geological Education, 1983
Describes a program designed to improve public awareness/understanding of major factors in managing water resources. Use is made of an interactive computer simulator to place lay people and teachers in decision-making situations involving real variables and alternatives and to project for them the probable consequences of their water management…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation, Conservation Education
Iozzi, Louis A.; Bastardo, Peter J. – 1987
This student guide was designed to be used with senior high school level classes as a supplement to existing programs in the areas of science and social studies. Each of the 12 chapters included in the guide may be used independently or may be combined into a separate course on the relationships between science, technology, and society. The…
Descriptors: Agriculture, Air Pollution, Artificial Intelligence, Decision Making
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