Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
Motion | 4 |
Science Education | 4 |
Skill Development | 4 |
Science Instruction | 3 |
Educational Technology | 2 |
Energy | 2 |
Games | 2 |
Physics | 2 |
Animation | 1 |
Childrens Games | 1 |
Computer Assisted Instruction | 1 |
More ▼ |
Author
Anggi Datiatur Rahmat | 1 |
Brasell, Heather | 1 |
Heru Kuswanto | 1 |
Insih Wilujeng | 1 |
Milson, James L. | 1 |
Ralph F. G. Meulenbroeks | 1 |
Rayendra Wahyu Bachtiar | 1 |
Wouter R. Joolingen | 1 |
Publication Type
Journal Articles | 4 |
Reports - Research | 3 |
Guides - Classroom - Teacher | 1 |
Education Level
Secondary Education | 2 |
Junior High Schools | 1 |
Middle Schools | 1 |
Audience
Practitioners | 2 |
Location
Indonesia | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Rayendra Wahyu Bachtiar; Ralph F. G. Meulenbroeks; Wouter R. Joolingen – Journal of Research in Science Teaching, 2024
Previous studies have documented the promising results from student-constructed representations, including stop-motion animation (SMA), in supporting mechanistic reasoning (MR), which is considered an essential thinking skill in science education. Our current study presents theoretically and empirically how student-constructed SMA contributes to…
Descriptors: Animation, Thinking Skills, Science Education, Skill Development
Anggi Datiatur Rahmat; Insih Wilujeng; Heru Kuswanto – Journal of Science Learning, 2023
Integrating traditional games into science learning can reconstruct local knowledge into scientific knowledge. One of the most popular technologies today is the mobile phone, which almost everyone uses. This study investigates the effect of mobile learning integrated with traditional games Egrang on students' multiple representation skills. This…
Descriptors: Science Education, Educational Technology, Technology Uses in Education, Telecommunications

Brasell, Heather – Journal of Research in Science Teaching, 1987
Discusses a study which assessed the effect of a brief kinematics unit on: (1) students' ability to translate between a physical event and the graphic representation of it, and; (2) the effect of real-time on graphing skills. Reports the success of the use of a microcomputer-based laboratory with graphing velocity and distance. (ML)
Descriptors: Computer Assisted Instruction, Computer Uses in Education, Distance, Educational Technology

Milson, James L. – Science and Children, 1986
Describes directions for constructing "racing" cars out of simple materials like spools and coffee cans. Discusses procedures for students to build cars, then to test and race them. Stresses that the activity allows for self-discovery of problem solving techniques and opportunities to discuss the scientific concepts related to the activity. (TW)
Descriptors: Childrens Games, Educational Games, Elementary Education, Elementary School Science