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Gwo-Jen Hwang; Shu-Yun Chien; Ting-Wei Chen; Chun-Chun Chang – Educational Technology Research and Development, 2025
Science education aims to enhance students' scientific knowledge and inquiry ability. In recent years, due to the advancements of computer and network technology, as well as the considerations of safety and cost, virtual reality (VR) has been gradually applied in scientific inquiry activities. When implementing inquiry-based learning in the past,…
Descriptors: Logical Thinking, Reflection, Electronic Learning, Observation
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Lin, Li-Fen; Hsu, Ying-Shao; Yeh, Yi-Fen – Journal of Science Education and Technology, 2012
Several researchers have investigated the effects of computer simulations on students' learning. However, few have focused on how simulations with authentic contexts influences students' inquiry skills. Therefore, for the purposes of this study, we developed a computer simulation (FossilSim) embedded in an authentic inquiry lesson. FossilSim…
Descriptors: Investigations, Computer Simulation, Inquiry, Active Learning
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Muller-Hill, Christoph; Heering, Peter – European Journal of Physics, 2011
Educational versions of Millikan's oil-drop experiment have frequently been criticized; suggestions for improvement either focus on technical innovations of the setup or on replacing the experiment by other approaches of familiarization, such as computer simulations. In our approach, we have analysed experimental procedures. In doing so, we were…
Descriptors: Fuels, Nuclear Physics, Experiments, Computer Simulation
Lindsay, R. C. L. – CSTA Journal, 1998
Describes the differences between normal and sequential lineups and their effects on eyewitnesses to crime. After a staged crime in a college lab, students were shown photographs in either normal lineup style or sequential style. 35% of eyewitnesses shown all photographs at the same time mistakenly picked an innocent person. Only 18% shown…
Descriptors: Association (Psychology), Behavioral Sciences, Cognitive Processes, Context Effect
Davis, Lucy A. – CSTA Journal, 1998
In this classroom simulation of a crime, students take on the challenge presented in the article To Catch a Thief. Students witnessing a surprising event learn to question the nature of how criminals get identified and generate ideas about how criminals can be better identified. A key component of the evidence is an unusual distinguishing…
Descriptors: Association (Psychology), Behavioral Sciences, Context Effect, Crime
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Gomez Galindo, Alma Adrianna; Sanmarti, Neus; Pujol, Rosa Maria – Journal of Biological Education, 2006
This paper is part of an investigation into 11-year-old students' interpretations of events in the environment. In particular, we analyse the use of a scale model constructed and manipulated by students when simulating a forest fire. We consider that their explanations involve the interrelation of three levels of organisation: the level at which…
Descriptors: Evidence, Measures (Individuals), Vocational Education, Concept Formation