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Kameryn Denaro; Sergey A. Nizkorodov; Amanda J. Holton – Journal of Chemical Education, 2023
An active-learning concurrent preparatory general chemistry course was adopted to replace a prerequisite course that lacked effectiveness in improving student outcomes. Our previous study showed that the concurrent course increased final exam performance and retention in a cohort of students. This paper studies the course modality impact of the…
Descriptors: Undergraduate Students, Chemistry, Science Instruction, In Person Learning
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Clark, Daniel D.; Edwards, Daniel J. – Biochemistry and Molecular Biology Education, 2018
This article describes a simple exercise using a free, easy-to-use, established online program. The exercise helps to reinforce protein purification concepts and introduces undergraduates to pH as a parameter that affects anion-exchange chromatography. The exercise was tested with biochemistry majors at California State University-Chico. Given the…
Descriptors: Chemistry, Science Instruction, Teaching Methods, Undergraduate Students
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Thadani, Vandana; Stevens, Ronald H.; Tao, Annie – Journal of the Learning Sciences, 2009
There is a growing national recognition that teachers and teaching are at the heart of successful educational reform. However, few tools exist for measuring classroom instruction. The primary purpose of this article is to describe methods we developed to measure and study teaching, specifically while teachers were using a multimedia intervention…
Descriptors: Outcomes of Education, Educational Change, Science Instruction, Teaching Methods
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Mayer, Richard E.; Johnson, Cheryl I. – Journal of Educational Computing Research, 2010
Students learned about electrical circuits in an arcade-type game consisting of 10 levels. For example, in one level students saw two circuits consisting of various batteries and resistors connected in series or parallel, and had to indicate which one had a higher rate of moving current. On levels 1-9, all students received a correct tone and had…
Descriptors: Feedback (Response), Educational Games, Experiential Learning, Science Instruction
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Hayden, Katherine; Ouyang, Youwen; Scinski, Lidia; Olszewski, Brandon; Bielefeldt, Talbot – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2011
The iQUEST (investigations for Quality Understanding and Engagement for Students and Teachers) project is designed to promote student interest and attitudes toward careers in science, technology, engineering, and mathematics (STEM). The project targets seventh- and eighth-grade science classrooms that serve high percentages of Hispanic students.…
Descriptors: Inquiry, Student Interests, Science Teachers, Inservice Teacher Education
Dale, Evelyn J. – 1984
A 10-week project conducted with 12 gifted 4th and 5th grade students (10 boys and 2 girls) examined the effectiveness of the Logo computer programming language as a tool for helping students understand some basic principles of physics. Three assumptions were tested: (1) motivated elementary school students can learn both turtle graphics and word…
Descriptors: Academically Gifted, Computer Assisted Instruction, Computer Graphics, Elementary Education
1988
This resource guide lists 47 computer software and 29 instructional video programs recommended for use in grades K through 12 to help teachers achieve the learning objectives set forth by their school districts and the State of California. Programs are organized in six curriculum areas: foreign language, history-social science, language arts,…
Descriptors: Art Education, Computer Assisted Instruction, Computer Software Reviews, Courseware
Hill, Maggie – Electronic Learning, 1993
Describes the adoption of non-textbook-based materials for elementary science instruction in California. The necessary collaboration between educational technology, curriculum, and instructional professionals is discussed; integrated multimedia materials are described that include software, video, kits, and booklets; and the role of teachers and…
Descriptors: Computer Assisted Instruction, Computer Software, Curriculum Development, Educational Technology