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Trucks, Jesica; Schmoll, Shannon; Hinko, Kathleen; Lopez, Gloria – Journal of Museum Education, 2022
During the COVID-19 pandemic, informal learning environments (ILEs) were forced to move programming online for the safety of staff and visitors. The Big Astronomy Project responded to the pandemic by releasing a planetarium show as a virtual YouTube 360 stream. This project was also utilized in the late stages of the pandemic in-person at…
Descriptors: Astronomy, Science Education, Audiences, Recreational Facilities
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Campbell, Todd; Neilson, Drew; Oh, Phil Seok – Science Teacher, 2013
Of the eight practices of science identified in "A Framework for K-12 Science Education" (NRC 2012), helping students develop and use models has been identified by many as an anchor (Schwarz and Passmore 2012; Windschitl 2012). In instruction, disciplinary core ideas, crosscutting concepts, and scientific practices can be meaningfully…
Descriptors: Physics, Models, Science Education, Science Instruction
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Kam, Rosalind; Hoop, Bernard – Higher Learning Research Communications, 2013
The purpose of this paper is to illustrate the authors' interaction-engagement approach in facilitating online courses, which focused on a guided inquiry approach to build understanding of core science concepts using hands-on experimental science investigations. The graduate-level courses were taught during 2005 through 2010, entirely online. The…
Descriptors: Science Education, Online Courses, Computer Simulation, Teaching Methods
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Bhukuvhani, Crispen; Mupa, Mathew; Mhishi, Misheck; Dziva, Daimond – International Journal of Education and Development using Information and Communication Technology, 2012
The practical work component offers unique challenges for university science courses. This is even more pertinent in an Open and Distance Learning (ODL) environment like the Bindura University of Science Education's Virtual and Open Distance Learning (VODL) programme. Effective ODL education should be flexible enough to accommodate science…
Descriptors: Case Studies, Distance Education, Teacher Education, Problem Solving
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Klopfer, Eric; Sheldon, Josh – New Directions for Youth Development, 2010
Augmented Reality (AR) simulations superimpose a virtual overlay of data and interactions onto a real-world context. The simulation engine at the heart of this technology is built to afford elements of game play that support explorations and learning in students' natural context--their own community and surroundings. In one of the more recent…
Descriptors: Computer Simulation, Games, Computer Software, Role Playing
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la Velle, Linda Baggott; Wishart, Jocelyn; McFarlane, Angela; Brawn, Richard; John, Peter – Research in Science & Technological Education, 2007
This paper reports some of the findings from the science subject design initiative team in the ESRC Interactive Education Project at the University of Bristol. The subject culture of secondary school science, characterised by a content-laden curriculum and assessment, but also with a tradition and requirement for practical work, is briefly…
Descriptors: Secondary School Science, Science Teachers, Science Education, Foreign Countries
Edwards, Mary D. – Electronic Learning, 1984
Describes Hawaii University High School's use of a telecommunications satellite to link scientists from around the world with students; use of a communications network to link Michigan social studies classrooms for participation in a political science simulation; and the National Diffusion Network's use of a telecommunications satellite for…
Descriptors: Classroom Techniques, Communications Satellites, Computer Simulation, Costs
Madrazo, Gerry M., Jr., Ed.; Hounshell, Paul B., Ed. – 1990
This monograph attempts to show the importance of bringing marine biology into science classrooms, discusses what makes the ocean so important and explains why oceanography should be included in the science curriculum regardless of where students live. Section I, "Getting Started," includes discussions on the following: (1) "Why…
Descriptors: Chemistry, Computer Assisted Instruction, Computer Simulation, Computer Software
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Amend, John R.; Armold, Anita A. – Journal of Geological Education, 1983
Describes a program designed to improve public awareness/understanding of major factors in managing water resources. Use is made of an interactive computer simulator to place lay people and teachers in decision-making situations involving real variables and alternatives and to project for them the probable consequences of their water management…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation, Conservation Education
Sansalone, Mary – Engineering Education, 1990
Described are the use of case-method teaching, educational competitions, and interactive computer-graphic instructional software to teach structural engineering concepts at the freshman level. Details of the instructional software used and the bridge competition are provided. (CW)
Descriptors: Case Method (Teaching Technique), College Freshmen, College Science, Competition
Rohwedder, W. J., Ed. – 1990
With creativity and innovation, environmental educators have begun wielding the ever increasing power of computers to promote and enhance environmental education. These pioneering programs and applications are the focus of this publication. This monograph is a sampling of the potential, problems and promises of this field. The four major content…
Descriptors: Computer Assisted Instruction, Computer Networks, Computer Simulation, Databases
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Ronen, Miky; And Others – Journal of Computers in Mathematics and Science Teaching, 1992
Describes a project aimed at examining the problems involved in a large scale integration of computerized simulations into the present structure of physics teaching in Israeli high schools. Assessment by students, teachers, and the project team indicated general satisfaction with the project. Discusses difficulties of implementing computer-based…
Descriptors: Computer Assisted Instruction, Computer Science Education, Computer Simulation, Courseware