Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 2 |
Descriptor
Instructional Effectiveness | 2 |
Learning Processes | 2 |
Observational Learning | 2 |
Science Education | 2 |
Computer Assisted Instruction | 1 |
Computer Simulation | 1 |
Educational Games | 1 |
Learning Strategies | 1 |
Mentors | 1 |
Misconceptions | 1 |
Modeling (Psychology) | 1 |
More ▼ |
Author
Chung-Yuan Hsu | 1 |
Gwo-Haur Hwang | 1 |
Gwo-Jen Hwang | 1 |
Min-Ai Yang | 1 |
Nash, Padraig | 1 |
Pi-Hun Yang | 1 |
Shaffer, David Williamson | 1 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
Early Childhood Education | 1 |
Preschool Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Pi-Hun Yang; Chung-Yuan Hsu; Gwo-Jen Hwang; Gwo-Haur Hwang; Min-Ai Yang – Journal of Baltic Science Education, 2024
The complexity of gear concepts, often misunderstood by young children, highlights the need for educational frameworks beyond simple play. To examine the effects of using the prediction, observation, and explanation (POE) model in building block activities, a true experimental design was implemented. A total of 49 preschoolers were randomly…
Descriptors: Preschool Children, Preschool Education, Play, Science Education
Nash, Padraig; Shaffer, David Williamson – Journal of Computer Assisted Learning, 2011
Players of epistemic games--computer games that simulate professional practica--have been shown to develop epistemic frames: a profession's particular way of seeing and solving problems. This study examined the interactions between players and mentors in one epistemic game, Urban Science. Using a new method called epistemic network analysis, we…
Descriptors: Mentors, Network Analysis, Practicums, Problem Solving