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Stratton, Lewis P. – Journal of College Science Teaching, 1983
Describes an exercise (using Apple microcomputer) which provides an introduction to computer simulation as a biological research tool. Includes examples of students' modeling programs and partial program listings for programs developed by students from an original model. (JN)
Descriptors: Biology, College Science, Computer Programs, Higher Education
Peer reviewed Peer reviewed
McInerney, Michael – Journal of Computers in Mathematics and Science Teaching, 1984
Describes physics experiments (including speed, acceleration, and acceleration due to gravity) in which students write programs to obtain and manipulate experimental data using the Atari microcomputer game port. The approach emphasizes the essential physics of the experiments while affording students useful experience of automatic data collection.…
Descriptors: Acceleration (Physics), College Science, Computer Oriented Programs, Course Descriptions
Rosenthal, Donald – Computers in Chemical Education Newsletter, 1983
Uses of Zenith Z-100 microcomputers by chemistry students at Clarkson College are discussed. These include: (1) programing; (2) word processing; (3) numerical methods, statistical/plotting programs; (4) laboratory data acquisition and manipulation; (5) simulations; (6) computer assisted instruction; and (7) computer managed instruction. (JN)
Descriptors: Chemistry, College Science, Computer Assisted Instruction, Computer Managed Instruction
Peer reviewed Peer reviewed
Kolodiy, George Oleh – Journal of Computers in Mathematics and Science Teaching, 1991
Described is a LOGO computer program that enables students to investigate the relationship between a digital number and the resistance in a variable resistor used to generate that number. Likewise, actual temperature readings and the corresponding resistance within a thermistor can be used for data gathering and subsequent analysis. (JJK)
Descriptors: Computer Assisted Instruction, Mathematics Education, Measurement Equipment, Programing
De Gilio, John F. – Creative Computing, 1983
Offers a rationale and method for using the hand controllers (game paddles) in the design of computer programs for student use. Methods for their use in entering data as well as in conducting pendulum and acceleration experiments are provided. Complete program listings (for Apple) are included. (JN)
Descriptors: Acceleration (Physics), College Science, Computer Oriented Programs, Computer Programs