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Irwanto Irwanto; Ucu Cahyana; Ni Putu Sri Ayuni; Rudi Suhartono Wijayako – Journal of Education and e-Learning Research, 2024
Students' attitudes towards Digital Game-Based Learning (DGBL) in developing countries such as Indonesia are rarely investigated despite the fact that digital games are being used in secondary education increasingly. This research aims to explore students' attitudes towards DGBL in chemistry. We used a quantitative study method using a…
Descriptors: Foreign Countries, High School Students, Student Attitudes, Video Games
Leung, Promail K. Y.; Cheng, Maurice M. W. – Journal of Educational Technology Systems, 2021
Students nowadays grow up with electronic devices and are adept at navigating the virtual world. Practical activities may be more of a novelty for them than simulations. Using the topic of electric circuits as a context, we examined the ways in which Grade 11 students perceived and learned from practical work and simulations, respectively. In this…
Descriptors: Grade 11, Experiential Learning, Computer Simulation, Electronic Equipment
Prapti Utami, Retno; Rohaeti, Eli – Online Submission, 2019
This research aimed at describing the effectiveness of the macromedia flash based inquiry learning in improving students' concept understanding in chemistry learning. It was an experimental research with post-test only design. The population was the eleventh-grade science students of state high school 5 Yogyakarta, Indonesia. The sample in this…
Descriptors: Chemistry, Scientific Concepts, Concept Formation, Active Learning
Wang, June-Yi; Wu, Hsin-Kai; Chien, Sung-Pei; Hwang, Fu-Kwun; Hsu, Ying-Shao – Journal of Educational Computing Research, 2015
So far relatively little research in education has explored the pedagogical and learning potentials of applications (Apps) on tablet PCs (TPCs). Drawing upon research on learning technologies and taking an embodied perspective, this study first identified educational functionalities of TPCs and generated guidelines to design educational Apps for…
Descriptors: Physics, Science Instruction, Secondary School Science, High School Students
Lui, Michelle; Slotta, James D. – Technology, Pedagogy and Education, 2014
This article presents the design of an immersive simulation and inquiry activity for technology-enhanced classrooms. Using a co-design method, researchers worked with a high school biology teacher to create a rainforest simulation, distributed across several large displays in the room to immerse students in the environment. The authors created and…
Descriptors: Secondary School Science, Science Instruction, Computer Simulation, Computer Uses in Education
Kluge, Anders – International Journal of Science Education, 2014
This qualitative study investigates the gap between a lab experiment and theory of science. Two groups of 4 students in 2 different classes in 11th grade (15-16 years old) are followed as they process results and experiences from a lab experiment using a digital environment. The experiment is as a part of a larger project about genes and cells,…
Descriptors: Science Instruction, Qualitative Research, Laboratory Experiments, Science Experiments
Winkelmann, Kurt; Scott, Matthew; Wong, Deborah – Journal of Chemical Education, 2014
A small group of high school students performed a virtual laboratory experiment in Second Life that mimicked a real experiment in both its appearance and procedure. Lab report grades were equivalent to report grades for hands-on experiments, and the quality of students' results was similar. Results of an attitudinal survey show that students…
Descriptors: High School Students, Secondary School Science, Science Instruction, Science Laboratories
Rahman, Mohd. Jasmy Abd; Ismail, Mohd. Arif. Hj.; Nasir, Muhammad – International Education Studies, 2014
This study aims to design and develop an interactive software for teaching and learning physics about motion and vectors analysis. This study also assesses its effectiveness in classroom and assesses the learning motivation of SMA Pekanbaru's students. The software is developed using ADDIE Model design and Life Cycle Model and built using the…
Descriptors: Computer Assisted Instruction, Physics, Computer Software, Teaching Methods
Kazu, Ibrahim Yasar; Demirkol, Mehmet – Turkish Online Journal of Educational Technology - TOJET, 2014
This study analyzes the students' academic performance by comparing the blended learning environment and traditional learning environment. It has been observed whether there is a significant difference between the academic achievement grade dispersions and the male-female students' grades. The study has been carried out in Diyarbakir Anatolian…
Descriptors: Blended Learning, High School Students, Academic Achievement, Comparative Analysis
Chen, Sufen; Chang, Wen-Hua; Lai, Chih-Hung; Tsai, Cheng-Yue – Science Education, 2014
The purpose of this project was to investigate the effects of virtual versus physical manipulation using a simulation-based laboratory activity (SBL) and a microcomputer-based laboratory activity (MBL). Both the SBL and the MBL used computers to collect, graph, and analyze data. A major difference was that the MBL allowed the students to…
Descriptors: Science Instruction, Science Laboratories, Computer Uses in Education, Simulation
Bedrossian, Mindy J. – Science Teacher, 2010
The 20th century saw some of the most important technological and scientific discoveries in the history of humankind. The space shuttle, the internet, and other modern advances changed society forever, and yet many students cannot imagine what life was like before these technologies existed. In the project described here, students take a firsthand…
Descriptors: Science History, Innovation, Science Instruction, Interviews
Campbell, Brian; Bindschadler, Robert – Science Teacher, 2009
By studying Antarctica via satellite and through ground-truthing research, we can learn where the ice is melting and why. The Landsat Image Mosaic of Antarctica (LIMA), a new and cutting-edge way for scientists, researchers, educators, students, and the public to look at Antarctica, supports this research and allows for unprecedented views of our…
Descriptors: Class Activities, Learning Activities, Science Teachers, Foreign Countries
Azevedo, Roger; Winters, Fielding I.; Moos, Daniel C. – Journal of Educational Computing Research, 2004
This classroom study examined the role of low-achieving students' self-regulated learning (SRL) behaviors and their teacher's scaffolding of SRL while using a Web-based water quality simulation environment to learn about ecological systems. Forty-nine 11th and 12th grade students learned about ecology and the effects of land use on water quality…
Descriptors: Ecology, Secondary Education, High School Students, Web Based Instruction