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J. E. Hall; L. A. Pleasant; M. D. Kinkel – Advances in Physiology Education, 2025
This paper describes a short ion flow activity that can be completed within one lab or lecture session. The activity is focused on the core concept of flow-down gradients and is geared toward undergraduates. No previous knowledge of equilibrium potentials or membrane potentials is required. Students are guided through a set of questions that build…
Descriptors: Active Learning, Class Activities, Undergraduate Students, Cytology
Khaleel Al-Said; Nidal Amarin; Lyubov Krasnova – Education and Information Technologies, 2024
This study aims to determine how the use of virtual reality impacts physics students, their knowledge, and the quality of training. The study involved 116 students aged 17-19. The main purpose is to explore the effect that VR technology has on students' knowledge and motivation. As per usual, the students were divided into two research groups:…
Descriptors: Physics, Science Instruction, Computer Simulation, Student Motivation
Alyssa P. Lawson; Richard E. Mayer – Journal of Computer Assisted Learning, 2024
Background: Immersive virtual reality (IVR) is a new technology that could motivate learners, but also could contain distracting elements that increase cognitive demands on learners. In contrast, learning with conventional media, such as a narrated slideshow could be less motivating, but also less distracting. Objectives: This experiment…
Descriptors: Computer Simulation, Individual Differences, Learning, Executive Function
Maisarah; Cyndi Prasetya; Lailissa’adah; Farah Nazwa; Imelja Nurul Ain – Elementary School Forum (Mimbar Sekolah Dasar), 2024
The science process skills of elementary school students in Langsa city are still relatively low, despite these skills being a crucial element in science education based on the Merdeka curriculum. Additionally, teachers have reported several challenges, including the presence of abstract science material, textbooks that use two-dimensional…
Descriptors: Foreign Countries, Science Process Skills, Computer Simulation, Elementary School Students
Nicola Orsini; Robert Thiesmeier; Karin Båge – Journal of Statistics and Data Science Education, 2024
Simulation-based teaching can be a valuable method for learning statistical concepts. Its practical implementation for health-related subjects is seldomly evaluated. We propose a simulation-based approach to teach interaction effects in a postgraduate biostatistics course. We describe the steps involved in organizing and implementing a…
Descriptors: Simulation, Statistics Education, Biology, Science Instruction
Davor Cotoras – Biochemistry and Molecular Biology Education, 2024
The utilization of computer simulators in university education is progressively being embraced to offer students a practical exposure to industrial bioprocesses. Bioreactor computer simulators hold various advantages over conventional laboratory experiments, such as cost-effectiveness and enhanced safety. The research objective is to assess the…
Descriptors: College Science, Biochemistry, Science Instruction, Teaching Methods
Tang, Hengtao; Arslan, Okan; Xing, Wanli; Kamali-Arslantas, Tugba – Journal of Computing in Higher Education, 2023
Socially shared metacognition is important for effective collaborative problem solving in virtual laboratory settings, A holistic account of socially shared metacognition in virtual laboratory settings is needed to advance our understanding, but previous studies have only focused on the isolated effect of each dimension on problem solving. This…
Descriptors: Cooperation, Problem Solving, Laboratories, Metacognition
Ania A. Majewska; Ethell Vereen – Journal for STEM Education Research, 2023
Interest in virtual reality (VR) for teaching and learning in higher education is growing, given its many potential applications. VR offers a socially interactive environment with novel ways to engage students with materials, objects, and activities and provide students with experiences such as "field trips" that would be otherwise very…
Descriptors: Computer Simulation, Educational Technology, Online Courses, Student Attitudes
Ross Andrew Shalliker; Corey Manwaring – Journal of Chemical Education, 2023
Performing HPLC-based experiments in the undergraduate practical classroom is difficult because of the time required to perform an analysis. This limits the type of practical to one that undertakes a simple quantitative analysis. However, with the use of sophisticated simulators, such as the one employed in this exercise, more complex experiments…
Descriptors: Undergraduate Students, Science Instruction, Chemistry, Laboratory Experiments
Rahmat Rizal; Irwan Muhammad Ridwan; Herni Yuniarti Suhendi; Ifa Rifatul Mahmudah – Journal of Teaching and Learning, 2025
Virtual Reality (VR) technology in learning activities assists in visualizing abstract phenomena of physics concepts. This technology supports the delivery of effective and meaningful learning experiences. The main objectives of this study, therefore, are to analyze the level of students' readiness to use VR technology in higher education, and to…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Physics
Neti Wulandari; Wirawan Fadly; Primus Demboh – Journal of Science Learning, 2025
This study investigates the role of environmental insight--defined as students' prior knowledge--and the use of a virtual reality laboratory in exploring celestial bodies and solar system content integrated with Qur'anic science, with a focus on their effects on students' argumentation abilities. The research employs a quasi-experimental design,…
Descriptors: Astronomy, Persuasive Discourse, Science Instruction, Prior Learning
Poh Nguk Lau; Siti Nur Aishah Binte Mohammad; Khee Nguen Low; Yek Tann Chua – Journal of Chemical Education, 2024
Guided by the 5E framework (Engage, Explore, Explain, Elaborate, Evaluate), a buffer solution courseware was designed using "Articulate Rise," a content authoring tool. It was deployed in a freshman general chemistry course in the April semesters of 2022 and 2023. The courseware was a supplementary resource to support instructor-created…
Descriptors: Science Instruction, Chemistry, COVID-19, Science Laboratories
Bruno Bousquet; Martin Hachet; Vincent Casamayou; Erwan Normand; Jean-Paul Guillet; Lionel Canioni – Discover Education, 2024
HOBIT, which stands for "Hybrid Optical Bench for Innovative Teaching and learning" is an educational platform that leverages the combination of numerical simulation and physical manipulation to facilitate learning of complex phenomena and motivate users about wave optics in practical work. HOBIT operates in real time and is…
Descriptors: Physics, Scientific Concepts, Optics, Science Education
Pamela S. Lottero-Perdue; Heidi L. Masters; Jamie N. Mikeska; Meredith Thompson; Meredith Park Rogers; Dionne Cross Francis – Science Education, 2024
Engaging children in argumentation-focused discussions is essential to helping them collaboratively make sense of scientific phenomena. To support this effort, teachers must listen and be responsive to students' ideas to move the discussion forward with the goal of reaching consensus. Given the complexity of this ambitious science teaching…
Descriptors: Elementary School Teachers, Preservice Teachers, Discussion (Teaching Technique), Persuasive Discourse
Osman Urhan; Ercan Akpinar – Science Insights Education Frontiers, 2024
Recently, Virtual reality (VR) technologies have started to be used increasingly in the field of education, as in many other fields. With the widespread use of virtual reality applications, there is a need to investigate the effects of virtual reality applications in the field of education. The results obtained from these researches can contribute…
Descriptors: Student Attitudes, Elementary School Students, Elementary School Science, Science Instruction